Sometimes everything just isn't enough. You give gamers Minecraft, a randomly generated world that is essentially infinite in every direction, and what do they do? They mod in a craftable rocketship and blast themselves right off that world to find some new ones. Galacticraft, created by Micdoodle8, lets you break the chunky bonds of gravity, launch yourself into space in your handcrafted rocket, build an orbiting space station, and land on (and dig up) the moon.
Tomorrow we'll reveal our comprehensive selection of the fifty best Skyrim mods around. These mods can change every aspect of Skyrim, adding new lands, monsters, houses, powers and a host of minor tweaks that can dramatically alter the core game. Skyrim is a fine game but, thanks to mods, it's also tremendously flexible. If you like hardcore weather that'll freeze the skin off your bones, you can mod it in. If you think the combat lacks heft and just isn't difficult enough, a couple of mods will revamp the whole system. Modding communities like Skyrim's put total control in the hands of players, with delightful consequences.
Our Skyrim mod expert has seen so much over the past few weeks. Granted, nothing quite as graphic or nightmarish as Richard Cobbett's week of madness, but notable nonetheless. Read on for a selection of shots showing what Skyrim can become with the right attention.
I’ve never been much of a magic user in the Elder Scrolls series. Reading spellbooks, memorizing incantations, and finding robes with just the right thread count simply takes too much time for the busy rogue that I am. Luckily for me, someone has implanted Dishonored’s mysterious ability-giving being known as “The Outsider” into the world of Tamriel.
Robots are brilliant! There's almost no problem they can't fix. Whether it's your lack of a chilled beer, the continued non-eradication of human existence, or the finicky way Civilization V handles multiplayer match-ups. That last problem has been solved by Giant Multiplayer Robot, which is actually a website, not a robot. Although maybe it's a website run by a robot.
Since Rich seems to be having fun with a Game of Thrones mod in Crusader Kings II, I thought I might try a GoT mod as well, but with a different game: Mount & Blade: Warband. Adding sea travel, naval battles, over a thousand new items, props, and textures, plus a massive map of Westeros and tons of characters based on the A Song of Ice and Fire novels, the Clash of Kings mod lets gamers step into a world ravaged by war as a handful of wealthy, entitled men violently quibble over who gets to sit on a big fancy chair.
Second Life's big on encouraging players to get creative with the making of stuff. I mean, you totally remember the first time you first entered the grid and randomly got handed a new (and possibly not safe-for-work) body part by some stranger, right? Well, developer Linden Lab has now gone and acquired indie digital distribution site Desura. It may seem like an odd pairing, but when you consider how mod-friendly Desura is, it kind of makes sense that Linden Lab would get behind that buzzing beehive of player-created content.
Doom's just not metal enough; thank goodness for Brutal Doom. Released in March last year, the beloved mod sought to make the classic even more hardcore and real—it introduced new death animations, gave objects shadows, and made headshots a thing. Now Brutal Doom's announced its 19th update, and after watching this trailer, I can say that I am very ready for this. (Though my ears, maybe less so.)
Robert Yang's experimental Half-Life 2 mod series Radiator is due to be repurposed as a pack of short-form single-player games, starting with a "slightly longer" standalone remake of the original episode, Polaris. The "go-on-a-lousy-stargazing-date-and-then-get-dumped-at-the-end" simulator is expanding out with new graphics, voice acting, Oculus Rift support, and full-frontal male nudity. A trailer has been released, teasing its planned August release.
Having recently played as Iron Man in a Grand Theft Auto IV mod, I was pretty excited to spot another of Marvel's heroes arriving in Liberty City to
destroy everything save the day. In HULK Mod, created by JulioNIB (with a skin made by ac.amir), our favorite green Goliath punches and stomps, swings lampposts and hurls vehicles, leaps onto helicopters, climbs up buildings in a cloud of rubble, and even catches rockets in mid-air and throws them back. Glorious. Hulk smash? Try Hulk IS a smash! Also, though, Hulk smash.
Welcome back to the town of Helgen! Last seen at the beginning of Skyrim being curb-stomped into splinters by the Nordic God of Destruction, Helgen has since remained a shattered ruin filled with bandit jerks... until now. Helgen Reborn invites you to play a key role in transforming Helgen into a functioning town once more. You'll crisscross Skyrim on a sprawling adventure that includes recruiting a team of oddball soldiers, busting up a human-trafficking ring, fighting to the death in a gladiator pit, and moving into a new home with perhaps the coolest basement you've ever seen.
Torchlight II was a worthy successor to Torchlight, featuring more of everything that made the original such a gas. More classes, more pets, more monsters, more environments, and more loot. One thing was missing, though: a giant hulking brute smashing his way through the game with dual-welded swords the size of airplane wings. Sure, Torchlight II has the Berserker class, but I found myself missing the original brawler, a tank who loomed a foot taller and a football field wider than everyone else. The Destroyer mod sends our favorite juggernaut, along with all of his original skills, stampeding into the sequel.
Y'know what's cool about PC gaming? Besides the absurd graphics and the pinpoint accuracy afforded to us by our peripherals and, well, everything? It's the fact that even games never intended for PC eventually make their way to us anyway. That's what's happened with the formerly PlayStation-only Vice City Stories, which is today playable by PC folks thanks to a new mod, currently in beta testing.
Minecraft Spotlight: It's a magic carpet ride to a whole new world (of mods!). Oh, come with us, to a faraway place, where the caravans and the Creepers roam - er, ahem. In the latest instalment of the newly-reborn Minecraft Spotlight, we've got some brilliant mods for your perusal, many of which seem weirdly fit for Aladdin-themed jokes. There's an honest-to-god magic carpet, magic, magically realistic textures and Moses. Because Egypt shares the same Arabian nights, after all.
As always, check if you have the appropriate versions and what-have-yous installed. If your intricately concocted cubical sculpture of a Flying Spaghetti Monster collapses, we hold no responsibility. You have been forewarned.
If you've been playing PC games for a while, there are two things you take for granted. 1) Someone, somewhere, will be upgrading a classic late-90s game into a more modern, and mod friendly engine. 2) Most mods will, at some point in their life, be abandoned by their creator(s). As such, it's hardly a surprise when these two likelihoods collide. That's what happened to SShock2Res - a Source engine remake of System Shock 2. But, while modder Mark Valentine is no longer planning to work on the project, he has released the complete asset work, giving others the chance to carry it on to completion.
The Saints Row games do not officially support modding - although that's hardly stopped fans from cracking them open and making them the hard way. Well, things are about to get a whole lot easier thanks to developer Volition, who are giving their support to the modding community by proving a package containing "documentation, file formats, tools, and more", which will go towards creating "what is essentially a full sdk" for Saints Row: The Third. Even more exciting is the suggestion that this is a "test run" for a similar set of tools for the upcoming Saints Row IV.
Another E3 has come and gone, and with it absolutely no indication that we might ever, ever, ever get another Half-Life game, ever. So, what's a
hopeless loyal Half-Life fan to do while we prepare to wait yet another year to hear even a single word about the further adventures of Glasses McWhatsisname and Woman O'Whosherface? (It's been so long I can't remember their names.) Well, I guess we can look to the modders. Deep Down, a mod for Half-Life 2: Episode Two, provides a solid two-hour campaign for Scientist Guy and Shotgun Woman as they descend into an abandoned mine to find and destroy a Combine Advisor. Is it Half-Life 3? No. But pushes enough of the right buttons to serve as a fix.
A team of six modders originally created the Aether as a whimsical, pastel-hued response to Minecraft's fire-and-brimstone Nether world. Apparently the Aether's floating islands and flying pigs just weren't celestial enough, however, and now the team have decided to rework the concept in an all-new mod, Aether 2.
Ever since I saw an Imp attack a Zombieman in the original Doom, I've been fascinated with NPCs fighting each other in games. (My recent attempt to review a Doom mod, which devolved into hours spent making Half-Life 2 and Doom entities fight each other, is a good example.) The Endless Warfare mod for Fallout: New Vegas allows you to easily spawn as many monsters and NPCs as your computer can handle, and watch them engage in pitched battles with each other in the Mojave Wasteland. If you feel like joining in, you can also spawn dozens of different companions to help you out. War never changes? Clearly you haven't met my army of loyal prostitutes.
Vulnerability is an underused tool of FPS developers. Plenty of shooters empower us—by stamping experience points across the screen when we bag a kill, by handing us exaggerated guns or an array of increasingly fancy hats—but what pervades Rising Storm is the feeling that you aren’t a soldier-superman. You’re a set of fatigues wrapped around fragile humanity, ready to lose your dogtags.
Okay, so the recent enhanced edition of Baldur's Gate wasn't quite the triumph we hoped it to be—it scored decently in our review, but still didn't manage to match a modded-up version of the original release. Ah, but will playing in full 3D change things? We can find out now thanks to Baldur's Gate: Reloaded, a lovingly crafted fan mod that uproots the entire game and rearranges it in Neverwinter Nights 2.