PC Gamer UK Podcast 42

Tom Francis at 06:23pm July 1 2010
14

Trust me, I’m Machiavelli: We kick off season two of our podcast with talk of our new site. Tim, Tom, Graham and Craig discuss why Guild Wars 2 will be genuinely different, the crushing disappointment of APB, the cleverest thing about Portal 2, how drama works in The Old Republic, why Bethesda should use the Rage engine for the next Elder Scrolls, the ridiculous inconsistencies of Singularity, and how the PC fared against the consoles at E3. The true identity of the podcat is also revealed. One Twitter question demanded a photo of where we record our podcast, so there’s a grainy phone pic below the fold.

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Breaking news from Singularity: “hhhthhhfhhj”

Tom Francis at 10:44pm June 29 2010
13
Singularity paper

I’ve been playing Raven Software’s sci-fi shooter Singularity the last few days, their first original game in ten years. It has some, er, rough edges. Like this, one of several newspapers that fill the screen for long sections of a pivotal cut-scene. Whether the artist typed in some dummy text assuming a writer would fill it in later, or they were simply told the body wouldn’t be readable at the final viewing size, something’s gone wrong here. History is written by the victors. Alternate history is written by the sovnoob uhreoi.

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