Rise of the Rakghouls

Disturbance in the Force: SWTOR patch 1.1 draws fire for PVP exploit

Nathan Grayson at

MMOs are lumbering, unwieldy beasts, and it's not uncommon for rather large bugs to hitch a ride on their underbellies - even after delays. Such is the case with SWTOR's first major patch, Rise of the Rakghouls. The Rakghouls did, indeed, rise, but they brought with them a number of glitches - foremost among them a turret farming/spawn camping PVP exploit in Ilum. Currently, there's a more-than-100-page comment thread raging on SWTOR's official forums, to which BioWare has issued the following:

"We are currently working on an official response to these issues and we will be posting it soon. Please understand that these issues require some time to investigate and we are making sure that we provide you all with the most updated information in our official response."

So then, patience, Padawans. Unless you're on the Dark Side. Then you can, I don't know, break stuff or something.

SWTOR patch 1.1 officially set to launch tomorrow

Nathan Grayson at

Not a very long, long time ago at all, BioWare put a damper on eager SWTOR players' plans with a delay for patch 1.1. The Rakghouls, the RPG powerhouse said, would rise - as they are wont to do - "within the next few days." Happily, that means tomorrow, as it turns out. The ceremonial eight hours of downtime - originally scheduled to occur this morning - have now light-speed jumped to tomorrow's early/less early hours. More specifically, patch prep will run from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) until 10AM CST (8AM PST/11AM EST/4PM GMT/5PM CET). So it's kind of like a SOPA protest, but with free presents at the end!