If you've played Mirror's Edge, the idea of a sequel that focuses more heavily on its combat probably sounds like the nightmare by-product of a dark, alternate timeline. In fact, according to DICE general manager Karl Magnus Troedsson, it's the real future of our existing timeline. It's not all bad, though, as the studio are looking to refine and improve upon the first game's awkward fisticuffs.
Mirror's Edge 2
EA's conference was the strangest of the three I attended yesterday. Laid out more like an awards show than an E3 presentation, with dinner tables instead of places for everyone to sit, the publisher hit viewers with a strong mix of announcements and demos (kudos for breaking up the melodramatic sports trailers with explosions, dragons and a battleship on a golf course, too). Reveals took a different format this year, with mini-documentaries accompanying games that weren't quite ready to be seen in action yet. For Mirror's Edge, Criterion's next project, Star Wars Battlefront and BioWare's brace of new titles, EA focused more on the behind-the-scenes work and gave us only a few bits of new footage to dissect. I'm not sure it's an approach everyone is fond of.
Were you worried that EA was planning to turn Mirror's Edge 2 into something a bit more gun and a bit less run? You should have had faith, my parkour-loving friend. EA has just shown off new prototype footage from the follow up to DICE's critically-acclaimed but commercially-ignored game of futuristic rooftop shenanigans. You can see it for yourself in this new video from E3…
Looking for reasons to watch this year's EA conference? How about Mirror's Edge 2, Battlefield Hardline, The Sims 4 and Dragon Age: Inquisition, plus any new announcements they're secretly planning, and probably some sporty-sport-sports? There are plenty of Mirror's Edge fans here in the office, so imagine some "ooohs" and "aaahs" when DICE show more of ME's gleaming city, or "nyaaaarghs" if they've put a minigun in it. You never quite know, do you? But that's what makes it exciting. Head below to watch the show.
The announcement of Mirror's Edge 2 has inspired parkour production house Ampisound to bolt a camera to a runner's face and send them flipping and rolling across some rooftops in tribute to DICE's first-person jumper. Sure, there are no snipers, no armed police, no trace of an oppressive yet remarkably clean dystopia; even so, it's a spectacular array of acrobatics that mirror the game in a way that's made more stomach churning through real life's annoying lack of checkpoints.
Ever since DICE unveiled the much-anticipated Mirror’s Edge 2 back at this year’s E3, the question “Where is Mirror’s Edge 2?” has shifted to “Why’d it take so long to announce a sequel?” According to DICE head honcho Patrick Bach, the developer wasn’t ready to pitch a sequel to EA until just recently.
Electronic Arts may not have introduced too many new IPs at its E3 press conference, but with a new Mirror’s Edge and Battlefront game underway, it didn’t really have to. The internet has been salivating over those two franchises for years, hoping beyond hope that the massive publisher would come through. Thanks to an CVG interview with Executive Vice President of EA Games Label Patrick Söderlund, we now know more about what was going on behind the scenes.
Now that the blinding glare of every major publisher simultaneously projecting marketing at us has dimmed, we have a clearer picture of what E3 2013 revealed, what's important to us, and what we expect to be playing on PC within the next couple years. And here it all is.
Fans of the Battlefield spin-off Bad Company began to despair after no news of Bad Company 3 surfaced at E3. But DICE executive producer Patrick Bach wants you to know that Bad Company isn’t dead, it’s just sleeping.
This year's conference has been the best in years. We've seen lots of footage of announced games, and almost as much of until-now unannounced ones. Check our list to keep up with the best PC games of E3 2013, discover six reasons why the PC is winning the show and read our take on the press conference that PC gamers deserve for an overview of all that's gone on in the last few action-packed days in PC land.
To boot, we've also pulled all of the best videos of the show into one place so you can absorb moving images of the finest games on the show floor this year and decide which ones look most promising. Make a nice hot drink and enjoy the best that the show has to offer.
What's this? It looks like the Mirror's Edge prequel/reboot might be an open world affair according to EA Labels president Frank Gibeau. CVG note that he described Mirror's Edge as an "open-world action adventure game" in the EA E3 2013 analyst call.
Mirror's Edge appears in EA's "new & reimagined" category alongside Ultima, Command & Conquer, Star Wars Battlefront and Titanfall. Gibeau also says "there are probably about five or six new IPs that are fully owned and we haven't announced yet," though they could easily be part of EA's IOS and console plans.
To a chorus of internet cheers, DICE finished the EA E3 2013 press conference with a trailer for the forever-rumoured long-awaited sequel to Mirror's Edge. It seems to have retained every glimmer of the clean, polished vibrant environments that made the first game so unique.
"We are still in early stages of development writes senior producer Sara Jansson on the Mirror's Edge site. "We don’t want to rush anything. We want to make sure we create an experience that lives up to high expectations" She adds "I feel privileged to be leading the charge on a new Mirror’s Edge featuring one of gaming’s most inspiring and true heroines."
Apparently it will be out "when it's ready." Watch the first trailer right here.
Mirror's Edge was beautiful - a fluid freerunning game set in a gleaming city, with smartly designed platforming and the loveliest office furniture in videogames.
It was also flawed in interesting ways. How might you fix the sluggishness of its combat? How might you avoid the frustration of losing momentum, or improve the pacing of the game without alienating one group of fans or another? How might you develop its story?
Naturally, we have some ideas.
In the last week, listings of Mirror's Edge 2 have been spotted on various retailer websites and, most recently, as a page on EA's own Help Center. While promising, it's far from confirmation that a sequel to 2009's freerunning adventure is on the way. Instead, think of it as that slow, early build of momentum that could well lead to a glorious leap into existence. That, or it'll awkwardly stumble, and fall into a chasm of "nope, not going to happen."
Oh DICE, you tease. Stop it, you! No seriously, stop it. My heart can only take so much. You say one thing, then you say another thing, and then you sayanother thing. That's, like, three whole things! And now, we have DICE producer Patrick Liu chiming in as well.
"Yeah, definitely," he said to SPOnG. "I think it’s something that people are ready to get into again. We see that there’s a huge fan following, it’s almost like a cult! And we know what strengths we had, and what weaknesses we had in that game. If we were to release a new game, we’d know what to improve and how to reach a broader audience. So I definitely think there’s a market there."
Please, I'm begging you, just announce it already. I mean, this comment - more so than perhaps any of the others - pretty much puts it in "Duh" terms. There's money to be made. Giant gaming companies like money. Everybody wins. Except people who didn't like Mirror's Edge. But then, if you didn't like Mirror's Edge, you don't deserve to win.
It's been a very busy year for PC news at E3. All last week we were bombarded with new trailers, announcements, screenshots and interviews from LA. We got to see some of the most exciting games of the next few years demoed right before our eyes. You can find all of our E3 2011 posts right here. If you don't fancy clicking through five days of madness, we've compiled the biggest stories of this year's conference into one post with links to all the best trailers, screens and stories of the show.
In a Game Trailers interview at E3, president of EA Games, Frank Gibeau all but confirmed that EA is planning to make Mirror's Edge 2, adding that it will likely be powered by Battlefield 3's Frostbite 2 engine.
"We haven't killed Mirror's Edge," Gibeau told Game Trailers. "We're actively looking at how to bring it back in the right way. We love that franchise. The DICE guys really created something I think special the first time around. You've got to have a big idea to be able to do the next one and that's what we're working on."