The challenge with OTTTD (or Over The Top Tower Defence) is trying to figure out what it isn’t. Originally released for iPhone and Android but now available on PC in a ‘ridiculously definitive’ edition, the game is apparently tower defence, RTS and RPG all rolled into one. The PC edition naturally boasts better graphics and sound, so the game’s celebration of wanton destruction will look better than ever before.
In the last ten minutes, I have learnt that PC Gamer UK's hometown of Bath is able to easily repel an invading army. Okay, so there are a few caveats. Firstly, that army must walk single file across one of our city's winding roads. Secondly, we need access to huge, ranged turrets, capable of accurate and long-distance fire. Thirdly, this only works in MapsTD—a tower defence game that uses Google Maps to generate levels from any charted location across the world.
Kuno Interactive's Defense Technica is claiming to be "the next evolution in hardcore tower defense strategy games", something that seemingly means 'looks a lot like Defense Grid, only prettier'. Technica, too, features towers, robots, and a thing what you have to defend - but it also features "dynamic battlefields and weather systems", with terrain changes in particular supposedly requiring on-the-fly shifts in your strategy. It's an oddly generic game from publishers Devolver Digital, but at least it's responsible for another Fork Parker quote, which I've shamelessly stashed beneath the break.
A week is a long time when you're riding the PC gaming news bus. After ten days of announcement bumps and trailer plotholes, you'd be forgiven for not remembering Amplitude Studios' mysterious announcement for Dungeon of the Endless. Luckily, we can turn this vehicle around with a link. If you're all caught up, let's get this engine started, because a new trailer reveals more about the game.
Doesn't Orcs Must Die contain enough ways to make Orcs die? No. Surely we can get a little more murderously creative than dissolving the brutes in acid or transmogrifying them into chickens. Fortunately, Orcs Must Die! 2 has now been bestowed with Steam Workshop support. Tweak those traps, figure out the most satisfying method of julienning the lumbering oafs, and then share proudly with your friends.
The launch trailer for tower-offence strategy Anomaly 2 shows the benefits of robot morphing. Definitely "morphing", and not, say, "transforming". The difference being that Anomaly's robots are deadly to begin with, switching from one form of destructive tower-bothering mech to another, more destructive form. It makes more sense than spending the majority of your time as a tape player.
If I was nerdy enough to have a "favorite engine," it would probably be the Unreal Engine - not necessarily for its technical achievements (though you can't say it hasn't been pivotal in game development's innovation the past decade), but for its accessibility. The easy-breezy development kit has been especially kind to indies, and because of that, some brilliantly creative games have been built on the engine. Now Steam's flogging an Unreal Indie Bundle, and for $20, it's actually got a pretty admirable selection of games.
Somehow, even in a post-apocalyptic future where every day is a harsh battle for survival, the planet can still be full of blithering idiots. Exhibit A: This story trailer for "Tower Offence" sequel Anomaly 2. Watch as two guys foolishly approach the GIANT WARNING LIGHT OF IMPENDING DOOM, just on the vague promise of "high-grade military shit". Come on, guys, there's a siren and everything. How can you be this oblivious?
Oh look, a giant be-tentacled alien monster robot has shown up. Let's hope there's some lone dude with a mechanical Assault Hound randomly waiting to save your asses.
Hidden Path's Kickstarter was a strange campaign. Despite the "Defense Grid 2" title, what backers were actually funding was Containment - a DLC expansion pack for the first game of the tower-defence series. The sequel wasn't secured unless the total reached $1 million - $750,000 over the supposed target fund. In total, the campaign raised over $270,000, which technically made it a success, but was far short of the needed DG2 stretch goal.
But! Despite the shortfall, Defense Grid 2 is now in production thanks to the money injection of a secret investor. The team explain more in a video update.
"Tower Offence" is the term 11 Bit Studios invented to describe their 2011 man vs. machine lane attack game, Anomaly: Warzone Earth. Instead of planting towers to laser ordered waves of foes, you tailored convoys of attackers and funneled them down routes strewn with stationary alien pew-pew machines. Anomaly 2 will offer a prettier variation on the same idea, with an additional multiplayer mode lets two players mobilise forces against one another.
Build an amazeballs lazer maze! Kill your friends! For free! We have 2000 beta keys to give away. Read on for your chance to secure a key that's yours and only yours forever. Or at least until the beta ends at the start of May.
In celebration of a trailer well done, the four heroes of Sanctum 2 spend the last 20 seconds or so wiggling their posteriors as a robot army crawls menacingly out of the sea. And who can blame them? This is a brief but exciting blast of gameplay footage from the tower def-FPS sequel, and a welcome surprise after that tantalising teaser trailer the other week. In it, we see far the game has come since its 2011 predecessor. We also see a big armoured crab-robot, who will likely be a right git to take down.
As a website, we don't have any presses. But if we did, I'd now be smacking the giant red stop button to insert the breaking, shock news that FPS Tower Defence sequel Sanctum 2 will have towers. That's about the only information that can be gleaned from this all-too-brief teaser for the game.
Okay, one more thing: assuming the video is representative of the in-game art, it seems the environments will be a whole lot more vibrant than the previous instalment. Sanctum's graphics were hardly its most notably feature - often forgotten in the frantic rush to secure cores and shoot the approaching hordes - but some extra visual sparkle is still welcome.
Role-reversed tower defence game Anomaly is back, with the freshly announced and aptly named sequel Anomaly 2. The brief teaser trailer reveals some additional features over the "tower offence" of Anomaly: Warzone Earth. This time, your troops can morph into mechs, granting various abilities to use in specific combat situations. There's also the promise of multiplayer, giving you the chance to run through a friend's gauntlet of turrets and tendrils.
Gratuitous Tank Battles is the result of experimentation with the tower defence genre, yielding a strategy game where you attack as much as entrench. Experimentation with units means players can make their own machines and turn them on their foes. And experimentation with AI means the computer can use your creations against you in an endless arms race of tanks, mechs and laser-toting Tommies.
Some, but not too many Orcs Must Die! A demo is now available for Orcs Must Die! 2, through Steam. It offers two levels of solo and co-op Orc melting that'll introduce a few new traps and let you run around as new character, The Sorceress. The game will be properly released next week. To celebrate, the original Orcs Must Die! is available now for a quarter of its usual price. Buying it will unlock "10 classic maps" in the sequel.
For more, have a look at our Orcs Must Die! 2 preview and check out the trailer below.
Gratuitous Tank Battles now has a demo! Blue's News noticed the appearance of the 'demo' icon on the Gratuitous Tank Battles site. Clicking on that will start the 71 MB download and give you a chance to play a few missions, design a few units, and get hooked on GTB's moreish blend of tower defence and carefully planned lane assaults. You can select an option that will let the AI steal your unit designs and use them against you, essentially letting you create your very own baby version of Skynet. D'awww.
Picture this. You’re an accomplished soldier who has been fully trained in the art of fighting for his particular nobleman. Suddenly, your neighbours turn on you, launching a series of seemingly endless and particularly vicious attacks on your master’s land.
You would be a bit annoyed, right? And if you met one of the aforesaid enemies walking towards your castle, intent on destroying it, you wouldn’t just ignore them, would you? You would at least say a rude word, right? The developers of this tower defence RTS think not.
Epic announced a new game over the weekend called Fortnite. It'll have a Team Fortress 2-esque art style and, according to Epic, is directly inspired by Notch's indie block builder, Minecraft.
Fortnite appears to revolve around building forts to hold off waves of creatures that attack during the night, or rather 'nite'. Whether the action takes place over two weeks is yet to be seen, but it looks as though there will be some creative building involved. In a tweet spotted by Eurogamer, Lead Designer Lee Perry says: "Minecraft was an inspiration for sure."
The trouble with the Unstoppable Gorg is that they CAN'T BE STOPPED. Unless you have a series of concentric rings upon which various gun batteries and flame towers can be mounted and then rotated to create an efficient killing field. Big guns are their only weakness.
It's tower defence, in space, with retro 60s sci-fi wrapping. The cutscenes that separate the missions have been cut with archive footage to create an endearing layer of naffness. You can get a flavour of that from the trailer above. The Unstoppable Gorg has just finished a closed beta period ahead of a full release early next year. Find out more on The Unstoppable Gorg site, and check out the new screenshots below, showing some of the huge, rotating death rings doing their thing.
Orcs Must Die! was super cheap in the recent Steam Autumn Sale. If you missed it then, you've got another chance to pick it up for just £2.99 / $3.74 as part of this week's midweek deal on Steam. That's a quarter of the price you'd normally pay, for a game that scooped 90% in our Orcs Must Die! review. The deal lasts for another five hours or so.
It's a tower defence game with a twist. You play an arrogant wizard's apprentice tasked with holding back the green tide. The Orcs charge in huge hordes towards a portal that you must defend with inventive traps, deployable minions and your trusty rapid firing magical crossbow. Once you complete a level, your score is posted to a leaderboard automatically populated the scores your Steam friends earned. Things can get very competitive, very fast and the Orcs' enthusiasm for running headfirst into terrible danger never falters. We can't stop playing it.