Even as a new generation of gaming consoles forces developers to stretch the meaning of multi-platform, it seems that the PC is still an afterthought for some of the most celebrated series in the industry. In a new E3 interview with Gametrailers, Metal Gear Solid creator Hideo Kojima addressed the possible release of the upcoming Metal Gear Solid V: The Phantom Pain on PC.
Metal Gear Solid
It was just a normal day on the internet when suddenly, without warning, an exclamation mark appeared above my head and a loud alert noise played out of nowhere. Resisting a sudden urge to walk very slowly around the room looking for intruders, I headed straight here to post news that a new Metal Gear Solid game is in the works, and it'll be coming to PC.
A Konami GDC job ad, spotted by Joystiq, mentions that Kojima Productions are looking for "project engineers for the latest Metal Gear Solid targeted for high-end consoles and PC." The ad is also looking for engineers capable of developing "network gameplay functionality for online games," which obviously implies a multiplayer component. Beyond that, there are few details, but if it's anything like every other MGS game, it will be quite wonderfully mad.
Hideo Kojima’s much loved Metal Gear Solid series rarely appears on the PC, but there’s a chance that his new project might get an airing on our beloved black boxes. Dubbed “Project Ogre”, very little is known about the game, other than it’s going to be an open-world adventure. As reported on 1UP, Kojima told CNN that the new game will have, “A very wide entrance, a very open entrance,"
It will also be a step away from the blockbuster approach of the Metal Gear Solid, in favour of Skyrim-style exploration - albeit with a modern day setting, according to the screenshots. "Rather than making something very cinematic, [I plan to] make something very free," Kojima said.
The game is thought to run in Kojima’s Fox engine, which 1UP reported on back in June. It’s said to be multiplatform, and compatible with a PS3 controller, an Xbox controller, and - crucially - a mouse. Of course, the mouse could just be standing in for the Wii U’s weird new controller, but it’s more than likely that the game will arrive on the PC.
1UP also posted an image from Kojima’s Twitter that showed a Fox engine render of one of the game’s programmers, allegedly put together in about an hour. Apparently it's also capable of translucent clothing and realistic dust particles. It seems like an impressive engine, with the screenshots recalling Far Cry 2’s lush tropics. But we’re not sure if Kojima will be able to let go of his more constrained, linear roots in console gaming.