Yesterday we told you about day one of Team Fortress 2’s latest update, Mannhattan. The second city in the Two Cities update is Rottenburg, the “vaguely European” hometown of everyone’s favorite insane physician. Rottenburg is a fitting backdrop for an update that adds some much-needed defensive capabilities to the medic class, including the ability to resurrect dead teammates and a force shield that deflects bullets.
Team Fortress 2 is currently on the first day of a promising update, the Two Cities update. The first city: Mannhattan. Day one’s reveal includes a new map for the game’s siege-defense style mode, Mann vs. Machine, and a slew of weapon effects and bonuses you’ll earn from playing there.
Following my look at the Steam Workshop’s biggest sellers earlier this week, I got a chance to put some questions to Valve's Robin Walker. He was one of the original developers of Team Fortress, back in 1996, and joined Valve soon after. His work as a modder informed his work at Valve, leading, in a roundabout way, to Team Fortress 2's current use as a platform to pay modders for their in-game work. In this pretty wide-ranging interview, I talk to him about the big numbers the modding scene generates, what makes a good item, virtual ownership, the future of free-to-play and Valve’s evolving relationship with its community.
The Source Filmmaker is now in open beta, which means EVERYONE is free to direct their own shorts using Valve's powerful editing and animating toolset. It was released alongside the final TF2 class short, Meet The Pyro, and has already inspired a number of comedy creations. We can look forward to seeing much more where that came from now the kit is freely available for everyone. You can download it now through Steam. To get you started, Valve's Bay Raitt has posted a series of tutorial videos on the Source Filmmaker site. The Valve Developer Community is another excellent resource if you're looking for info on the filmmaker, modding and level creation.
Wonder no more what all those mysterious rockets are doing in the back of Team Fortress 2 maps! Valve has partnered with WETA Workshop, the design studio that's created countless movie props and creature effects, to release a new item pack based on Dr. Grordbort's Infallible Aether Oscillators (say that three times fast). Come take a gander at what it looks like when the Soldier decides to enlist with space marines.
Our wildest dreams have come true: there are indeed 4+ classes getting new items in this Thursday's Über Update. Valve have just declared today to be Timbuk Tuesday, and they've revealed weapons and hats for two of our bestest favorite classes of preferred choice: the Demoman and the Sniper. We asked our resident Demo and Sniper experts (Evan and Lucas, respectively) to weigh in on these glorious new items. Whoops—I think I just gave away the fact that these weapons are rocking our worlds.