To celebrate the third year of Kerbal Space Program, developer Squad announced that the game will be on sale for 40% off until the end of Kerbal Kon on Friday, purchasable from Steam or the KSP website. The company will also be making a donation to Love Life Hope, a children’s orphanage based in Tapachula, Mexico.
Race the Sun, the procedurally generated dodge-racer greenlit back in early October, is now officially on Steam. The game’s new launch trailer shows off its trademark hyper-fast, minimalist flight and new Steam integration features.
The finished release of Kerbal Space Program will include official multiplayer modes, according to developer Squad. How exactly a multiplayer mode will work mechanically is undecided, but Squad says it's committed to building beyond the current singleplayer model.
KerbalEdu, a cooperative, school-friendly version of space exploration sim Kerbal Space Program, will officially launch next Wednesday, December 18. The new program was created and will be managed by TeacherGaming, which previously saw success with Minecraft variant MinecraftEdu. KerbalEdu already has a small number of schools working toward setting up a program, and over 2,000 schools are in TeacherGaming’s established network.
Kerbal Space Program has announced the full schedule for Kerbal Kon, the birthday celebration for the in-development exploration game, which starts tomorrow. In addition to showing details for changes to the game’s science and career modes, developer Squad will also host streams from some of KSP’s most popular YouTube personalities and former NASA astronaut Ed Lu. The action will start tomorrow at 10:00 a.m. central time, and the .23 update will come down to players next week.
As Kerbal Space Program turns three years old and prepares for a big livestream event on Thursday, those disposable green astronauts have released a short video to celebrate the occasion. Kerbal Kon will begin on December 12 on Twitch.
The long-awaited zombie survival RPG Dead State has been teasing us for years now, but the wait is finally coming to a close. In a newly released video, developer Brian Mitsoda reveals a demo entitled Dead State: The First 7 Days. It will cover the first week of the game, including the beginning stages of a new shelter and the first hints of the overall story, and is expected to arrive in January.
The beautiful, minimalist strategy game rymdkapsel—from Swedish indie developer grapefrukt games (Martin Jonasson’s one man studio)—is coming to Windows, OS X and Linux in January via Steam. The game was previously available only on Android, iOS and PlayStation Mobile devices. No specific date or price point has been set, but rymdkapsel is currently priced at $3.99 on the iTunes App Store.
Jonathan Blow, the frequently outspoken developer behind indie hit Braid and upcoming puzzle game The Witness, has posted a pair of pictures hinting that virtual reality support may be coming to the Myst-alike. The images feature the unmistakable double-vision familiar from every Oculus Rift game demo, and as pointed out by an eagle-eyed commenter on Blow’s site, the images are titled VR1 and VR2.
If you’re not plugged into the wider world of non-PC gaming, you might have completely missed the release and positive reception for the Nintendo 3DS title SteamWorld Dig. It looks a bit like a steampunk, Wild West Spelunky, with randomly generated levels and blocky, destructible terrain. It's also got a new trailer that shows off the game’s locations and self-aware humor.
Kickstarter success story Shadowrun Returns came out a few months ago to mixed, but mostly positive, reviews, and we immediately looked ahead to the delayed expansion, codenamed “Berlin.” Berlin has a new name and a confirmed release date: Shadowrun: Dragonfall will arrive in January.
Open-world adventure game Dropsy is nearing the end of a successful Kickstarter campaign, buoyed by its fanbase and reputation as the game made by the internet. For Dropsy the clown, there’s even more good news on the horizon: Devolver Digital has agreed to join Jay Tholen, Dropsy’s creator, in a publishing partnership.
When we last left space opera The Mandate, this ambitious indie game was burning through its Kickstarter campaign toward a half-million dollar funding goal. To help climb that summit, developer Perihelion Interactive has released a new trailer starring David Bradley as the grizzled high admiral.
Bloom: Memories is an ambitious action RPG that’s going to try to marry the exploration of Zelda, the stealth of Thief, and the living world of Harvest Moon. With a big emphasis on clever solutions beyond violence and a really beautiful batch of concept art, I’m not surprised that Bloom is already halfway to its $40,000 funding goal after only a couple of days on Kickstarter.
FTL, last year’s breakout hit from two-person studio Subset Games, will receive a free update that adds new ship systems, weapons, events and environments. Called FTL: Advanced Edition, the update will be timed to coincide with an iPad edition of the game set for release in 2014.
Scale, a new first-person puzzle game created by developer Steve Swink, features a young girl armed with a potent power: the ability to scale anything up or down almost infinitely. Currently raising funds on Kickstarter, Scale looks a lot like a Portal-alike, with its female protagonist and sci-fi Game Mechanic gun, but it’s a comparison that Swink categorically rejects.
It’s so tempting to get blasé about the folks at Star Citizen raking in another million dollars, as a new blog post announces that funding for the game has crossed the $26 million mark. “Oh?” I think, “another million? Yawn.” Then I realize that a space flight sim, a genre thought to be completely dead by traditional publishers, is whipping up cash at the pace of a million bucks a week with absolutely no sign of slowing down. Fantastic.
Kerbal Space Program is already being used in some physics classrooms, but indie developer Squad has just formalized an agreement to bring the fledgling space program simulator to more classrooms with special support for teachers. TeacherGaming, the parent company behind MinecraftEdu, will launch KerbalEdu to 50 schools in mid-November.
We’ve been keeping a close eye on Aaru’s Awakening, the striking hand-drawn platformer where you play rooster-bear Aaru, the champion of Dawn. It looks slick and very difficult, and seeing this kind of art come out of a small indie studio is a treat. Aaru’s Awakening now has a new trailer for the domain of Dusk and a new playable demo to help them over climb the summit of Steam's Greenlight process.
You may recall our enthusiastic interview, preview, and video coverage of Clockwork Empires. The indie project is a Dwarf Fortress-like, Victorian colony sim that we’re anticipating with zeal, partly due to its Lovecraftian underpinnings.
After months of heavy development (punctuated by a few dev blogs), Clockwork’s Vancouver-based indie creators Gaslamp Games have published the first video of Clockwork Empires. Gaslamp also underlined that it plans to release the game in 2014.