Tom Clancy’s The Division, announced today at Ubisoft's E3 press conference, is an open world third-person shooter MMORPG set in the destroyed ruins of a plague-ridden New York City. Ubisoft Massive, developers of parts of Far Cry 3 and Assassin’s Creed: Revelations, will be the studio in charge of development—check out the first trailer inside.
Third Person Shooter
Upcoming free-to-play multiplayer shooter Loadout released a launch trailer last week to celebrate its arrival on Steam’s Early Access beta testing service. At first, to be honest, I just rolled my eyes. The heavy metal. The dick jokes. The guy dancing Gangnam style. Oy.
This is seriously sloppy redacting on behalf of the recently uncovered The Bureau: XCOM Declassified. Oh sure, they wipe the key nouns out of the text screens, but then they intersperse it with cuts of game footage showing everything. Characters, locations, enemies... It's like they actively want people to know about their upcoming game.
2K Marin's XCOM shooter went dark soon after the release of Firaxis' successful XCOM reboot. But was it missing? Dead? Captured by overzealous strategy fans? Actually, it was all a ruse. The game has now resurfaced under the new legend The Bureau: XCOM Declassified. And it's almost ready to blow the whistle on the eerie underbelly of 60s suburbia, with a release date of August 20th. A live action trailer has also appeared. Don't be fooled; it's clearly a diversionary tactic.
Timegate Studios revealed its upcoming third-person shooter, Minimum, which can only be described as a combination of Halo's guns, Minecraft's look and Quake's frantic multiplayer pacing. The company announced that Minimum will be entering a closed alpha launch via Steam's Early Access channel on April 16 and invited players to poke around on the web site, see what's available and begin participating in the forums.
Star Trek: The Reboot 2: The Movie: The Game pulled its Gorns out of its pointy ears the other week, but that was in a silly Making Of video that featured lots of in-game footage of Kirk's famous alien sparring partner, but precious little of William Shatner himself. Sure, he's been replaced by Chris Pine for the recent films/upcoming game, but that doesn't mean we can't enjoy a little Shat now and again. Here he is, in the latest trailer, sitting down with an actual Gorn to play a game of Star Trek, before the two inevitably come to blows. This is apparently in advance of some sort of co-operative shooter, but now I'm more interested in a Shat/Gorn fighting game and I won't rest until somebody (Capcom?) makes one.
In Teleglitch, you’re never safe. Your assessment of your performance will change in an instant. “I’m doing brilliantly! Health, weapons, ammo, armour, a large tube...” You enter a room.
Zombies swarm out of pipes. You back away, firing, attracting the attention of a hulking armoured robo-beast. Suddenly, you have barely any health, a couple of pistol rounds, a large tube.
This is level three. Of ten.
Whether you want to play Resident Evil 6 is a matter best left to reviews. Whether you can play it is something we can answer right now. Nvidia and Capcom have teamed up to create a benchmark app for the upcoming action horror sequel. Think of it as a separate game for you PC, in which it's forced to battle with extreme hordes of polygons and lighting. It's even given a score and end-of-level Resi-rank.
Even as the red rock of the planet materialised beneath their feet, they understood. Spock turned away and gazed at the horizon. He knew the odds even before joining Starfleet. He'd entered them into a multi-layered risk assessment matrix. He'd estimated the number of transporter trips he'd likely be required to take during his career, and weighed that number against the likelihood of a glitch. Kirk was silent. There was so much to say, but no way to say it. His friend had bathed in the cosmic rays beyond conventional reality, and shrunk in the wash.
Or he's just STANDING FAR AWAY. Either way, I've picked the only moment of the new Star Trek trailer that isn't exploding. That's because this is the game based on JJ Abrams glittering movie reboot of 2009, which has morphed into a third person cover shooter in the hands of developer, Digital Extremes. RPS have spotted a new trailer, which you can find below.
EA seem set to introduce optional microtransactions into Dead Space 3's campaign. Eurogamer spotted mention of downloadable content in the game's crafting screen, suggesting that the sci-fi shooter won't just rely on the series' previous resource gathering tactic of stomping mutant corpses into a thin paste.
Attempt to craft a weapon add-on without the required materials, and the game will display a message saying, "Cannot craft. Additional resources required," along with a hotkey allowing players to purchase them as DLC.
How would you like to try Red 5's upcoming open world multiplayer alien blaster, Firefall? It's got jetpacks, and creepy crawly beasties, and it's set on the golden beaches of Copacabana hundreds of years in the future. Thanks to a terrible event involving an asteroid and a malfunctioning spaceship, future Earth is wrapped in a glittering purple miasma called The Melding that makes it look like a wrapped sweet from orbit. Sadly, the shiny purple stuff is terribly poisonous to the remaining vestiges of humanity, and it has warped all of Earth's creatures into aggressive mutants. That's more than enough excuse forge sweet sets of robo-armour and start the fight back.
If you'd like to spend a weekend helping humanity save Earth from a terrible purple death, follow the link below for a chance to win one of 5,000 beta keys!
There's only one thing worse than a witch, and that's a witch in a jetpack. Halloween has invaded Firefall, bringing scary masks, cobwebs, tombstones, "bat bombs" and ghostly consumables to New Eden. There are also new monsters to kill, like the Wrym (a worm), the Nautilus (evil tentacle with tentacles attached), feral canines (evil dogs) and jungle harriers (haunted vertical takeoff and landing jets).
The Firefall Halloween patch notes also list a few new abilities for each class like "Firecat Burnjets" that let you hover over enemies and incinerate with jets attached to your feet, "Rhino explosive rounds" that hit enemies with all the force of an exploding rhino and the Raptor Supercharge shot which will "make your friends more awesome… by shooting them!"
Some images from a recent marketing survey have been sent to Kotaku, showing what could be the latest iteration of the XCOM first person shooter that's been knocking around for years. Kotaku report that the survey blurb suggests that it's still being put together by 2K Marin with the same 60s setting, but is now a third person shooter with squad control mechanics. One question asks whether the testee would respond favourably to a lower price point, set at $30 instead of $60.
2K have responded to say "we have not made any new announcements regarding the XCOM title currently in development at 2K Marin, and it is our policy not to comment on rumors or speculation." You'll find some of the screenshots sent to Kotaku below.
Is Resident Evil 6 an action movie or a game? The latest Resi 6 trailer shies away from showing too much in-game footage in favour of a series of potentially quite spoilery cutscene clips. Leon battles slobbery creatures with his '90s boyband hair, Chris Redfield has a bit of a grump, someone name drops Wesker and someone else screams DEBORAAAAAAAAH really loud. Business as usual, then.
The lead designer of Spec Ops: The Line, Cory Davis has been talking to Polygon about the game's multiplayer mode. He claims that it was an unwanted, uncared for, tacked on addition that undermined the gravity of the single player experience, and attacks 2k for consistently pushing for multiplayer against the developers' judgement. After reading his comments, it's hard to see how he could put his disagreement with 2K more adamantly. Here goes.
"The multiplayer mode of Spec Ops: The Line was never a focus of the development," Davis told Polygon, "but the publisher was determined to have it anyway. It was literally a check box that the financial predictions said we needed, and 2K was relentless in making sure that it happened — even at the detriment of the overall project and the perception of the game."
Rockstar have released an update for Max Payne 3, introducing the Multiplayer Card feature, improved load times and anti-cheat measures.
The Multiplayer Card feature displays player stats, while improvements to the party system mean party leaders can now pull their friends out of existing games and into new ones. According to Rockstar this update also "enables Payne Thresholds, which will go live next week across all three platforms following the release of the free Disorganized Crime Pack DLC".
Capcom have released a 15 minute video of their Lost Planet 3 presentation from Gamescom, revealing extended footage only seen by members of the press until now.
The video explores the series' icy setting, E.D.N. III, and offers a look at some new enemies players will encounter when this prequel is released, climaxing with a face off between the player's giant mechanical utility rig and the "Spitter"; an enormous ice scorpion.
Rockstar Games have announced that the next DLC pack for Max Payne 3 will see the grizzled, alcoholic gunman rendered in noir-ish black and white. The new Disorganized Crime Pack will give an even moodier look to the game, which is hardly sunshine and rainbows as it is.
You are Dan, walking jawline, international supersoldier. One of several tasked with infiltrating a futuristic Tokyo. ‘Infiltration’ in this case means ten hours of noisy third-person gun battles with shiny bipedal gun-bots, to stop a powerful tech company from producing androids that look human.
Mass Effect 3's Leviathan DLC will add extra dialogue to the ending according to code pulled from the recently released Extended Cut DLC. Eurogamer spotted chatter on this (very spoilery) Bioware forum thread, which contains a link to this pastebin with new script lines referring to the upcoming DLC pack.
And that's as much as I'll say about that in case your eyes betray you skip a few sentences and start automatically absorbing spoilers at a rate of three twists per minute. Like mercury sinking into skin, once that knowledge is in there, it ain't coming out. However, you might be interested in the other files found in recent Mass Effect 3 updates, which subtly hint at some DLC related to Mass Effect's wretched hive of scum and villainy, Omega. Mass Effect 3 spoilers lie ahead.