Typical. You wait months for even a sliver of Wasteland 2 footage, and then seventeen-odd minutes of it turns up at once. The following [Edit: now reinstated!] video appears in the game's latest Kickstarter update, 'Without Further Ado'; the accompanying text going on to describe it in detail, making sure we're aware that there are a lot of missing or unfinished elements in place. Even so, this early build of Wasteland 2 (minus sound effects) is looking remarkably robust, containing an environment rife with atmosphere, sweary conversation and typically grisly narration - oh and the occasional giant mutated bug.
After much speculation, inXile's Brian Fargo has announced the team are making a new "Torment" game as the spiritual successor to Planescape: Torment.
In an interview with Rock, Paper, Shotgun, Fargo outlines their plans, and confirms the game will be worked on by Planescape designer Monte Cook, as well as key members from the original team.
Crowdfunded RPG Wasteland 2 is looking to the community to help fill in some gaps in their art needs, usually one of the most resource-intensive parts of developing a new game. If you fancy yourself a maestro of the almighty polygon, you could see your art wind up in the final product. And they'll pay you for it.
Obsidian's Project EternityKickstarter continues to absorb all human wealth with a hunger that lies somewhere between The Little Old Lady Who Swallowed A Fly and a supermassive black hole. They've now announced an additional $165 digital-only contribution tier that promises donors a copy of Wasteland 2 (inXile's Kickstarter-funded RPG sequel) as well.
And not only that! But contributions of $165 or more will snag you the first expansion pack for the game on top - which should ship six months after the game's release in April 2014.
Here it is, the first video of Wasteland 2, picked up on Evil Avatar. If you've seen the first screenshot of Wasteland 2 above, the footage will be very familiar. This time the scorpion's stamping a bit, and the band of adventurers seem to be unwisely taunting the thing. The demo also shows a few different viewing angles. ZOOMING CONFIRMED. It's not much, but it's a start, and it feels as though there's extra onus on Kickstarter developers to show their working as they go along. Look, they're saying, here's what we're making with your money.
Brian Fargo and The Wasteland 2 team yoinked more than $3m in funding with a massively successful Kickstarter campaign back in April. All of the excitement of the big money win has died down a little as the devs get their heads down and start making the game. Now No Mutants Allowed note that Wasteland 2 will come packed with a nice nostalgic bonus, a free copy of the 1988 original that inspired Fallout.
"The #1 request we had during our Kickstarter campaign was to have the ability to play the first game," Brian Fargo said to someone writing a press release. "Fortunately EA has continued to support us on this project and has granted us the ability to bring the original to the players.
As the girl with the bow, fellow archers in the treeline are your targets. You pop up from cover, arrow nocked, taking them down one headshot at a time. That clears the path... mostly... for your friend with the sword to dash in. Pity nothing’s never quite so easy. Out of nowhere, a minotaur charges and you’re down, crawling and hammering the button to stay alive until your friend gets a second to turn and sling one of his precious resurrection vials your way – salvation with a side of mana to return the favour with a magically charged Battle Boost.
Hunted: The Demon's Forge has four different pre-order packs available in North America. They'll be available in Europe and Australia soon, apparently. It's basically a mix of equipment, levels, bosses, and character skins. New tradition: all pre-order bonuses will receive the official PC Gamer pre-order dunce hat. Because pre-order bonuses make the PC Gamer team sad.
The first in-game footage of Brian Fargo's co-op fantasy combat game has been seen by my eyes and embedded in this post. Fargo, who founded Interplay, sees it as a return to the old-school dungeon crawlers. My eyes, who founded this trailer, see it as a pretty frenetic hack-and-slash with some nice monsters and a few hints at interesting co-op moves. See what yours think.