Listen, Terraria fans. I don't want to rush you, but that giant patch you received a few days ago? You might not have the eternity to enjoy it that you previously assumed. Terraria's creator, Andrew 'Redigit' Spinks, has revealed that he's working on a sequel to the side-scrolling craft-'em-up, and despite some core similarities to the first game, he's teasing "infinite worlds" to be explored.
The sun is brighter! The sky is smoother! The werewolf form has been buffed! These are just three of the changes you'll find when you next log into Terraria. The full change list for the update, which has been in development for over nine months, is huge and covers nearly every part of the game. Want new hairstyles? You've got them. Want to be able to paint any solid tile or item? You can do that. Want to be asked if you want to use UPnP to automatically port-forward when hosting multiplayer? That's strange, but you will be. There are other, more dramatic changes too.
Terraria developer Andrew Spinks announced last week that the 1.2 update will be ready (and free) on Steam on October 1, while promising a new trailer would soon be in our midst. This is that trailer.
It's been almost 20 months since the last Terraria update; one that, for a long time, was destined to be the last Terraria update. Now, though, the 2D sandbox is coming out of retirement for one last
heist patch. Re-Logic's Andrew "Redigit" Spinks announced over Twitter that the 1.2 update would be mining through the Steam tunnels on October 1st.
How many biomes will Starbound have? Quite a lot, according to this teaser video for Terraria's sort of spiritual successor. Which naturally leads to a second question: when did we start referring to these things as "biomes" instead of "environments" or "terrain types"? Whatever they are, they'll be available in many shades, including snow, lava, desert and... eyeballs?
The surprise news about an update for the thought-to-be-unsupported sandbox Terraria sure was shocking, wasn't it? But nobody's trolling. That update is real, and they're talking about it in the Terrarian Times and everything. Welcome back, Terraria; we're glad you're growing again.
Re-Logic continue to tease the surprise Terraria update announced earlier in the year. In a forum post, designer and artist "Jimmarn" provides screenshots of a new ice biome. Rather than the light snow smattering that covered previous cold-weather climates in the game, this update appears to add a full winter world - with everything from frosty caverns to penguins.
To coincide with IGF, PAX, GDC, OMG and WTF, Steam have slung up one of their impromptu sales, discounting tons of indie games to ensure that our libraries continue to heave under the sheer weight of unplayed games. How nice of them. I hope you've hidden your wallet after last time, because there are some cracking deals to be had, including Super Hexagon, Binding of Isaac and Terraria for silly money.
It seems today is a good day to speak to the community and ask them how you should update your game. Following the news that Terraria is being ported to consoles with a bunch of new features including split-screen support, a world map and even a new final boss, developer Andrew 'Redigit' Spinks has hinted at a potential update to the PC version of the game. He's taken to the forums to ask players what they want to see, and (at the time of writing) he's received 40 pages worth of replies.
Is day-one DLC (like Mass Effect 3's "From Ashes") a crime against gamer-manity, or simply an unoffensive, optional bonus? When are developers "allowed" to stop updating a game like Terraria and step away? Evan, Tyler, Logan, Josh and Gavin tackle these topics on this week's episode. In beta talk, Josh and Gavin also give a generous account of what they did and didn't like about the Guild Wars 2 beta; Evan and Logan reflect on the multiplayer and single-player Mass Effect 3 beta.
PC Gamer US Podcast 306: Downloadable Spinal Cords
The developers at Re-Logic have decided wrap up their work on Terraria and move onto other projects. Developer, Redigit broke the news to fans on the Terraria blog, saying that he wants to spend his time off "recharging and bettering myself as both a programmer and game designer."
"I have learned a lot from working on Terraria and plan on using what I've learned, building upon it, and moving forward with another, even better project," he says. He's also about to have a baby, which tends to get in the way of coding. And sleep. The other member of Re-Logic, Finn "Tiy" Brice has already moved elsewhere to work on Starbound.
It's Christmas on Sunday! That means we can expect lots of Christmas events to start appearing in our favourite games. Terraria proves that you don't need the third dimension to get into the Xmas spirit. From now until December 25 newly generated worlds will contain new snow biomes. You'll be able to make houses out of candy, add festive Christmas lights and engage in the traditional Yuletide pastime of smashing a snow globe to summon an army of evil snowmen wielding Tommy guns. What, what?
The picture above is an image from Steamgraph showing the player stats for Modern Warfare 3 and Terraria. Terraria is shown in yellow, Modern Warfare 3 multiplayer is in blue and Modern Warfare 3 singleplayer is in red. As you can see, it's been neck and neck since December 1. That's when the huge Terraria 1.1 update landed, adding new items, monsters, bosses and biomes.
Terraria is really, really cheap on Steam for another few hours, which is good news because Terraria's great. Check out our Terraria review to find out why. It just received a huge 1.1 update adding new monsters, weapons, accessories and a hard mode. It's available on Steam for just £1.50 / $2.50, a quarter of its normal price. Before you get started, check out our Terraria Beginner's Guide. It'll give you a few useful pointers to help you survive your first few hours, including instructions on how to build your first home.
Terraria's also part of Steam's new Daily Wishlist Giveaway. If you have a set of ten games in your wishlist you'll be entered into a draw to win them just by clicking on the Steam Terraria page, so make sure you're logged into Steam while checking out the deal.
[embed width="610" height="340"]http://youtu.be/Azq5IOrFtEI[/embed]
Terraria 1.1 will be released on December 1, according to a post from the developers on the Terraria forums. The huge update will add 39 new monsters, four new bosses (including a hideous Wall of Flesh), three NPCs, 222 items, four armour sets and 21 accessories.
Re-logic haven't revealed too much information, preferring to let players discover the new items and bosses for themselves when the update hits. They do say that there's a new hard mode activated by "taking revenge" on The Guide NPC in hell. You'll then have to "destroy a giant creature made out of left over body parts that pukes up worms and shoot lasers out of it's eyes" to unlock the new challenges and harder enemies. "You will probably die. A lot" warns Redigit on the Terraria forums.
We've already reported on how Notch is planning on evolving Minecraft by including XP, levelling, and permadeath-style features. But there's more...
Notch has also been talking to PC Gamer about how Minecraft has been inspired by roguelikes and other indies, describing Terraria as "really, really good." We liked the Minecraft-inspired dig 'em up too, saying it "offers dozens and dozens of hours of rewarding exploration."
Read on for the details.
Terraria developers Re-Logic are working on a huge update for Terraria. Patch 1.06 plans to rebalance combat and make bosses like The Eater of Worlds even more dangerous. Health potions will be less effective and have longer cooldowns, so you'll no longer be able to chug them down as you wade through Terraria's toughest enemies. Developer Blue writes on the Terraria forums that when 1.06 lands, "most boss battles will be nearly impossible to win without gearing yourself up fully, and planning out the battle beforehand." You find more details and preliminary patch notes below.
Terraria has been building quite a fanbase over the past few weeks and the community is really starting to come into their own with some really awesome building projects that rival even Minecraft's greatest creations.
Click through for epic accommodation, pixel art and more.
One of the best selling deals in the Summer Steam Sale knocked 75% off the 2D explore-a-thon, Terraria. After the sale went live, the discount was suddenly changed to 50% off. Many saw this as a greedy move from the developers. In a post on the Terraria forums, spotted on Reddit by Doomed, Re-Logic say that the discount was supposed to be 50% off from the start.
"We did not intend the sale price to be 75% off at any time," writes developer, Blue. "When the situation was noticed, it was corrected. Hence why it so quickly changed to 50% and caused so many so much grief. We’ve received many angry emails for people blaming us personally, and calling us greedy, but that is simply not the case here."
The recent Steam Summer Camp Sale has brought new achievements and in-game rewards, along with a bumper selection of cheap games. Today is "Encore Day!" Unless Valve go for a stadium-satisfying multi-encore finish, it's your final chance to download a bargain. All the games are picked from the week's top sellers.
Battlefield Bad Company 2 for £4.99/$7.50, Terraria for £2.99/$4.99 and Magicka for £2.71/$3.39? Yes please. Click through for more details of today's deals.