MechWarrior Online releases fiery new map, mech pilots start sweating

Patrick Carlson at

MechWarrior Online's new Terra Therma map looks like it will melt the armor plating right off your giant battle robot. Full of craggy peaks and open lava flows, the new environment went live today, making it the (doubly) hottest game world in developer Piranha Games's free-to-play, still-in-beta shooter.

MechWarrior Online creates tribute mech in memory of fallen fan

Patrick Carlson at

MechWarrior Online developer Piranha Games has created a custom mech in tribute to a young fan, 5-year-old Sarah Parries of Vancouver, Canada, who died from brain cancer in May. Proceeds from the $10 Jenner mech will go directly to the Canadian Cancer Society, according to information released by the studio.

MechWarrior Online team reveals its map-making process and devotion to detail

Ian Birnbaum at

We enjoy MechWarrior Online enough to declare mechs the greatest targets a shooter could ask for. But one of the other keys of the game's appeal are the design of its wide maps, which will soon accommodate 12--on-12 multiplayer. To detail just how much work goes into creating those new maps, the MWO team wrote an article for PAR to run us through the process.

MechWarrior Online will be fully operational by the end of Summer

Tom Sykes at

I still haven't seen a single groundhog, but people are already talking about Summer, let alone Spring, like we're absolutely certain it's going to happen. Yesterday, Piranha Games gave us another reason for this damnable Winter to shuffle off and give Spring/Summer their due: the launch (proper) of MechWarrior Online. As revealed at GDC, the stompy multiplayer shooter will exit beta in late Summer, more specifically "no later than" September 21st. Well that is the last official day of Summer.

MechWarrior Tactics closed beta launches, Founder packages detailed

T.J. Hafer at

MechWarrior Tactics, the turn-based, free-to-play BattleTech brawl from Roadhouse Interactive, is gunning it into closed beta today. Looking to emulate the BattleTech tabletop game that inspired the slew of MechWarrior titles past and present, Tactics includes collectible card game elements, casting you as a mercenary commander in charge of a customizable, four-mech lance. Beginning today, MWT is up for sale; three tiers of buyable beta access (a business model that critiqued just yesterday) range from $20 all the way up to $120, with scaling rewards.

Why mechs are the most fun thing to shoot in a video game

Evan Lahti at

Not zombies. Not terrorists. Not bandits, pirates, helicopters, or mutant helicopters. After dedicating my life to research, I’ve determined that mechs are the most fun thing to shoot in a video game. MechWarrior’s mechs, specifically.

What makes mechs special? They’re voodoo dolls. And piñatas.

Face Off: What was the best decade for PC gaming?

PC Gamer at

Face Off pits two gladiators against each other as they tackle gaming's most perplexing conundrums. This New Year's Eve edition is a chronological throw-down: which decade gave PC gaming the most? Podcast Producer Erik Belsaas says it was the '90s—the origin of modern PC gaming. Executive Editor Evan Lahti insists it was the '00s, with its speedy internet, better PCs, and shinier graphics engines.

Reinstall: MechCommander

Evan Lahti at

Exclusive Interview: Piranha's Bullock talks about the rocky road to rebooting MechWarrior

Rob Zacny at

The MechWarrior community caught fire in 2009 when Piranha Games released a trailer for their upcoming MechWarrior reboot, and it seemed like all Piranha needed to do was find a a publisher and relaunch the classic MechWarrior franchise.

But almost two years went by with no word on the project's status, and no publisher picked it up. I talked to Russ Bullock, president of Piranha Games', and asked about MechWarrior's missing years, and how MechWarrior Online emerged from their struggle to find a publisher. He explains how Microsoft's restrictions on the MechWarrior license made the property a tough sell, and how bad timing made a tough job impossible. Stymied by the traditional publishing model, Piranha started to take a hard look at whether free-to-play might let them make the game they wanted, without compromising its values.

Meet MechWarrior Online, Piranha's free-to-play tactical Mech sim

Rob Zacny at

After two years of near-total silence about the fate of the MechWarrior reboot, Piranha Games has announced MechWarrior Online, a free-to-play, team-based multiplayer BattleMech sim that'll go live in the second half of 2012. Starting from just before the Clan Invasion of 3050, MWO will tell the story of the Battletech universe in real-time. Each day, players will do battle on behalf of the universe's major factions, and each day in the game will represent a single day's action in the fictional Inner Sphere.

MechWarrior Online (MWO) might be free-to-play, but MWO Creative Director Bryan Ekman and Piranha President Russ Bullock insist this is going to be a proper MechWarrior game in the tradition of MechWarrior 2 through 4, not a successor to the Xbox action game Mech Assault. Ekman says joystick support is a strong probability, and both call this a Mech sim.

"I think it's really the MechWarrior you know," Bullock says. "It's fully first-person. It's not a new interpretation. We're modernizing things a little bit, I think we'll get to those questions, but certainly it's MechWarrior."

Read on for more with Piranha, and exclusive art.

New MechWarrior game a PC-exclusive

Rob Zacny at

A few weeks ago we saw signs of life from Piranha Games' Mechwarrior project, following two years of radio silence. Since then, the Inner Sphere News Twitter account has been teasing images of Mechs, logos, and a possible release date.

Right now, we can tell you that the next Mechwarrior game will be PC-exclusive. We have an Overlord-class Dropship's worth of information on its way, along with one very big surprise, so check back in two hours when we can tell you more.

Composite images tease new MechWarrior reboot; robo-battle enthusiasts rejoice

Lucas Sullivan at

If you're a fan of the classic MechWarrior series—and something tells us you are—get ready for some intel that will make you motorized head spin. Recent tweets by @InnerSphereNews, the news source for the human homeworld of Terra, show a string of images resembling components to a gargantuan killing machine. Put all the pictures together, and you get most of an announcement for the long-awaited return of the MW series in 201X, alongside a Mech complete with shoulder-mounted rockets and laser-sighted machine gun fists. Could we be seeing the first glimpse of the new BLR-1G Battlemaster or PXH-1 Phoenix Hawk? No matter the Battlemech, we're fervent with anticipation to hop back into the cockpit of a five-story, 100-ton weapon of mass destruction.

MechWarrior news coming soon?

Rob Zacny at

That trailer for a new MechWarrior game caused a stir among BattleTech fans when it came out, but since then there has been precious little news about the project. Now Blue's News (hat tip: Rock, Paper, Shotgun) has seen some signs of BattleMech-related activity from Piranha Games' Russ Bullock.