pc gaming

Microsoft buying Minecraft: Won't somebody think of the children?

Evan Lahti at

The rumor that Microsoft may acquire Minecraft creator Mojang (now upgraded to a maybe), is an uncomfortable possibility. If the deal materializes, it would put a game whose spirit and mechanics are rooted in openness and tinkering in the hands of a closed, proprietary platform holder. It will put the best-selling individual PC game ever in the hands of PC gaming’s most obstructive opponent—a company responsible for timed exclusives, the closure of studios like Ensemble, and the mutant DRM known as Games For Windows Live (which continues to be purged).

Nvidia heralds PC as the "best gaming experience" in E3 press conference

Ian Birnbaum at

Nvidia did some well-deserved strutting at E3 yesterday, showing off the superiority of the PC as a gaming platform. With charts and graphs and maybe just a teeny tiny hint of bitterness that AMD processors are powering both the PS4 and the Xbox One, Nvidia’s Tony Tamasi told the room that “the PC is the most powerful gaming platform out there.”

E3 2013: What the next gen consoles mean for the PC

PC Gamer at

Xbox One. PS4. What effect will the poster children of E3 2013 have on the future of PC Gaming? Will new hardware architecture mean more high-profile PC ports or—dare we say it—PC-led titles that are ported for consoles afterwards? Are Microsoft's touted 15 exclusive launch titles going to be anything we'd even want in the first place? Will the pull of the indie scene be enough to turn gamers away from hardware manufacturers that shun them? We chew on this, and feed you our analysis like a mother bird to her chicks.

E3 2013: The impact on the PC

PC Gamer at

The new consoles have the spotlight at E3 2013 this year, but what will the expo's many reveals, demos, hardware rollouts, and buzzwords mean for the PC? Is this even a show for us at all, with the focus on the brick and mortar retail market? We discuss the implications, and speculate on which of the big, all-star console titles will eventually make it to our corner of the gaming universe.

Valve working on Linux Steam client

Adam Oxford at

Valve has confirmed that an official port of the Steam client is on its way to Linux, and will have a native version of Left4Dead to accompany its release. Gabe & Co have shown off working prototypes of both to top Linux blog Phoronix, and say that there are plans afoot to bring other titles to the platform too.

Plantronics reveals GameCom 780 7.1 headsets/GameCom 380 headsets

Chris Comiskey at

Plantronics met with PC Gamer today to talk about their new headsets, the USB 7.1 Dolby Pro Logic II GameCom 780 (and their lower-priced stereo GameCom 380, with analog jacks rather than USB). The 780 and 380 are both set for US release on January 15th. At launch, they’ll be available at retail in Best Buy stores nationwide, or—if you prefer shopping via mouse and keyboard—you can snag ‘em online through Plantronics.com/us or Amazon.com. The 780 will set you back 80 clams, while the 380 will cost you $50. Read on for more details!