We’re only a day in, but Rainbow Six Siege may stand up as the most pleasant surprise of E3. We’d heard that Ubisoft was moving away from the direction we initially saw in the now-cancelled Rainbow Six: Patriots, but we weren’t sure what to expect from its second crack at rebooting the franchise. What Ubisoft showed at its E3 press conference was absolutely encouraging, but here’s the catch: if players can’t build their own content in what is presumably a systems-driven, multiplayer-focused shooter (we do know that it’ll have a campaign), can we really expect Siege to have a long lifespan?
The much anticipated Takedown: Red Sabre finally released last Friday, but has unfortunately been beset by launch bugs. Problems with server connections and the enemy AI have marred the launch of the Kickstarted hardcore tactical shooter created by the designer of Tom Clancy’s Ghost Recon 2.