A Steam news note announces the arrival of an updated version of Valve's software development kit, which grants "support for Mac OS X and Linux to mod developers" and adds "the ability for virtual reality support in your mod." Yes, expect to see a wealth of Oculus Rift mods heading to a Source game near you. Ricochet with Oculus Rift support! The dream lives.
Half Life 2: Episode 3
The big news this week was a surplus of information on Crysis 3 - but it's stealth action FPS Dishonored that creeped in and impressed us with its old-school open-ended sensibilities. Elsewhere, our hopes for STALKER 2 were finally and tragically squashed, but new tidbits of information just might have slipped out about Half-Life 2: Episode 3.
We also took a closer look at Sniper Elite: V2, Guild Wars 2, Microsoft Flight, and TERA. Read on for a full list of this week's biggest stories.
Gabe Newell been talking about the Valve sequel everyone wants, Half Life 2: Episode 3, in terms of the Valve sequel no-one wants, Ricochet 2. With almost audible air quotes around each mention of a possible follow up to Valve's year 2000 disk-lobbing multiplayer arena title, Newell told Seven Day Cooldown that the silence surrounding the next Half-Life is intended to spare fans from the unpredictable "twists and turns" of Valve's iterative development style.
"We'd like to be super transparent about the future of Ricochet 2," said Newell, "but the problem is that the twists and turns that we're going through would probably drive people more crazy than being silent about it until we can be very crisp about what's happening."
How many protestors would it take to get Half-Life 2: Episode 3 news? Newell: "If they'd like to come out we could find out."
Owen has been talking to Gabe Newell at Gamescom about a recent incident at Valve HQ, where two protesters turned up with cardboard signs asking for more news on Half Life 2: Episode 3. Newell went out to meet the protesters, gave them pizza and soda, and then invited them in for a tour of the studio. They ended up sitting down to test Dota 2 and didn't leave until two days later.
Newell was tight lipped when we asked him about Episode 3. "No, we don’t have anything," he said. "If the the protesters couldn’t get it out of us..."
Then how many protesters would it take to get some Episode 3 news?
"I don’t know," Newell replied, "but if they’d like to come out we could find out."
That sounds like a challenge to us. We also asked Gabe about Origin, EA's disappearing Steam games and Dota 2, a game he's played for 800 hours. You'll find a picture of Gabe Newell with the two protesters below, as seen on Kotaku. Half Life fans, you might need this.
Gabe Newell has said that Valve have moved past the episodic approach to creating games, and onto a "games as a service" model. This is geared towards quickly creating smaller updates for existing games. It's an approach best demonstrated by Team Fortress 2, which has received more than 200 updates since its launch in 2007. But what does this mean Portal 2, and what about Half Life 2: Episode 3?
As if a race against time to unlock Portal 2 early wasn't enough, Valve have been dropping cryptic hints that there's more to come from the ARG. A decrypted morse code message hidden in the latest Steamcast read "it's not over the others have been compromised." Later, a message from the mysterious "Doug" alludes to an Aperture Science Icebreaker Ship. The only one of those we know about is the Borealis. The Borealis was last seen seen at the end of Half Life 2: Episode 2. This is getting very exciting indeed.
Catch up with the latest clues below. We'll be updating this post with the latest info as it arrives.