Mortal Kombat: Komplete Edition review

Rich McCormick at

I was surprised to find that half of PC Gamer have encyclopaedic knowledge of Mortal Kombat’s backstory. “Skarlet was originally a glitch!” Chris said as I played the ludicrously bloody beat-’em-up.

“Do you know how Ermac got his name?” esteemed production editor Tony asked, as Ermac himself summoned 20 green wisps and used them to cut a quarter off my health bar. It’s an abbreviated reference to error macros, apparently.

I was surprised because Mortal Kombat’s backstory is so shit. It’s cheap, tawdry and exploitative, in a world where spines are ripped out regularly and all women are courtmandated to have 75% of their breast skin on display at all times. This Komplete Edition has a story mode that spans the plots of the first three games, told between bouts in weirdly compressed cutscenes, the grainy video of which betray the Kollection’s console roots: it came out on 360 and PS3 in 2011. This version is that one plus the DLC released later.