Magicka: PvP

Play Magicka for free on Steam this weekend

Henry Winchester at

‘Tis a grand weekend for indie gaming on Steam. In addition to the Super Meat Boy Pack, bonkers co-op RPG Magicka is free until 9pm on Sunday, and, yes, developers Arrowhead Game Studios have fixed most of the bugs. There’s also a wizard’s sleeve worth of offers on Steam, including Magicka itself for £1.99, a four-pack for you and three chums for £5.99, and the Magicka Collection - including all DLC - for £4.24. Magic!

Just go here to download it.


Magicka PvP mode out now, new arenas and robes available

Tom Senior at

If you read Arrowhead Game's Magicka dev diary right here on PCGamer.com yesterday, you'll know that the free PvP is out now. However, you might have have missed the Tarantino inspired trailer. It shows just one way in which wizards can fall out. The other is just to play Magicka's story mode, where friendly fire kills almost as many wizards as the hordes of enemies you're trying to obliterate.

The PvP mode comes with free two arenas, the Training Ground and the Havindir Arena. Each can host scraps with three different rule-sets. Classic deathmatch is a fiery free-for-all mode in which the last wizard standing wins. Brawl mode lets you form teams, but limits each player to a set number of lives. Krietor mode unlocks more powerful spells as the round progresses, and is named after the modder who invented it.


Magicka Dev Diary: A multitude of modes

Arrowhead Game Studios at

Last time we checked in with the Magicka devs, they were debunking the ancient technique of "water bombing" and the frustrations of losing character control. Come take a seat at the Arrowhead campfire and listen to tales of PvP glory and fights to the death.

E3 2011: Magicka sold 600k copies, PvP DLC will be free for the game's owners

Rich McCormick at

Graham's been speaking to Paradox CEO Fred Wester in Magicka's weird language about the game's success.

"Fredrik Wester: It’s now sold close to 600,000, and we’re still selling ten to fifteen thousand a week. We’re probably going to pass a million by the end of this year because we’re seeing no steep drop-off in the purchase rate."

That's a lot of accidental friend-murdering. Read on for Fred's thoughts on the game's crippling early bugs, details of the free PvP DLC, and why Paradox might release a standalone PvP-only Magicka in the future.