Middle-Earth: Shadow of Mordor

Middle-Earth: Shadow of Mordor trailer details 'Nemesis' system

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When a monster kills you, that tends to make things personal. Not for the monster of course—it's usually unaware that you've reloaded your checkpoint with a newly sparked sense of vengeance. Only, in Middle-Earth: Shadow of Mordor, lead character Talion can't be killed, and that means, when he comes back, enemies tend to remember. A new trailer depicts this Nemesis system, and the hordes of Orcs perplexed by the protagonist's return.

Middle-Earth: Shadow of Mordor trailer shows off weapons and the violence that they cause

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After a familiar looking first trailer, WBGames have cleverly made the focus of Assassin's Creed: Fellowship's Middle-Earth: Shadow of Mordor's second trailer something completely removed from Ubisoft's most stabby series. Not weapons, blood and cinematic kill moves—they're all present and correct. Instead, it's a loot system that let's you upgrade those weapons with specific runes.

Middle-Earth: Shadow of Mordor system requirements are even higher than Watch Dogs'

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Do you remember Shadow of Mordor? You're forgiven if not, because, as generic fantasy names go, it's almost memorably unmemorable. If you need a refresher, the announcement trailer is an adequate primer for Warner Brothers' upcoming Assassin's Creed-meets-Lord of the Rings fantasy action-'em-up.

In preparation for its October release, a Steam listing has appeared. With it, are the game's PC system requirements. For those recently stung by Watch Dogs' high demands, these specifications may provide a familiar feeling of computational inadequacy.