EVE: Valkyrie to use Unreal Engine 4, dulcet tones of BSG's Katee Sackhoff

Emanuel Maiberg at

EVE Fanfest 2014 kicked off today in Reykjavik, Iceland and we already have some exciting news about CCP’s upcoming virtual reality game, EVE: Valkyrie. Keeping to her milieu of awesome space battles, CCP announced that Battlestar Galactica actress Katee Sackhoff will voice the starring role in the game. Even better: the game itself will use the newest version of the Unreal Engine.

EVE Fanfest 2014 schedule includes panels with physicists, actual cage matches

Emanuel Maiberg at

Even if you don’t play EVE Online, it’s a great game to read about because of all the weird things that happen in and around it. Most of that stuff happens in the game, but a lot takes place at CCP’s annual EVE Fanfest in Reykjavik, Iceland, and EVE Fanfest 2014 already sounds like it will be pretty intense. The convention will include live cage matches, for example.

The incredible story of Reykjavík mayor Jón Gnarr and the birth of EVE Online

Tyler Wilde at

The story of Jón Gnarr, who in 2010 was elected mayor of Iceland's capital and largest city, Reykjavík, could be mistaken for a story from EVE Online, the sandbox MMO created by Icelandic developer CCP. In EVE, players form corporations and take part in fascinating, often-bizarre political and military shenanigans. In Iceland, Jón ran for office as founder of "The Best Party," which he says wasn't, and still isn't, a real political party.

EVE Online interview: betrayal at Fanfest, Burn Jita, virtual reality, and the President of Iceland

Tyler Wilde at

CCP's E3 interview room quietly overlooked the show floor like a command center, which felt like an appropriate setting for a conversation with guys who call themselves "custodians of a virtual world." At the table with me were EVE Online Senior Producer Jon Lander and Creative Director Torfi Frans Olafsson, there to discuss EVE Online, its latest expansion, and its integration with F2P shooter Dust 514.

In this portion of our conversation, however, the topic turned to player-made stories, including a tale of bribery and betrayal at Fanfest's Dust 514 competition, the Burn Jita attacks, and Hulkageddon. We'll have more from our conversations with CCP later this week.

Watch EVE Online's Fanfest live with CCP's Livestream

PC Gamer at

Fanfest brings together EVE Online fans and developers in what just might be the largest gathering of gaming boozery known on earth. But they also talk about games! It's three days packed full of events, interviews, developer talks, parties and more. PC Gamer is sending our own Josh Augustine and Owen Hill to rub elbows with EVE Online's finest. This year CCP is also livestreaming it all to bring you up-to-the-minute coverage.

Be sure to catch the Dust 514 Keynote on Thursday and check back in for the World of Darkness MMO talk on Saturday. You can find the full schedule on their website or inside the post.

The Making of EVE Online

Rich McCormick at

Ingólfr Arnarson left Norway in a flimsy boat made of wood and beaten metal in 874 AD. He left to find somewhere colder, harsher, more unforgiving than his cold, harsh, unforgiving homeland. He found Iceland. A millennium and a century later, in the country Ingólfr forged, another set of pioneers got an idea in their heads. It was an idea of similar insanity and danger, one that demanded they brave high water to create a new existence. Like Ingólfr, they sailed off in the darkness of the Arctic winter for a new home. They found EVE.

The Reykjavik head office of CCP, creator of the galactic bastard sim, EVE Online, feels like an outpost on the edge of the world. Look at the right angle from the main boardroom’s giant windows and you’d swear human beings had never laid foot in Iceland – if it wasn’t for the few CCP staff members mid smoke-break gripping solid steel railings on the balcony outside and bracing against the wind.