Travis Baldree

Torchlight 2 release date announced, it's out in three weeks

Tom Senior at

"The official Release Date for Torchlight II is Thursday, September 20th, 2012" writes studio head Travis Baldree on the Runic forums, kindling a flame of hope in the souls of disgruntled Diablo 3 players.

"Will it let me hit monsters ... offline?" they ask, cautiously. Why yes it will. "Will there be mods?" Yup, seems likely. "Will item drops be meaningful, giving me powerful new toys to play with regularly?" Well, I can only hope, but the videos Tom took when he spent some time with Torchlight 2 looked very promising. Each class has access to some delightfully destructive abilities, and that signature sense of impact from Torchlight 1 has translated into the sequel's big, outdoor zones nicely as you can see for yourself in our Torchlight 2 class guide videos below.


Torchlight 2 interview with Runic Games

PC Gamer at

Runic Games have just announced Torchlight 2. Frabjous day! Quick on our feet as always, we went back in time to schedule an interview with Max Schaefer and Travis Baldree, the company's founders and designers. They spoke to us about Torchlight 2's new co-operative multiplayer, classes, character customisation, setting, mods and undead bears.


Light from the Darkness: The Making of Torchlight

PC Gamer at

Diablo casts a long shadow over the action-RPG. Few games have been able to dispel Blizzard’s gloomy dominance of the genre, though many have tried. Only Torchlight shines in the dark. A modest game in scale and price, made in a year by a small team, it is as accomplished a resurrection of the genre as anyone could want.