Wildstar trailer introduces Warplots, Carbine's 40 vs 40 PvP mode

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Phil Savage at

It's all been very war-ish today. If it's not metal monstrosities firing explosive anger at each other, it's cheerful cartoons scrapping across hovering mobile battlefields. That's the premise for Wildstar's Warplots mode. As explained by the trailer, it's a 40 vs 40 PvP showdown, in which two sides fight it out over their player-made plots.


Wargame: Red Dragon launch trailer comes out in favour of explosions

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Phil Savage at

More war? Sure. If just tanks aren't your thing, how about tanks, planes, boats and angry, charging men? Wargame: Red Dragon is promising an abundance of ways to show off your military might, and they'll all be available when the game launches tomorrow. As you can see from the launch trailer, about the only thing it's missing is an actual red dragon.


World of Tanks update 9.0 out now, adds HD tanks, reworked maps and historical battles

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Phil Savage at

A new update for World of Tanks is now available worldwide. Patch 9.0, named New Frontiers, is the first step in Wargaming's plan to massively overhaul the game. The update introduces new "high definition" models and textures for ten of the game's tanks. For now, those deadly machines get to lord it over their foes as the prettiest tanks in all the land. It's like Cinderella. With tanks.


Cult of the Wind dares you to fly imaginary fighter planes in childish dogfights

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Ian Birnbaum at

There’s a childish glee on display in the trailer for Cult of the Wind, a new multiplayer shooter almost completely devoid of the trappings of most shooters: no guns, bullets, explosions, or equipment. The game is played by a group of people reenacting great airplane battles of old, their arms stretched out behind them, their lips pursed in the sound of imaginary engine rumbles. It's a brilliant spin on the weirder tropes of the genre like enemy respawns, timed rounds, and capture the flag. Turns out, when you make these things obviously part of a game for children, they make a lot more sense.


PAX East attendees prefer PC, highly scientific survey reveals

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Evan Lahti at

Our tech reporter pals at TechRadar were crawling around with us in Boston at PAX East. TechRadar went on a tiny mission to ask a random set of PAX East attendees which platform they played on: Xbox One, PS4, or PC. Not only were the responses they received one-sided, but they confirmed our suspicion about the gaming habits of Jesus Christ.


Blizzard says Battle.net is safe from Heartbleed security flaw

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Cory Banks at

This Heartbleed stuff is no joke. The latest security flaw floating around the internet, which can compromise login information and super-secret data transmitted over OpenSSL protocols, has users terrified and content providers scrambling. Maybe you're concerned about your nightly Hearthstone arena runs or Malthael battles in Diablo 3: Reaper of Souls. But don't worry: Blizzard says you're in safe hands when you log into Battle.net.


Titanfall director details roadmap for post-launch updates

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Cory Banks at

In his Titanfall review, Chris questioned how much staying power the mech-tastic shooter would have. It's a legitimate concern—online shooters can be heavily populated the first week, but if your fellow players move on, there won't be anyone left to shoot but bots. Luckily, we're not the only ones worried about the game's lasting appeal. Respawn Game Director Steve Fukuda today published a roadmap of further changes and content to keep Titanfall stomping through the coming months.


Diary of a Droid Jedi - Star Wars Conquest, part 3

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Evan Lahti at

This is a chronicle of our absurd, canon-destroying playthrough of Star Wars Conquest, a mod for sandbox RPG Mount & Blade. Our campaign to ruin Star Wars appears each Tuesday.

Last week I received a missive from Mon Mothma, Rebel Commandress. Her invitation was exciting: an invitation to join the Rebel Alliance. I’d receive my own planet (okay, okay—technically just a moon) in exchange for swearing some trivial loyalty oath.

I push my crude transport ship all the way to Dantooine, avoiding major trouble along the way.

Dark Souls 2 beginners guide: how to stay alive (longer)

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Ben Griffin at

Ben Griffin knows his Dark Souls 2. His veins don’t so much course with blood as Rouge Water, and his skeleton consists entirely of Homeward Bones. He sees the world through Cracked Red Eye Orbs. He feels it in his Soul Vessel and he processes it in his Petrified Lump. Who better in all of Drangleic, then, to guide you through its perilous first ten hours? If you want fewer reminders that ‘YOU DIED’, read on for 14 tips, tricks and secrets worth their weight in Gold Pine Resin.

PAX East 2014 recap: The PC games we loved at PAX

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Evan Lahti at

Civilization: Beyond Earth was the big, unexpected announcement at PAX East this year, but there was plenty more happening on the show floor in Boston. Tyler, Cory, and I talked through their favorite games of PAX East, including Darkest Dungeon, Evolve, Subnautica, and Below.

War of the Vikings leaves early access, launch trailer makes heavy use of the word "Viking"

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Phil Savage at

"What do you think a Viking is? Bravery? Fury?" asks the launch trailer for War of the Vikings. In my experience of muliplayer combat, it's more likely to be teabagging and complaints about lag. Unsurprisingly, the narrator has rather more lofty ideals to accompany the footage of Fatshark's War of the Vikings, which—after six months sailing through Steam Early Access—has now been officially released.


The Rift Report: 10 of the best VR experiences

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Andy Kelly at

Every Tuesday Andy straps on the Oculus Rift and dives headfirst into the world of virtual reality in The Rift Report. Is it really the future of PC gaming? Let’s find out.

The Rift Report will be taking a break until I get my hands and eyes on the higher resolution DK2. But before I go, here’s a list of the games, tech demos, and other oddities I think make the most of the hardware. I’ve been using the Rift pretty frequently for a couple of months now, and it still manages to impress me. But the limitations of the original development kit are obvious, so I think I’ll wait until the fancypants new model lands on my desk before I continue my virtual reality odyssey.

Blood Bowl 2 trailer tramples, elbows, bellows through first match footage

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Tom Senior at

The best thing about Cyanide's first Blood Bowl was the Games Workshop ruleset that supported it. Clunky UI and some wobbly networking almost spoiled the appeal of violent, high-fantasy Gridiron. The latest Blood Bowl 2 trailer shows the new match engine, which certainly looks the part, but will those important underlying systems be fixed? Ponder that as you watch some big green fellas squashing some little pink fellas in the first moving pictures of a BB2 match.


Guild Wars 2's April Feature Pack represents an important soft overhaul for long-term players

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Phil Savage at

Scarlet is dead, Mordremoth—the Elder forest dragon—has awoken, and Lion's Arch lies in ruins. More significantly, Guild Wars 2's player-base have completed an over year-long series of regular content releases, building to some of the most engaging and coordinated map-wide battles yet seen in the game. So what's next? For now, none of the above. Rather than hint at the content to come, the next update re-examines and overhauls many of the underlying systems. The April Feature Pack is due out later today, and could be a significant shift to how players engage with the game.

"I think over the last year you saw us integrate a lot of the features in with the content," Isaiah Cartwright, lead game designer for Guild Wars 2, tells me. "We did the whole achievement rework right at the same time as we had this big content patch. We found that they kind of step on each others toes. I think our philosophy now is trying to separate the features and the quality of life improvements from the content. This is our first run at that."


Psychotic Sims 3 speed run achieves lifetime wish in under four minutes. Watch the video

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Tom Senior at

How do you beat a game about life, romance and ambition in three-and-a-half minutes? If you're thinking "well just create a charming character, pick the gold digger lifetime wish, marry a rich sim, then lock her in a tiny box and burn it down to secure her inheritance" then firstly, what is wrong with you, and secondly, yes, absolutely that.


Child of Light trailer shows gorgeous watercolour wonderland

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Tom Senior at

Sidescrolling RPG, Child of Light, is looking extremely pretty, which isn't surprising considering the fact it's built on the powerful UbiArt tools Ubisoft used to make the modern Rayman games. This time the developers, led by Far Cry 3 director Patrick Plourde, are drawing aesthetic inspiration from Final Fantasy and Vagrant story to create a washed-out watercolour ambiance for the fantasy world of Lemuria.


Spelunky world record beaten, $3,109,825 collected over four hours

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Phil Savage at

It was less than two months ago that top Spelunky streamer Bananasaurus_Rex smashed through Spelunky's $3,000,000 barrier to take the high score world record. It's an achievement I thought would hold, thanks to the incredible luck of finding a plasma cannon and jetpack on the first two levels. It wasn't to be, as now YamaYamaDingDong has broken that record by just $3,975. More impressively, he did the majority of the run without the level-blasting power of the plasma cannon.


Dark Souls 2: Prepare to Die on PC

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Cory Banks at

Praise the sun! Dark Souls 2 is finally coming to PC on April 25, and PC Gamer has everything you need to get ready. Every day between now and next Friday, we're giving you the best tips to survive, video of our favorite deaths, impressions on the game's new graphics and control settings, and in-depth technical analysis from Durante, the modder who fixed Dark Souls on PC. Two weeks of Dark Souls, all leading up to our review on April 25.

Check this hub daily as we fill in everything you need to know about Dark Souls 2 on PC.


Create your own press kit with Vlambeer's free service for indie devs

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Ian Birnbaum at

A huge part of game development is public relations: once you’ve made the game, you’ve got to get it out into the wild. It’s unfortunate that of all the skills you need to make an awesome game, successfully marketing yourself to the press isn’t one of them. Some great games, unfortunately, just never catch the attention of gamers who want to love them. Enter: presskit() (pronounced Do Presskit), a free press kit generating service developed by Rami Ismail, of indie studio Vlambeer.


27 deaths in Dark Souls 2

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Cory Banks at

Death is inevitable in Dark Souls 2. It certainly keeps happening to us—we've been playing the PC version of From Software's newest game in preparation for our review on April 25 and we've died again and again. Instead of weeping in agony or throwing our PCs out in frustration, we made a video of some of our favorite deaths.