Nathan Brown's thoughts on Castlevania: Lords of Shadow 2 could probably be summarised by a protracted period of screaming, but for the sake of your eardrums you may want to have a read of his review instead. In short, it's a "miserable blend of flawed game mechanics that's a giant leap backwards from its predecessor" - so why am I kind of excited about the announcement of some DLC? Alucard, that's why. Revelations will replace moody Drac Belmont with his moody goth son Alucard, star of the first (and possibly best) Metroidvania ever, Symphony of the Night. He'll even be able to transform into a wolf and a swarm of bats, as per his appearance in SOTN. None of this means that Revelations will be any good, of course, but at least we won't have too long of a wait to find out: the DLC will be out March 25th. More details after the break.
All Gabriel "Dracula" Belmont wants to do is be left in peace. He longs to stare into the night sky and occasionally feast on the blood of the pure, but that stupid Satan just won't stop showing up and kicking over Dracula's Gothic sand castle. We'll soon get to stick our Void Swords right in the Devil's derriere when Castlevania: Lords of Shadow 2 hits PCs on February 25, but at least we can sate our bloodthirst in the meantime with the free demo available on Steam along with a 10 percent cut of the $60 pre-order price.
It's easy to forget that Castlevania: Lords of Shadow 2 is coming out in a few weeks, what with Thief and Dark Souls 2 to worry about. Will they live up to the incredibly high standards set by previous games? This is not quite a question we can ask ourselves about LoS 2, sequel to the OK God of War/Uncharted/Shadow of the Colossus mashup that was the original reboot. Lords of Shadow 2 moves the action to the modern day, giving Gabriel 'Begbie' Belmont a more open world to play around in, and adding Zelda/Metroid elements to the series' already unholy fusion of mechanics. It also features the creepy Toy Maker villain, whose boss fight you can spoil with the following video.
A new Castlevania: Lords of Shadow 2 video shines a bit of bright light on a very dark city. The MercurySteam developer diary gives us a look at how the upcoming sequel will fuse the Gothic sensibilities of a Castlevania game with its speculative, modern-day setting.
Dracula's still angry. A new Castlevania: Lords of Shadow 2 trailer puts his rage on display and hints at a few of the likely showdowns set to take place in the sequel's mashup of a modern city and an ancient Gothic castle. This being Dracula, the new footage certainly deals with blood, but it's the blood that binds family that's the issue here, as we see what's become of Gabriel Belmont's son Alucard.
As with the previous Lords of Shadow - which you probably haven't played yet - the God of War-esque combat in its Feb 2014 sequel might look button-mashy, it appears to be anything but. If this mid-level boss fight is any indication, you'll need to master another (fairly tricky) combat system, which sees you constantly switching between various states. In the first game it was Light and Shadow magic; here it seems to revolve around the Void Sword, which lets you steal health from the enemy when charged up. As someone who didn't really get on with the combat in the DmC reboot, I think this looks rather exciting. See if you agree after the break.
February 28th. Mark it in your calendar with a big bloody X, because that's the day that Castlevania: Lords of Shadow 2 is hitting the PC. It's a little later than I was expecting, but considering the original is still a week away from existing on desktops, I suppose it's a wait we can endure. To celebrate the occasion of a number being decided on, Konami and MercurySteam clubbed together to create some new screenshots - because everything is expressed in screenshot form now. See some in all their gothic splendor below.
A word of warning: My words, along with the trailer embedded above, contain massive spoilers for the first Castlevania: Lords of Shadow. I don’t normally worry about spoiling a three-year-old game, but considering the PC version of the original game won’t be released until August 27, it makes sense some of you would like to be kept in the dark.
Konami are resurrecting their Castlevania reboot, Lords of Shadow, in the hope of creating a PC version. But what's this? It's come back... different. It's now Castlevania: Lords of Shadow: Ultimate Edition, which if nothing else, has the correct amount of punctuation for a proper PC game. Not that it's been dramatically altered from its console outing back in 2010.
Steamdatabasemancy is a word referring to fine art of gazing into the Steam database, to try and foretell the future of PC gaming. As with looking into a cup of tea or playing the stock market, it's an art that disappoints as often as it... appoints, with right-on leaks like Brutal Legend and Dyad just about making up for misleading Halo 3 entries. So you should probably take the addition of the original Castlevania: Lords of Shadow with a pinch of salt (and maybe a couple of cloves of garlic), despite how legit its entry seems.