Mob Rules

Kickstarted game Haunts gives up the ghost, sheds devs, promises refunds

Marsh Davies at

And so it begins! Haunts: The Manse Macabre is, or possibly was, an asymmetrical multiplayer game which found favour and modest fortune through Kickstarter. The developer, Mob Rules Games, has since been unable to complete the project following the departure of key staff, as noted by the BBC and RPS. Mob Rules developer Rick Dakan describes the sad circumstances on the Haunt Kickstarter blog.

Given the long gestation times for games, this could end up being just one of many Kickstarter games to come to a sticky end in the coming months - and though the devs seem to be doing all the right things to make amends, it stands as a warning to consumers that there are few assurances when you try and buy something from the future.


Ex-Cryptic folks open Mob Rules, let fans decide first game

Nathan Grayson at

Conventional wisdom says the customer's always right. (Conventional wisdom also says that carrots give you night vision super powers and Mr. Rogers had a Call of Duty-sized killstreak in Vietnam, but who's counting?)

Ex-Cryptic Studios staffers Rick Dakan, Jonathan Willis, and Austin McKinley are giving that old adage a pretty stern test. Their new venture, Mob Rules, is asking potential players to help fund its first project - but with a twist: they also get to vote on what exactly that project will be. It's an ambitious plan in crowdsourcing, and here's how it'll work: