Do you make a habit of walking blindly into strange and dangerous places? Then I have good news, my adventurous friends, for the fourth update to The Elder Scrolls Online is now live.
Nick Konkle, Lead Gameplay Designer of The Elder Scrolls Online, is similar to many of the other developers we’ve featured on Show Us Your Rig by having three different computers. However, Nick ups the ante by cramming them all onto a single desk. He was kind enough to take the time and show off his set-up, including that one monitor he just can’t bear to part with.
Firefall? More like Biofall. Er, by which I mean the newly released Firefall patch adds elemental weapon modifiers, letting your guns rain down biological as well as thermal destruction. There's electricity, plasma and laser types, too, but Electrofall doesn't really work. It's a massive update, and a new video runs down just some of what it includes.
Piranha Games did a pretty solid job with Mechwarrior Online, but now the studio is trying its hand at something even more ambitious: Transverse, a flight-based sci-fi MMORPG set in a distant part of the galaxy where humanity has transcended mortality, and the players control everything.
Previously on the Adventures of Yogventures: game devs, Winterkewl, raise over half a million dollars in Kickstarter money to make a Yogscast-themed open world sandbox game. That game is eventually cancelled backers are understandably not happy and a game called TUG is offered as a replacement. Now: backers have received a game key for Sony Online Entertainment's Landmark as well. Yogscast have struck a deal with SOE to provide Yogventures backers with a key for Landmark's Settler Founder's Pack which gives immediate, "unrestricted" access to the closed beta and a few small digital doodads as well.
Remember Camelot Unchained? It's an MMO being developed by City State Entertainment, a studio founded by Mark Jacobs, who also happens to be a co-founder of Dark Age of Camelot developer Mythic Entertainment. It rang up more than $2.2 millon on Kickstarter in May 2013, and has presumably been going quietly about its business ever since. But the studio revealed recently that things are running behind schedule, and the alpha test it hoped to have ready for August won't actually get rolling until next year.
Blizzard began working on a World of Warcraft tribute to Robin Williams almost immediately after his tragic death in August, and little more than a week later, what was assumed to be evidence of its efforts was discovered within the code for the beta release of the Warlords of Draenor expansion. Today, it appears those assumptions were correct, as Robin the Genie has been spotted in the game.
Just five months after The Elder Scrolls Online MMO went live, developer ZeniMax Online Studios has laid off an unspecified number of employees.
City of Titans, the in-development spiritual successor to the canceled superhero MMO City of Heroes, was a big hit on Kickstarter last year, raising more than double its not-insignificant goal of $320,000. But it turns out that a group of superhero stalwarts has even bigger plans for the game: They've been in negotiations with NCsoft since early this summer, and there's now a proposal on the table that could see the game become an official sequel.
I guess the first order of business should be to establish that Star Trek Online is in fact still online. It's been awhile since we last talked about it—May 2013, actually—but the Star Trek-based MMO is still boldly going, albeit to where no one seems to notice. Today, however, Arc Games announced some pretty big news: It's getting the band back together.
Every year, Sony Online Entertainment brings its fans together in Las Vegas at SOE Live, and this year was its 15th anniversary. PC Gamer sat down with SOE President John Smedley at the event to talk about the future of EverQuest Next, the 15th birthday for the original EverQuest, and H1Z1, its upcoming survival MMO. He also talks about the fate of the MMO subscription model, what separates H1Z1 from DayZ, and the value of emergent gameplay and player-driven storytelling.
The Elder Scrolls Online should get a bit more Elder Scrollsy further down the line, but in the short term, here's a free pet. Starting September, Zenimax will be rewarding long-term subscribers with various tokens of gratitude. The first, for three months' good service, is a "High Hrothgar Wraith vanity pet", while the gift for six months' subscription time will be revealed "soon".
World vs. World is Guild Wars 2's Dark Age of Camelot style 3-way PvP war. Each week, servers engage in a constant push-and-pull of objective capturing—usually by merging into a big ball of people, then smashing into another big ball of people until all life and inventory space has been stamped out. Periodically, ArenaNet formalises this chaos into a tournament, and they've just announced a new one, starting 12 September.
While there's no shortage of interest in World of Warcraft's remaining subscriber count, it's important to remember that the game still has a lot of players. Put it this way: if you once had 12 million slices of cake and you now have only 6.8 million, the result is still you in the corner of the room, shivering in a growing pile of vomit. Despite this, Blizzard say they don't necessarily expect their
cake player count to grow.
UK WoWers: time to schedule an appointment with your bank manager. When Warlords of Draenor releases this November, the game's £9 per month subscription will be sky-rocketing for those not already nestled in its auto-renewing charge. The cost? One whole pound.
World of Warcraft: Warlords of Draenor Collector's Edition will let you run your mouse on Blackhand's face
The Warlords of Draenor Collector's Edition may not be the cheapest way to go about getting the upcoming World of Warcraft expansion, but fans with a taste for swag will no doubt want to take a moment to at least consider the option.
Back in April, Guild Wars 2 had a break from its regular content releases, and instead received a bumper bundle of features. Now, ArenaNet have announced that they're doing it again, only this time it will launch in September. Naturally, they're calling it the September Feature Pack.
In a completely unrelated announcement, the game is also 50% off until 28 August.
I don't play The Elder Scrolls Online so I'm in no position to judge the worthiness of the third major content update that recently went live. But I do find it interesting, and possibly telling, that the number-one entry on the list of "Big Changes/Updates/New Features" is the addition of dyes that players can use to change the color of their armor—provided they've unlocked the desired color with the appropriate achievement, that is. That's not meant to belittle the importance of looking good in the Argonian hood, I'm just surprised that it's given such prominence, although I suppose it could be seen as a good sign. After all, if this is the most pressing thing a game has to worry about, then it probably doesn't have much to worry about at all.
Those damn dragons, always up to their dragon tricks. If they're not hoarding gold or flying in circles near an ice-topped mountain, they're threatening to awaken and envelop the world in their evil shadow. You don't get unicorns pulling this shit. Continuing on from last week's chapter, Guild Wars 2's next update escalates the threat posed by Elder Dragon Mordremoth.