Rogue Legacy

Cellar Door could start working on Rogue Legacy sequel in the next two years

Emanuel Maiberg at

Cellar Door, the developer behind the excellent Rogue Legacy, has already started working on its next project. The team's not ready to say anything concrete about it yet, but it's notoriously against working within the same genre twice. Does that mean we won't see a Rogue Legacy 2? A recent interview indicates that the game's creators might just make an exception.

2013 in PC gaming: What surprised you the most in 2013?

PC Gamer at

Before running away for a few days to visit family and then de-stress in DayZ, Evan, Cory, and Tyler gathered to reflect on the biggest surprises of 2013. Watch the whole five-video series on the PC Gamer YouTube channel, and subscribe to our YouTube channel for more regular content, gameplay footage, and conversations.

Rogue Legacy update will bring a new class, harder bosses and more traits

Phil Savage at

As if harder bosses were a thing that Rogue Legacy needed. That's the problem with roguelikes: they turn us all into masochists. Someone should chart the number of people who, having experienced the roguelike boom of the last couple of years, now spend their weekends in seedy industrial clubs getting spanked for pleasure. Alternatively, read on to learn of the less literal spanking the 2D dungeon-crawling roguelike will be administering in the next few days.

Humble Bundle organisers launch The Humble Store, celebrate with a debut sale

Phil Savage at

Bundles are so 2012. Okay, they're still pretty 2013 too, and the Humble Bundle organisers are planning to run both them and the Weekly Sale offers in future. Now, though, they've expanded their Humble enterprise to include a permanent store front, from which you can buy a selection of indie and indie-ish games. To celebrate the store's launch, they're running a sale that knocks 50-75% off the entirety of the (currently small) catalogue. More deals - and therefore more games - are scheduled to appear over the next few days.

PC Gamer Podcast #363 - Gabecube

PC Gamer at

This week's podcast is all about Steam's three, big announcements. What do SteamOS, Steam Machines, and the Steam Controller mean to PC gaming? How does it all work? How much does it cost? Does Valve want to replace your main rig? Your living room entertainment center? All of the above? How would Nicholas Cage fare in the political landscape of the 15th Century?

Rogue Legacy's Mac and Linux ports "very close", upcoming patch will add new content

Phil Savage at

Rogue Legacy's Mac and Linux siblings may have overslept, but soon they'll be able to join the elder, Windows version of the genealogical roguelike. According to Cellar Door, the outsourced ports are "very close" to being done. That won't be the end of development on the game, either, with a patch in the works that aims to bolster the game's considerable difficulty with new content.

Greenlight Anniversary Sale offers deals on 50 greenlit games

Phil Savage at

Steam is a distribution platform that thinks "because it's a Tuesday" is a good reason to cheapen up some games. As such, it's only to be expected that bigger milestones are an excuse for even bigger sales. Reasons like "because it's a Friday," or "because Greenlight is a year old". It's the latter that's cause for some series discounts, with an Anniversary event that flays up to 75% off some titles that have made it through the digital pageant.

PAX 10 list of outstanding indie games announced

Ian Birnbaum at

The PAX 10, a select group of outstanding indie games featured each year at PAX Prime in Seattle, has been announced. Among the list are some recent stand-outs like Gunpoint and Rogue Legacy, but also some lesser-known upcomers like Lovers in a Dangerous Spacetime and chemistry-puzzler Sokobond.

How I Game: Teddy Lee — Co-founder, Cellar Door Games

Ben Kim at

Most people read textbooks. Teddy Lee, Game Designer at Cellar Door Games, uses them as monitor stands. As the lead designer on Rogue Legacy, he says he also has to deal with dust clumps, screeching monitors, and ugliness.

PC Gamer UK Podcast: Episode 93 - Final Tangent

Chris Thursten at

Almost all of the team converge for the final episode of the PC Gamer UK podcast. Chris, Graham, Rich, Tom and Phil discuss a great many indie games, Company of Heroes 2, Sleeping Dogs, and answer your questions from Twitter. Join us for one last wild tangent.

Here's what we're playing this weekend, how about you?

Tom Senior at

The picture - the header of our Thief review from 1999 - may be a bit of a giveaway, but why not? It's Friday, after all. We can indulge in a little bit of misty-eyed nostalgia without fear of our bosses asking us why we're staring wistfully into space and making bow and arrow and mimicking guard-clubbing animations over and over again. That's the sort of freedom only the weekend can bring. Here's what we're planning to play between now and Monday, but what will you indulge in?

Rogue Legacy out now: a 2D roguelike about heroism and genealogy

Phil Savage at

Rogue Legacy is what the developers call a "rogue-lite," which is, admittedly, a better descriptor than the awful roguelike-like. It's a side-scrolling hack 'n slash platformer that randomly generates its hazard-filled castle. In typical roguelike fashion, you will die a lot, and when you do, it's your children that continue the family business of heroing. As the trailer explains, those heirs can have some peculiar genetic traits.