mods ftw

Fan fixes Metal Gear Rising Revengeance 24hz at 1080p issue

Emanuel Maiberg at

As our review of Metal Gear Rising: Revengeance pointed out, we welcome games and franchises previously known as console exclusives to the PC with open arms. Bring us more Metal Gear Solid, please, and have Platinum port Bayonetta while you’re at it. Just please, don’t ruin it over a stupid technical issue.

For example, many players reported that Revengeance’s framerate drops to an unplayable level when the resolution was set to 1920x1080. Luckily, one enterprising fan has created a fix for the issue.


Deadly Premonition PC port locked at 720p, but there's a fix

Perry Vandell at

A while back, the murder mystery known as Deadly Premonition made its way over the Steam Greenlight hurdle, shedding its console-exclusivity for the nice little home on the personal computer. Whether from lack of resources or an effort to make Deadly Premonition's mystery even more obfuscated, the game's resolution has unfortunately been locked to 720p. Thankfully, the modder  who created the practically-required DSfix for Dark Souls (and goes by Durante) has made a mod to break Deadly Premoniton's resolution lock.


Total War: Shogun 2 to get Steam Workshop support, deeper mod tools planned

Tom Senior at

Accounts of this week's Creative Assembly mod summit have been hitting Total War community forums, with word of Steam Workshop support for Total War: Shogun 2 and plans for an upgraded set of CA-developed mod tools that will let modders tweak campaign and model files.

The creator of The Great War mod, "Mitch," posted a detailed account of the meeting, in which some of the most prolific Total War modders in the world got to meet top CA talent like Shogun 2 lead designer Jamie Ferguson. According to Mitch, the presentation revealed that "there will be Steam Workshop intergration" for Shogun 2. "People will be able to create and upload their own historical battles and have others download them."


Total War devs planning mod summit in July

Tom Senior at

The Creative Assembly's TW Craig posted on the Total War forums earlier with news of an upcoming event that will give modders a chance to meet the designers and programmers behind their favourite strategy series.

"We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere," writes TW Craig. "The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can."


XCOM: Enemy Unknown will support mods and have a "standalone PC tactical UI"

Tom Senior at

We visited Firaxis recently to gather as much classified information as we could on their upcoming XCOM remake, Enemy Unknown. We talked to lead designer Jake Solomon about how exactly the PC version will differ from the console release. Firaxis told us that, in addition to a unique PC interface, they're planning to make XCOM: Enemy Unknown modder friendly.

"The idea is that there is the ability for modability," said Solomon. It won't be anything that we're committing to for release, but it's very very easy using Unreal titles. I write almost all my game code in the scripts, and that's very easy to give to people."

The Civilization games have strong modding scenes. With the release of Civ 5, the devs included a built in map creator to make it easier for fans to make their own campaigns. "We have a great legacy of that at Firaxis," Solomon added. "Of course that's what we want. We want to make a distinct experience for the different platforms."


Team Fortress 2 mod recreates Bomberman with Demomen

Tom Senior at

Would Bomberman have been better if its little arsonists were replaced with angry one-eyed men with grenade launchers? Absolutely yes. A pair of modders spent just 24 hours coding this multiplayer Bomberman mod for Team Fortress 2. The rules are simple: use sticky grenades to blow a path to nearby enemies, and then reduce them to a blood splatter using more bombs when you get there.

It looks like the bombs don't behave in quite the same way as they did in Bomberman. The old explosions would obliterate almost the entire length of a corridor, but there's still plenty of destruction, and a lot more blood. There are power-ups, too. These will increase your Demoman's running and reloading speed. The map's currently playable on rotation on the modders' server. You can get there using the link below the video on the MechatheSlag site.


The Elder Scrolls V: Skyrim patch 1.4.27 fixes companion sneaking

Tom Senior at

Ever managed to sneak right up to an enemy's exposed back, only to have your companion stand up and start stomping around the place screaming battle cries and alerting the entire dungeon to your presence? The latest Skyrim patch insists that companions will "now sneak properly when player is sneaking." FINALLY. Hopefully that means lone rogues can roll with some company from here on in.

The Bethblog mentions that the patch has moved out of beta and will now apply automatically through Steam. The update also comes with fixes for a few mod issues, and will let you continue to download mods even when you're subscribed to 50 already, hopefully bypassing the pesky limit that some players were running into.


Counter-Strike: Global Offensive Arsenal modes make Gun Game official, new screenshots out

Tom Senior at

Valve are incorporating the immensely popular Gun Game mod as official modes in Counter-Strike: Global Offensive. Arsenal: Arms Race and Arsenal: Demolition are the two new modes. They'll be playable across eight new maps created with help from the creators of the original mod.

Gun Game replaces Counter-Strike's cash-for-guns system with a kills-for-guns system. Everyone starts with a pistol and gets a new weapon for every kill. Those unfamiliar with Counter-Strike might recognise a very similar mode appearing in Call of Duty: Black Ops, but the original CS mod was the real deal, and it will get official backing when CS:GO is released early next year.

Valve have sent over nine new screenshots, showing some lovely jungle areas. Counter-Strike: Global Offensive doesn't seem to be pushing the Source engine especially hard, but it's a significant step up from Counter-Strike: Source.