sequel

DICE held off pitching Mirror's Edge 2 to EA

Perry Vandell at

Ever since DICE unveiled the much-anticipated Mirror’s Edge 2 back at this year’s E3, the question “Where is Mirror’s Edge 2?” has shifted to “Why’d it take so long to announce a sequel?” According to DICE head honcho Patrick Bach, the developer wasn’t ready to pitch a sequel to EA until just recently.


Ubisoft: Far Cry 4 is on its way

Perry Vandell at

Ubisoft Senior Vice President of Marketing and Sales Tony Key has told Gamespot that Far Cry 3’s success has already greenlit a sequel (though this one will probably have fewer laser dragons in it).


Crap Shoot: Les Manley: Lost in LA

Richard Cobbett at

Richard Cobbett discovers that some games are so bad, even changing absolutely everything for the sequel can't help. Yes, it's Les Manley 2. And it's even worse than the first one... Note: if you're in an office or public place with a zero-tolerance approach to pixellated semi-naked ladies, you're probably best emailing a link to yourself and reading this at home. In private.

As we saw last time, Les Manley in Search for THE KING was a truly terrible adventure that didn't understand the importance of story, personality, comedy, or puzzles that could be solved without psychic powers or a hint book. Nevertheless, it did well enough to get a sequel barely a year later... or at least, developer Accolade had high enough hopes for it doing well to green-light one. Of course, this left it with something of a serious problem. Normally, a sequel is the game that takes the good bits of the original and makes the most of them. Since Search for THE KING had no good bits, Lost in LA was in trouble. Its solution? Grab a camera, hire some bikini girls, and hope like hell that sexism would sell.

What could possibly go wrong?