RPG Maker

The Indies' Guide to Game Making

Tom Francis at

You might have heard that “It’s never been easier to make a game.” And it’s true. But how do you actually make one? What do you make it ‘in’? How much does it cost? How long does it take? Can you sell what you make, and do you owe anyone any royalties? Do you need to learn a programming language?

I don’t know, but I do know a lot of indie games. And lots of them are made with tools and suites that claim to be beginner friendly. So for each of the most popular tools, I found an indie developer who had made something cool with it, and asked them what it’s like to work with.


The top five RPG Maker games

Chris Thursten at

On the great map of PC gaming, the RPG Maker Network lies somewhere south of indie and west of modding. An often-overlooked community with strong ties to the fractious independent nations of fandom, the network is known for its abundant remakes and demakes of classic console JRPGs. More recently, though, a series of avant-garde releases - the harrowing (and very adult) Beautiful Escape: Dungeoneer, the legitimate surrealism of Space Funeral – have drawn attention to RPG Maker as something more, perhaps, than just a repository for pet projects and Deep Internet stickiness. Here are games that make a strong case for RPG Maker as a vibrant – if not commercially viable – platform for indie development, that treat the oft-lamented JRPG formula as a springboard for some pretty exciting and involved thinking about games.