A new game engine could mean an even longer life for The Elder Scrolls III: Morrowind. The engine-replacement project—known as OpenMW—isn't complete yet, but the group of developers working to modernize the now-classic 2002 RPG is nearing the finish line, according to a new update video from the team.
The Elder Scrolls
The first month of existence for the sprawling lands of The Elder Scrolls Online is fast approaching. By the Tamriel calendar, that day falls this Sundas of Second Seed. (No, I'm not crazy: The Elder Scrolls series has a full calendar system.) For many adventurers, it'll simply be another turn of the sun to foil Molag Bal's plots, steal various food items off tables, and fend off swarms of mudcrabs. But for ZeniMax, it's the beginning of its update guideline for the upcoming Craglorn adventure zone and beyond as explained in a post by game director Matt Firor.
Tamriel's ashy homeland of the Dark Elves is the source for many a Elder Scrolls hero's first memories—exploring ancient Dwemer ruins, sticking a spear into Dagoth Ur, or cursing the very words "cliff racer"—so it's small wonder a number of large-scale mods focus on overhauling the 2002 RPG. The massive Skywind effort is certainly exciting to look forward to, but some older projects are still steaming along quite nicely. Morrowind Rebirth has been around for a few years, and its latest update adds new areas to the game's already massive world.
Skywind, the pleasing portmanteau of Skyrim and Morrowind continues to look really, really good. Remaking Morrowind in Skyrim’s engine is a mammoth task, and a new development video breaks down the many ways that a legion of volunteer modders, voice actors, and artists are bringing the Elder Scrolls classic into the modern age.
An economy-crippling bug caused The Elder Scrolls Online to disable its Guild Banks on North American and European servers early Friday. Developer Zenimax has already put together a fix in the latest patch, but some users are complaining that they’ve been trying to warn developers about the problem for weeks.
The Elder Scrolls Online is currently live for those who preordered, and what better way to celebrate than with ridiculous screenshots from the Large Pixel Collider? We took a trip through Tamriel that spanned three 1440p monitors, using the LPC's four Nvidia GTX Titans to take some gorgeous panorama shots from the game. Here are some of our favorites.
After teasing most of us (and horrifying some of us) for what seems like ages, Elder Scrolls Online will finally launch in just eight short days on April 4. If I’m any judge, barely 48 hours after that, someone, somewhere, will hit the level 50 experience cap and lord it over the rest of us. For the dedicated, a new blog post at the ESO website details the many ways we’ll be able to explore Tamriel after our journey through the levels is complete.
Just in time for the weekend, we’ve got a lovely new Skywind trailer for you. “The Road Most Traveled” is the latest offering from the incredibly ambitious project attempting to recreate all of Morrowind inside the Skyrim engine. This preview features chunks of the road from Seyda Neen, where new characters enter Morrowind, to nearby Balmora, where the first quest is fulfilled.
The recent press beta weekend for The Elder Scrolls Online left us concerned about the game's mix of Skyrim-like action and MMO-like mechanics. Phil criticized the combat, while Evan and I lamented the lack of exploration in the game's early areas. But just saying that we're worried isn't enough—it's better to show than tell, with this video of a typical TESO dungeon delve.
At QuakeCon last night, Bethesda announced The Elder Scrolls Anthology, a special edition retail release containing every TES game, expansion and DLC pack. That's a hell of a lot of prison escapes, grand adventure, and stilted voice acting being packed into a single box. But if you're not tempted by an attractive re-release of games you likely already own, the developer is also packaging the ultimate in PC gaming physical rewards: five maps, covering Tamriel, Iliac Bay, Morrowind, Cyrodiil and Skyrim.
I’ve never been much of a magic user in the Elder Scrolls series. Reading spellbooks, memorizing incantations, and finding robes with just the right thread count simply takes too much time for the busy rogue that I am. Luckily for me, someone has implanted Dishonored’s mysterious ability-giving being known as “The Outsider” into the world of Tamriel.
WeloveSkyrimmods. A new, noteworthy one for The Elder Scrolls V: Skyrim, Falskaar, was released over the weekend, and it is quite a doozy. Falskaar adds almost 25 hours of content, a land mass a third the size of the original game, new characters, new voices, and dozens of quests. As impressive as it is, though, it’s nowhere near as impressive as the creative force behind it: Alexander J. Velicky, a 19-year-old gunning for a job with Bethesda with his first try at modding Skyrim.
A short new development video from the team behind the Elder Scrolls Online teases us with yet another glimpse at how combat looks from a first-person perspective in the upcoming MMORPG. Released this week by developers Zenimax Online Studios, the video introduces the Kwama, a monster sure to torment us all—in first or third-person view—when the game launches next year.
Elder Scrolls fans are getting really worried about next year’s Elder Scrolls Online, for fear that it will simply be a World of Warcraft clone with a thin flavor of Tamriel sprinkled on top. A blog post on ESO’s website describes the innerworkings of the game’s instanced group-based dungeons, and what it reveals plays a little bit to each side of that argument.
Bethesda have brought out the big guns for The Elder Scrolls Online's E3 showing: frost and flame giants, witch-things, dragons, trolls, and the biggest gun of them all: Michael 'don't call me Dumbledore' Dumbledore Gambon. The trailer's just under two minutes long, but there's a lot of new, battle-focused gameplay footage crammed in there, including the exciting revelation that you'll be able to shoot chains out of your hand, pulling distant enemies in for a close-up stab. TESO is out Spring 2014.
The Elder Scrolls Online remains a big question mark in the eyes of a lot of Elder Scrolls fans. How will the immersive, interactive world of Skyrim and Oblivion translate to an always-online multiplayer experience without losing their character?
Last week, Techland announced its new game, Hellraid, with a few screenshots and some promises. This week, though, they’ve got a teaser trailer full of gameplay that backs up some of those promises, and it’s looking pretty interesting.
In Skyrim, while you were shouting down dragons, dicing up Daedra and fast-travelling up a bloody big mountain, did you ever stop to wonder what it would be like to pack up adventuring and go live as a Jarl? Probably not - their life appears to be a repetitious bore of sitting on a throne, wandering to bed, going back to the throne and occasionally making a pompous speech. But, if untethered from Bethesda's engine, they could get up to all sorts of political and military mischief. That's the aim of Elder Kings - an Elder Scrolls themed mod for Crusader Kings 2.
The core group at Bethesda Game Studios announced on the studio's blog today that they will be leaving the jagged, snowy climes of northern Tamriel behind for an unknown location. While minor updates and fixes to Skyrim will continue, the bulk of the development focus is being shifted to the next major release, which they hope will be their "biggest and best work yet."
If I had to pick a handful of gaming moments that will stay with me forever, three of them would be stepping into Morrowind, Oblivion, and Skyrim for the first time. Another would be my first few days in World of Warcraft. At face value, combining Elder Scrolls with an MMO should lead to instant RPG nirvana. But the reality of the situation is much different.