Tower defence

Defense Technica announced, a tower defence game that looks a lot like a tower defence game

Tom Sykes at

Kuno Interactive's Defense Technica is claiming to be "the next evolution in hardcore tower defense strategy games", something that seemingly means 'looks a lot like Defense Grid, only prettier'. Technica, too, features towers, robots, and a thing what you have to defend - but it also features "dynamic battlefields and weather systems", with terrain changes in particular supposedly requiring on-the-fly shifts in your strategy. It's an oddly generic game from publishers Devolver Digital, but at least it's responsible for another Fork Parker quote, which I've shamelessly stashed beneath the break.

Dungeon of the Endless revealed as a tower defence roguelike, set in a sci-fi fantasy

Phil Savage at

A week is a long time when you're riding the PC gaming news bus. After ten days of announcement bumps and trailer plotholes, you'd be forgiven for not remembering Amplitude Studios' mysterious announcement for Dungeon of the Endless. Luckily, we can turn this vehicle around with a link. If you're all caught up, let's get this engine started, because a new trailer reveals more about the game.


Orcs Must Die! 2 gets Steam Workshop support: rapid-fire crossbow mod already available

Katie Williams at

Doesn't Orcs Must Die contain enough ways to make Orcs die? No. Surely we can get a little more murderously creative than dissolving the brutes in acid or transmogrifying them into chickens. Fortunately, Orcs Must Die! 2 has now been bestowed with Steam Workshop support. Tweak those traps, figure out the most satisfying method of julienning the lumbering oafs, and then share proudly with your friends.


Anomaly 2 released on Steam, trailer shows mighty morphing tower dangers

Phil Savage at

The launch trailer for tower-offence strategy Anomaly 2 shows the benefits of robot morphing. Definitely "morphing", and not, say, "transforming". The difference being that Anomaly's robots are deadly to begin with, switching from one form of destructive tower-bothering mech to another, more destructive form. It makes more sense than spending the majority of your time as a tape player.


Steam's newest bundle is an Unreal deal

Katie Williams at

If I was nerdy enough to have a "favorite engine," it would probably be the Unreal Engine - not necessarily for its technical achievements (though you can't say it hasn't been pivotal in game development's innovation the past decade), but for its accessibility. The easy-breezy development kit has been especially kind to indies, and because of that, some brilliantly creative games have been built on the engine. Now Steam's flogging an Unreal Indie Bundle, and for $20, it's actually got a pretty admirable selection of games.


Anomaly 2 awakens trailer, release date and two-for-one offer

Phil Savage at

Somehow, even in a post-apocalyptic future where every day is a harsh battle for survival, the planet can still be full of blithering idiots. Exhibit A: This story trailer for "Tower Offence" sequel Anomaly 2. Watch as two guys foolishly approach the GIANT WARNING LIGHT OF IMPENDING DOOM, just on the vague promise of "high-grade military shit". Come on, guys, there's a siren and everything. How can you be this oblivious?

Oh look, a giant be-tentacled alien monster robot has shown up. Let's hope there's some lone dude with a mechanical Assault Hound randomly waiting to save your asses.


Defense Grid 2's future secured by unnamed investor

Phil Savage at

Hidden Path's Kickstarter was a strange campaign. Despite the "Defense Grid 2" title, what backers were actually funding was Containment - a DLC expansion pack for the first game of the tower-defence series. The sequel wasn't secured unless the total reached $1 million - $750,000 over the supposed target fund. In total, the campaign raised over $270,000, which technically made it a success, but was far short of the needed DG2 stretch goal.

But! Despite the shortfall, Defense Grid 2 is now in production thanks to the money injection of a secret investor. The team explain more in a video update.


Anomaly 2 beta key giveaway - competitive lazery maze death!

Tom Senior at

"Tower Offence" is the term 11 Bit Studios invented to describe their 2011 man vs. machine lane attack game, Anomaly: Warzone Earth. Instead of planting towers to laser ordered waves of foes, you tailored convoys of attackers and funneled them down routes strewn with stationary alien pew-pew machines. Anomaly 2 will offer a prettier variation on the same idea, with an additional multiplayer mode lets two players mobilise forces against one another.

Build an amazeballs lazer maze! Kill your friends! For free! We have 2000 beta keys to give away. Read on for your chance to secure a key that's yours and only yours forever. Or at least until the beta ends at the start of May.


Sanctum 2 gameplay trailer shows off improved engine and animation, wiggling bums

Tom Sykes at

In celebration of a trailer well done, the four heroes of Sanctum 2 spend the last 20 seconds or so wiggling their posteriors as a robot army crawls menacingly out of the sea. And who can blame them? This is a brief but exciting blast of gameplay footage from the tower def-FPS sequel, and a welcome surprise after that tantalising teaser trailer the other week. In it, we see far the game has come since its 2011 predecessor. We also see a big armoured crab-robot, who will likely be a right git to take down.


Sanctum 2 teaser trailer shows towers for the Tower Defence

Phil Savage at

As a website, we don't have any presses. But if we did, I'd now be smacking the giant red stop button to insert the breaking, shock news that FPS Tower Defence sequel Sanctum 2 will have towers. That's about the only information that can be gleaned from this all-too-brief teaser for the game.

Okay, one more thing: assuming the video is representative of the in-game art, it seems the environments will be a whole lot more vibrant than the previous instalment. Sanctum's graphics were hardly its most notably feature - often forgotten in the frantic rush to secure cores and shoot the approaching hordes - but some extra visual sparkle is still welcome.


Anomaly 2 announced - mechs and multiplayer promised for "tower offence" sequel

Phil Savage at

Role-reversed tower defence game Anomaly is back, with the freshly announced and aptly named sequel Anomaly 2. The brief teaser trailer reveals some additional features over the "tower offence" of Anomaly: Warzone Earth. This time, your troops can morph into mechs, granting various abilities to use in specific combat situations. There's also the promise of multiplayer, giving you the chance to run through a friend's gauntlet of turrets and tendrils.


Gratuitous Tank Battles review

Tom Hatfield at

Gratuitous Tank Battles is the result of experimentation with the tower defence genre, yielding a strategy game where you attack as much as entrench. Experimentation with units means players can make their own machines and turn them on their foes. And experimentation with AI means the computer can use your creations against you in an endless arms race of tanks, mechs and laser-toting Tommies.


Orcs Must Die! 2 demo out now

Tom Senior at

Some, but not too many Orcs Must Die! A demo is now available for Orcs Must Die! 2, through Steam. It offers two levels of solo and co-op Orc melting that'll introduce a few new traps and let you run around as new character, The Sorceress. The game will be properly released next week. To celebrate, the original Orcs Must Die! is available now for a quarter of its usual price. Buying it will unlock "10 classic maps" in the sequel.

For more, have a look at our Orcs Must Die! 2 preview and check out the trailer below.


Gratuitous Tanks Battles gets gratuitous demo

Tom Senior at

Gratuitous Tank Battles now has a demo! Blue's News noticed the appearance of the 'demo' icon on the Gratuitous Tank Battles site. Clicking on that will start the 71 MB download and give you a chance to play a few missions, design a few units, and get hooked on GTB's moreish blend of tower defence and carefully planned lane assaults. You can select an option that will let the AI steal your unit designs and use them against you, essentially letting you create your very own baby version of Skynet. D'awww.


Defenders of Ardania review

Henry Winchester at

Picture this. You’re an accomplished soldier who has been fully trained in the art of fighting for his particular nobleman. Suddenly, your neighbours turn on you, launching a series of seemingly endless and particularly vicious attacks on your master’s land.

You would be a bit annoyed, right? And if you met one of the aforesaid enemies walking towards your castle, intent on destroying it, you wouldn’t just ignore them, would you? You would at least say a rude word, right? The developers of this tower defence RTS think not.


Epic's new game Fortnite looks like Team Fortress 2, is inspired by Minecraft

Tom Senior at

Epic announced a new game over the weekend called Fortnite. It'll have a Team Fortress 2-esque art style and, according to Epic, is directly inspired by Notch's indie block builder, Minecraft.

Fortnite appears to revolve around building forts to hold off waves of creatures that attack during the night, or rather 'nite'. Whether the action takes place over two weeks is yet to be seen, but it looks as though there will be some creative building involved. In a tweet spotted by Eurogamer, Lead Designer Lee Perry says: "Minecraft was an inspiration for sure."


The Unstoppable Gorg takes tower defence into orbit

Tom Senior at

The trouble with the Unstoppable Gorg is that they CAN'T BE STOPPED. Unless you have a series of concentric rings upon which various gun batteries and flame towers can be mounted and then rotated to create an efficient killing field. Big guns are their only weakness.

It's tower defence, in space, with retro 60s sci-fi wrapping. The cutscenes that separate the missions have been cut with archive footage to create an endearing layer of naffness. You can get a flavour of that from the trailer above. The Unstoppable Gorg has just finished a closed beta period ahead of a full release early next year. Find out more on The Unstoppable Gorg site, and check out the new screenshots below, showing some of the huge, rotating death rings doing their thing.


Orcs Must Die! is cheap and brilliant

Tom Senior at

Orcs Must Die! was super cheap in the recent Steam Autumn Sale. If you missed it then, you've got another chance to pick it up for just £2.99 / $3.74 as part of this week's midweek deal on Steam. That's a quarter of the price you'd normally pay, for a game that scooped 90% in our Orcs Must Die! review. The deal lasts for another five hours or so.

It's a tower defence game with a twist. You play an arrogant wizard's apprentice tasked with holding back the green tide. The Orcs charge in huge hordes towards a portal that you must defend with inventive traps, deployable minions and your trusty rapid firing magical crossbow. Once you complete a level, your score is posted to a leaderboard automatically populated the scores your Steam friends earned. Things can get very competitive, very fast and the Orcs' enthusiasm for running headfirst into terrible danger never falters. We can't stop playing it.


Defense Grid getting Portal 2 themed expansion starring Glados

Tom Senior at

[embed width="610" height="340"]http://youtu.be/n7bkewdgjKA[/embed]

Glados has escaped the confines of the Aperture Science testing facility, and has decided to spend a bit of time tormenting tower defence gamers instead. You Monster, the new expansion for Defense Grid, will add eight new maps and 35 challange missions, in which Glados will challenge you to hold back another alien invasion, noting your progress all the while and designing new tests for you to complete. The DLC is set to come out on Steam on December 7. Check out the Defense Grid site for more info.


Orcs Must Die! review

Rob Zacny at

Orcs Must Die! has done something I’d thought impossible: it’s a tower defense game that actually gets deeper and more rewarding the longer you play it. The joy comes not just from the sadistic delight of watching a wall-trap viciously fillet a crowd of almost lovable cartoon orcs with a series of spinning-blades, but also from the Portal-like cycle of running into a tricky problem, taking a break to ponder it, and then racing back to try a new solution.