Blade Symphony review

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By Will Uhl

The cascading waterfall in the background doesn’t distract me from my opponent as I dash and twirl, dancing for my life. My character, the acrobatic assassin Pure, has only managed to land a few glancing blows, while the towering juggernaut I’m fighting, Judgement, has devastated me with only a few well-placed strikes. I’m buzzing around him like a fly around a bull as I try to figure out a way out of this.

Whereas he wields the basic longsword, I chose the katana, which removes my ability to block, but strikes twice as hard after swords clash. I disengage and move several meters away – he wants to finish this, and the wide berth I’ve given him is the perfect opportunity.