Total Annihilation

Chris Taylor: "you can use your imagination" with regards to a new Total Annihilation

Phil Savage at

World of Tanks creator Wargaming are trying an experiment. They've taken the rights to the Total Annihilation series. They've also taken Gas Powered Games and its founder Chris Taylor, the developer of Supreme Commander, Dungeon Seige and Total Annihilation. Now they get to sit back and watch what happens. A fair guess would be, "more Total Annihilation", which is something Taylor recently hinted at in an English podcast interview with German site CnC-Inside.de. In it, he says things like "I don't even need to be coy", before being excruciatingly coy about his current project.


Total Annihilation franchise bought by Wargaming, the owners of Gas Powered Games

Phil Savage at

With THQ's bankruptcy case now resolved, where else can we turn for the will-they-won't-they of franchise auctions? We can certainly get a quick fix of financial peril from Atari, who have sold off properties including Master of Orion and Total Annihilation - both of which have ended up with the current owner of all the money, Wargaming.net. It should be happy news for TA fans, as the game's original designer, Chris Taylor, and his studio Gas Powered Games are now also being cradled under the Wargaming umbrella.


Gas Powered's Chris Taylor would love to revisit Total Annihilation - sees problems in doing so

Phil Savage at

Gas Powered Games' Chris Taylor has revealed his desire to work on a sequel to Total Annihilation. Speaking to VG247, Taylor said he'd love to revisit the RTS series, but admitted he was unsure if people wanted a direct sequel to a game nearly two decades old. Given that plenty of developers have secured millions on Kickstarter using exactly that tactic, I'd suggest that they probably do. Especially when it involves giant mechs.


Supreme Commander developers tease "Project W" with 25 day countdown timer

Tom Senior at

Gas Powered Games are getting ready to talk about "something wild." This big countdown clock is ticking down to a proper reveal on January 14.

The Total Annihilation, Dungeon Siege and Supreme Commander developers have been working on Age of Empires Online for the last few years. That interrupted work on their large-scale fantasy RTS, Kings and Castles. This doesn't look like that. The rocky background strikes a more naturalistic tone, and you can just about see the phases of the moon in the countdown orbs.

Project W. Phases of the moon. Werewolves? Hmmm, what do you think?


Planetary Annihilation interview

Rob Zacny at

Uber Entertainment’s Jon Mavor spoke with us for two hours about RTS games, his history with Total Annihilation and Supreme Commander, and his plans for Planetary Annihilation. We’ve edited that interview to highlight some of the most distinctive elements of Planetary Annihilation, and bore into greater detail about exactly how the game's ridiculous technology, scale, and design will work.

Looking for the Kickstarter? Look no further!


PC Gamer UK Podcast 56 – Chris Taylor and Danan Davis interview

Tom Francis at

I chatted to Gas Powered Games' Chris Taylor and Microsoft Games' Danan Davis about their new free-to-play game Age of Empires Online. Chris also talks about making Total Annihilation and Supreme Commander, and Danan about making Rise of Nations and Rise of Legends. And everyone has a lot to say about the future of PC gaming.

Download the MP3, subscribe, or find our other podcasts here.


Stardock promise updates for Total Annihilation

Jaz McDougall at

Stardock have re-released Total Annihilation on Impulse, their digital distribution platform. Interestingly, they've has promised "ongoing updates" for it. Brad Wardell said, "We’re treating Total Annihilation similarly to a newly released title with ongoing updates wherever possible."