As I hoped, CS:GO’s appearance on Steam Workshop eased the map drought irking Global Offensive players since launch. About 700 Defusal, Hostage Rescue, Deathmatch, Arms Race, and other maps now populate Steam Workshop, and all are available for easy download (and auto-updating) through Steam. I’ve played a bunch of them with our community over the past week.
Although the appearance of a beta page last June confirmed the existence of Battlefield 4, we haven't seen nary a lens-flared screenshot or gun render from EA since then. Someone else has, though: GameStop CEO J. Paul Raines tweeted that he's seen the game.
DayZ underscores the danger humanity presents in a zombie apocalypse, but Sandswept Studio's The Dead Linger wants to remind everyone that walking corpses are still Very Scary Things. Where and how you bump into the undead plays an important role in tossing a little panic into your adventures, and the game's most recent major update for its alpha testers includes a perfect venue for thrillseeking survivalists: the claustrophobia-causing cell rows of a pitch-black prison.
What's slash dancing, you ask? It's my term for the act of spinning on one's back and head like a rug-burning dervish as you swing a sword up, down, upside-down, and everywhere else in Puny Human's Blade Symphony. Symphony's one-on-one affairs of honor are stylized, third-person measures of agility and timing reminiscent of the PS1's Bushido Blade and old-school lightsaber fencing in Jedi Knight II: Jedi Outcast.
When assaulting a keep in Chivalry: Medieval Warfare, a throaty battle cry is appropriate—it keeps the adrenaline pumping as you cut down your foes. When flailing at plated footmen sailing through the air because of a low-gravity server modification, yelling takes on a whole different, comedic purpose. See (and hear) for yourself in this video.
Unknown World's Natural Selection 2 has kept its horned head low throughout Aliens: Colonial Marines' pasting from critics, but in a forum post, Unknown's PR head Hugh Jeremy now says the NS2 team feels only sadness in place of its initial awe and even fear of the bigger-budget competitor.
The extent of Left 4 Dead 2's mods already defies description, where the trulywacky shambles alongside the horde of new weapons and campaigns. Now, Valve wants to further slash at the barrier between a modder's creativity and what's possible in-game with the Extended Mutation System, an expanded scripting toolset and the future name of my progressive rock band.
Crytek CEO Cevat Yerli has been talking about the developer's "inevitable future" in the free-to-play market as far back as last June, but he's still making sure we're extra aware of the coming change. Speaking to VentureBeat, Yerli predicts it'll take Crytek around two to five years to fully transition to making "triple-A, free-to-play games for the world market."
Contemporary shooters offer such depth as marshmallow zombies and totally covert headwear, but sometimes it's best to sit back, unwind, and devolve with a round or two of classic deathmatch. Ratz Instagib delivers that escape in browser-based form with arena-style scrums and precise, instant-kill lasers similar to Quake's railgun.
The Steam pages for Valve classics Half-Life and Counter-Strike have been updated with small, penguin-shaped icons. No, they aren't unsubtle emblems of a secret flightless waterfowl cabal, but they do signify newly added Linux support for both FPS games as part of Valve's compatibility push.
Star Citizen's huge ambitions haven't faded since the upcoming space sim warped past the $6 million mark during its twin crowdfunding campaigns. In a lengthy blog post, project head Chris Roberts shares his ideas for creating a "sense of living history" through a permadeath mechanic that underscores a character's legacy.
Considering its hive-minded nature, it's appropriate that Blizzard wants the Zerg-flavored expansion to StarCraft II to grow and iterate on the game's community communication systems. In an overview video, Community Manager Kevin "Cloaken" Johnson walks through the expansion's simplified main menu, a couple new social-oriented features, and the previously revealed clan support.
Back in October, Sleep is Death creator Jason Rohrer revealed The Castle Doctrine, "a massively multiplayer game of burglary and home defense." Though the prizes you'll pilfer sit in homes owned by players, you'll never know who you're burgling or who you're getting burgled by. Speaking to RPS, Rohrer stated all thefts in Doctrine are intentionally anonymous to send a message.
Paradox is taking full advantage of its permanent content team for the multiplayer medieval mosher War of the Roses. An update released yesterday furnishes the armories of the Lancaster and York ranks with a free helm and chestpiece combo modeled after the Scottish Gallowglass mecernaries.
Stomping right behind the Spider Mech that launched last week, the Death's Knell is a new and agile robotic warrior included in MechWarrior Online's latest update. As a bonus, a familiar-sounding startup sequence for series veterans now plays whenever you switch on your towering titan.
If you query your cortical data node, you'll recall NeoTokyo was chosen along with 20 other titles for Steam Greenlight's second round of approvals back in October. The mod itself has been around for much longer, originally appearing in simple deathmatch form for Unreal Tournament 2004 before transitioning to Source four years ago. That also coincidentally marks the last update for it—until today, when developer Studio Radi-8 released a fresh version out of nowhere (which is apparently becomingathing now) adding eight new maps and higher-quality weapon models.
Handily covering our "well, that's unexpected" quota for today is Cello Fortress, a unique multiplayer gaming concept from Proun creator Joost van Dongen. Using twin-stick controls, attackers must break past defenses to destroy a base (bass?). Using an actual cello, the defending player modifies the type of guns his base wields by playing different notes and improvising a tune.
TF2 Mixup continues to supply opportunities to watch Important Internet People shoot each other in Team Fortress 2. For charity! The fifth event's roster included StarCraft 2 guru Day, TF2 creator Robin Walker, YouTube star Tay "Chocolate Rain" Zonday, and our very own Evan Lahti.
We've got footage from all three matches inside. Watch Evan exploding into smithereens on the Upward, Viaduct, and Lakeside maps.
Julian Gollop wrote a new entry in his work blog today detailing the asynchronous and regular multiplayer modes of Chaos Reborn, the remake of his 1985 ZX Spectrum classic Chaos: The Battle of Wizards. The basic bones are in place—account creation, map layout, and even a shiny "End Turn" button—but lots of work remains before we're able to scoot across hexes to blast each other with fireballs.
Far Cry 3's included level editor provides all the tools and textures necessary for crafting unique multiplayer maps, but one tinkerer has instead taken to recreating some very familiar locales with uncanny accuracy. As reported by MP1st, user ShadowZack has shared a series of maps fashioned after popular arenas from Battlefield, Call of Duty, and Counter-Strike.