When a monster kills you, that tends to make things personal. Not for the monster of course—it's usually unaware that you've reloaded your checkpoint with a newly sparked sense of vengeance. Only, in Middle-Earth: Shadow of Mordor, lead character Talion can't be killed, and that means, when he comes back, enemies tend to remember. A new trailer depicts this Nemesis system, and the hordes of Orcs perplexed by the protagonist's return.
Middle-Earth: Shadow of Mordor
After a familiar looking first trailer, WBGames have cleverly made the focus of
Assassin's Creed: Fellowship's Middle-Earth: Shadow of Mordor's second trailer something completely removed from Ubisoft's most stabby series. Not weapons, blood and cinematic kill moves—they're all present and correct. Instead, it's a loot system that let's you upgrade those weapons with specific runes.
Do you remember Shadow of Mordor? You're forgiven if not, because, as generic fantasy names go, it's almost memorably unmemorable. If you need a refresher, the announcement trailer is an adequate primer for Warner Brothers' upcoming Assassin's Creed-meets-Lord of the Rings fantasy action-'em-up.
In preparation for its October release, a Steam listing has appeared. With it, are the game's PC system requirements. For those recently stung by Watch Dogs' high demands, these specifications may provide a familiar feeling of computational inadequacy.