Holiday time means gaming time: this week Tyler, Evan, and Cory talk Battlefield 4, XCOM: Enemy Within, Hearthstone, and other games they've been playing over the holiday break. Listen all the way through for Cory's exclusive interview with Ananda Gupta, lead designer on XCOM: Enemy Within.
A dogfighting multiplayer game focused on the aircraft of World War 2 and Korea never seemed like a natural fit for mouse and keyboard. World of Warplanes faced an almost insurmountable dilemma: if it was easy to control, it wouldn't feel like actual flying and dogfighting, and if it did feel authentic, then it would probably exclude most of its intended audience.
Dutch developer Ronimo Games announced on its Kickstarter page that Starstrom, the crowdfunded expansion to its 2D platformer Awesomenauts, will kick off later this week. Ronimo says it's putting the finishing touches on a new character, Ted McPain, and that if all goes well players should see be able to see him in the game this Thursday.
What kind of burglar do you want to be? That's the question the upcoming Thief reboot is going to be posing to both new and veteran players of the stealth series. The level of difficulty and UI customization being built into the game should allow for some brutally precarious attempts, according to a new interview with Thief's lead game designer Alexandre Breault.
The Walking Dead Season Two is almost here. Telltale’s Dennis Lenart, director of the Season Two premiere, and writer/season designer Mark Darin recently spoke to us about the series and its new pre-teen protagonist, fan-favorite Clementine.
Remember the excellent 1TB Samsung EVO drive I checked out back in the Summer? No matter, Sammy have trumped their own SSD by now releasing one that’s about one third the size of a standard solid state drive. Ladies and gentlefolk, here’s the Samsung 840 EVO mSATA sliver of SSD loveliness.
At 5cm x 3cm the new range of mSATA SSDs is certainly space-conscious and is primarily designed so that those laptop folk have access to the same sort of speedy SSD capacity that we’ve become so used to on the desktop side.
Once, in my more politically active university days, I wrote "flip the flipping Prime Minister" on my MySpace page. As a result, I'm resigned to the fact that I will be ceaselessly monitored by the full force of my government's intelligence services. The less dangerously subversive among you might be somewhat more surprised to learn how far those surveillance tendrils are spreading. According to reports co-published between The Guardian, The New York Times and ProPublica, intelligence gathering has spread to online worlds, with spies having 'infiltrated' World of Warcraft and Second Life.
Remember that mysterious countdown site that seemed to be building
up down to some exciting Fallout-related announcement? Turns out it was a well-made hoax. thesurvivor2299.com is currently displaying a video of someone playing 'sad violin' music above a brief acknowledgement of the "hoax/rickroll" - offended parties are being directed to the snotty, sweary missive on this page. To sum up: while there still might be a Fallout 4 on the horizon, it ain't being announced any time soon.
In an Reddit AMA, the site's creator fessed up and revealed that, in total, the prank cost him $990. But can you put a price on the angry tears of Fallout fans?
One of the stupider things about humanity is that we keep engineering the future tools of our own demise. For instance, computers are now constantly ranking us based on a variety of factors that measure our performance against each other for fun and entertainment. Naturally, come the awakening of sentient machines, the AI Prime will look at these rankings and think, "hmm, xXx_n00bst0mper_xXx has a higher K/D ratio then any other meatsack in quadrant four. Let's shackle his consciousness with nano-orbs and harvest his muscles into slavedroid neurostims."
Ah well, while we wait for the inevitable to happen, we might as well enjoy ourselves. Valve's Dota 2 ranking system will soon be getting an upgrade that's designed to better support more experienced players. Ranked Matchmaking aims to enable the move towards more competitive play by making the game's usually hidden MMR (matchmaking rating) visible to players.
Maybe we should all start buying multiplayer games three months after launch. Releasing an online monolith that'll be played by millions is complicated business when there's no way to stress test against those huge numbers, but Battlefield 4's problems extend beyond connection errors and crashes to its shooting systems which, as a shooter, are almost all of its systems.
Fortunately, patch-o-geddon continues. The latest one fixes a bug that could see you shot to death if changing stance into cover. A desync while crouching could leave your phantom hitbox head exposed even when your vision was safely behind scenery. DICE have also "increased the camera height when crouching and moving to more accurately reflect the actual height of your soldier", cranking soldiers up from Tom Cruise to Liam Neeson altitudes. There are also some crash fixes, which are listed below, as lifted from the latest update on Battlelog.
One of the biggest problems with Early Access - and pre-release alpha access in general - is that it's now possible to buy a game that doesn't include a grappling hook. Sure, to some extent you can be comforted by the knowledge that, as a game, the developers will eventually add a grappling hook. But what are you supposed to do before that unknown milestone? Luckily, for owners of Starbound, that question has been resolved as of today's major update. Oh, and it's also rebalanced everything in the game and added a significant amount of other new stuff.
Despite being expectedly awful, the VGX awards did at least herald a new stampeded of gaming trailers and announcements. At the head of that pack was No Man's Sky, which charged through the wilderness on the back of a procedurally generated spaceship. Telltale confidently filled out the herd with two new additions to their family: Game of Thrones and Tales from the Borderlands. But by far the prettiest beast on show was The Witcher 3: Wild Hunt. The prettiest, and the most on fire.
GOG announced today that it will give you your money back for games you purchase and are unable to run. Players are encouraged to first use the support page to find a solution to the problem, submitting a ticket describing the issue if they need further help. But in the case that even GOG's "top men" can't find a solution, the site will offer a refund within 30 days after purchase.
SOE wants to change the way you play MMOs—by letting you build them. Our newest issue of PC Gamer US features Tyler's hands-on report on how EverQuest Next Landmark's tools work, what you can build with them, and what it all means for EverQuest Next. Plus, print subscribers and newsstand readers will get exclusive, one-week access to EverQuest Next Landmark's upcoming closed beta!
Riot Games Director of eSports Whalen Rozelle says the company will allow players under League of Legends Championship Series contracts to stream other games, reversing its previous policy.
In a nod to fan input, Torment: Tides of Numenera will get a turn-based combat system. The decision arrives after inXile Entertainment looked to its backers to see whether they would prefer a real-time or turn-based model for combat in the upcoming RPG. And since it only took about six hours for Torment to fully fund its initial Kickstarter project, it's safe to say there are some interested parties out there.
You'd have to be an archaeologist - or perhaps a doting mother - to look at my car and say it had ever been roadworthy. It's been mashed down to two wheels, and what's left of the chassis looks more like a glitch than the rumbling muscle-beast I kicked off Next Car Game's tech demo driving. Brilliantly, as broken as it is, it's still attempting to act like a car. I can gun the engine and move this lump. It's a cruel mockery of damage modelling. Just look at this video to see for yourself.
The site was struck down by mysterious illness this weekend, but Crapshoot cannot be killed. It only evolves in the face of hardship, and so - for one week only - emerges as MONDAY CRAPSHOOT (it'll return to its usual Saturday slot this weekend, fear not). In case you didn't know, every week, Richard Cobbett rolls the dice to bring you an obscure slice of gaming history, from lost gems to weapons grade atrocities. This week, as another year draws slowly to a close, it's time for a little nostalgia about the greatest games nobody seems to remember.
Another year nearly over, another year that just wouldn't be complete without some GOTY nominations to reward the best, and help vicariously troll next year's gamers by giving games like Aliens: Colonial Marines the ability to have a Game Of The Year Edition without falling afoul of trading standards rules. What are mine, you ask? Oh, I'm far too lazy to have given it any real thought. I know! Let's take the time to give this 1990s compilation its long overdue dues, on the grounds that it's pretty confident it's onto a set of winners, and I see no reason why it should lie about something that important. So, here we are! The Games Of The Year. I'm almost positive my faith in human nature will be rewarded.
Ah, Autumn. It’s a time for brisk walks through the woods with crunchy, colorful leaves underfoot. A time for taking deep lungfuls of crisp, fresh air. A time for stuffing diet sausages into your mouth while firing panicky rounds from an inaccurate pistol as irradiated dogs leap and snarl from the thick undergrowth. A time for the Autumn Aurora 2 mod, for STALKER: Shadow of Chernobyl.