Of the many Wildstar DevSpeak videos released, most have focused on the upcoming MMO's PvE game. Finally, though, Carbine are offering a proper look at the PvP modes - from the small-scale Arenas, to the objective focused Battlegrounds. The main focus of this video is how the AoE-based telegraph system creates a PvP mode with a focus on manually aimed attacks, and frantic and constant dodging. No wonder the characters are all so in shape.
As previously announced, Betrayer, Blackpowder Games' stealth exploration FPS, will today sets sail from the land of Steam Early Access. Created by a team founded by ex-Monolith devs, including key people from NOLF and FEAR, the game strands its players on an island filled with mystery, suspense and demonic Spaniards. A new launch trailer gives a sense of Betrayer's style, and of its menu colour options.
The Dragon Age series has never romanticised its Elven population. Rather than the proud, immortal, luscious locked demi-gods of Tolkienesque fantasy, the pointy-eared citizens of Thedas are downtrodden, impoverished and - as seen in these new Dragon Age: Inquisition screenshots, published by All Games Beta - occasionally as bald as a coot. Even follically challenged, they can be capable of chucking a few fireballs. Well, it is still a fantasy game.
Survival doesn't have to involve procedural generation, crafty mines or zig-zagging zombies - too few games concern themselves with the spiritual/philosophical/Call of the Wild side of living out in the wilderness, subsisting on berries and avoiding bears. Echo of the Wilds is one game that does. It's an adventure/survival game featuring a beautifully crisp art style, exploration and gathering and crafting out the wazoo, and a metaphysical story involving an incongruous TV screen and a semi-translucent girl. It's not another Minecraft clone is what I'm saying. Echo of the Wilds is out now, has a demo up for grabs, and can be witnessed in video form below.
The majestic helicopter gets a bit of a raw deal in the following trailer for Win, Arma 3's third and final piece of campaign DLC. Also on Bohemia's hitlist: buildings, and people in a rival army to the one you're fighting in. Those guys are just the worst. Win continues the story of soldier Ben Kerry, asking players to "deploy all the skills and experience they've gathered to bring the flashpoint to a resolution". They could have almost called it 'Operation Flashpoint', but I have a feeling that name might be already taken. If you own the game on Steam it should have automagically been updated by now, bringing with it a bunch of sandbox content which I'll list after the break.
It was teased a couple months ago, but it's now been released! The Metroid Mod for Spelunky slickly brings the sci-fi world of spacefaring Samus Aran to the subterranean perma-death platformer. It's the best of both worlds: monsters, items, pick-ups, character skins, music, background art, and even the title and menu screens have all been Metroid-ified. The core game, however, is still pure, unfiltered Spelunky. Fans of either game -- or both -- will love it.
It's been a good week for free games, what with Cart Life going gratis (and, indeed, open source), and the Hero's Quest inspired Heroine's Quest – which I've written about previously – unexpectedly appearing on Steam. When you're done playing those, prepare yourself for a ghost ship, a train song, space worms, a goldfishlike, and a game that recreates a famous movie hedge maze. (BUT WHICH ONE?) Enjoy!
Novelty USB drives seem like a fun idea, that is until you can't fit the bally things into a single USB port. I hope the USB-powered debug sword in Double Fine's Hack 'n' Slash is a little more accommodating, otherwise it's going to be a fairly short game. So yes: this was one of the ideas whipped up in Double Fine's 2012 Amnesia Fortnight, along with Spacebase DF-9. It was revealed in December that Hack 'n' Slash was on track for a release in the first half of 2014, and now that we're in the first half of 2014, more details of the punny hacking game have come to light.
Airtight's Murdered: Soul Suspect is the one that's a bit like the Blackwell games, a bit like haunted pottery film Ghost, and a lot like Ghost Trick. You're a cop trying to solve his own murder, and while you don't have Whoopi Goldberg around to help you out, you do have a young girl who appears to be next on your killer's People To Off list. How can you help the living when you can't touch, talk or change into a less bullet-riddled set of clothes? Possession, my friend, which may or may not be shown off in this new, incredibly fast-paced trailer.
Every week, Richard Cobbett rolls the dice to bring you an obscure slice of gaming history, from lost gems to weapons grade atrocities. This week, justice is coming, Barbie style. So, presumably in several shades of pink, with lots of accessories... to murder. Kidnapping, anyway.
Life in plastic. They say it's fantastic, but what would they know? Even in a world of glitter and glamour, the dark soul of humanity is always with us, waiting to strike. That's where I come in. When life in the Dreamhouse turns into a nightmare, they call me. I look up in my office and see a dame whose face says trouble and spells out many things, and I know I'm just looking at my full-length mirror. The name's Barbie. And this doll's only yours for 200 dollars a day. Plus expenses, naturally.
Last month, DigitalMindSoft made Men of War: Assault Squad 2 available to those who pre-purchased the game. Now you can get into the beta with Steam Early Access. The game usually costs $35, but it’s currently being offered for $28, a 20 percent discount.
Invisible, Inc. has a new alpha update along with a sharp video outlining some of the latest changes to the turn-based, espionage game. It's the ninth update for developer Klei Entertainment's alpha, with the new build giving players greater infiltration options but also tougher guards to try and deal with.
Ether One has been teasing us for quite some time, but next week the Oculus Rift–capable exploration game is finally free to mess with our minds. To celebrate, we’ve got a spanking-new release trailer to check out the weird world of the memory repair technician, also known as a Restorer.
This week’s new Humble Weekly Sale features a bundle devoted to rhythm games. The funkiest of gamers—by which I mean, anyone who can actually bob their head in time and carry a tune—will appreciate the sick beats on sale in the form of Symphone, Sequence, and Bit Trip Runner. I’ve now used up all of the music-related slang I know, so we can all move on.
Battle Chess: Game of Kings, a remake for the 1988 classic, is out now on Steam Early Access. You can buy into what developer Olde Sküül is calling a “late alpha” now for $10, or wait for the full version to go live and pay $20.
There are two important things I’ve learned about Wolfenstein: The New Order from watching this latest trailer. The first is that B.J. Blazkowicz wouldn’t be a very good barista. The second, arguably more important lesson, is that Bethesda and developer MachineGames are proud enough of the writing, tone, and presentation of the game to dedicate a trailer to those attributes, instead of shooting mechanics.
Capcom took the original PC port of Resident Evil 4 and turned it into the much improved Ultimate HD Edition. Now, a modder has taken the Mercenaries mode from the same game and turned it into a kind of Un-Ultimate SD Edition. Doom: The Mercenaries is a Doom (and ZDoom) mod that marries Resi 4's arcade arena mode with the early-'90s demonic shooter.
Every week, the PC Gamer team pick their most and least favourite happenings from the last seven days. Here you'll find the week's soaring highs and stagnant lows, picked from the news, the games we've played, the culture at large. The only thing that's guaranteed is there'll be no neutral opinions.
Ubisoft has announced Assassin's Creed: Unity, the next major game in the series. Unity, which we'll now have to constantly confuse with the Unity engine, is set in Paris during the French Revolution. It's a comfortable period (and architectural style) for a roof-running murder-'em-up series that's no stranger to revolutions. And if this brief teaser is representative of the final game, we'll be leaping across the prettiest virtual representation of a historical setting filled with powerful artefacts and suave murderers yet.
Well, this is strange. Nvidia published a blog post this week, detailing some of the upcoming technological improvements they're hoping to help Respawn bring to Titanfall. It included sexy graphical jargon, like TXAA, 4K and HBAO+, and also some less enticing, more expected terms like SLI-support. They then deleted that post. What that means for these supposedly incoming improvements is unclear, but - as of writing - you can access the ghost of the post through Google's webcache.