H1Z1

H1Z1 shows off its dynamic weather system in new batch of images

PC Gamer at

SOE recently showed off its new zombie MMO, H1Z1, with some screenshots of the game’s lovely, snow covered scenery—and word that such blustery weather will affect gameplay. The newest batch of in-game screens shows off the engine's dynamic weather system, and includes new details and explanation of how it works from programmer Ryan Favale, including that weather changes will all be handled serverside.


Planetside 2 to get weather system, new H1Z1 screens show snow effects

Phil Savage at

It's a double-whammy of weather news, courtesy of SOE's John Smedley. The studio's CEO dropped falling facts across Twitter last night, showing a series of snow-covered landscapes from the upcoming H1Z1. In addition, Smedley revealed that weather effects are being planned for Planetside 2.


H1Z1 designer claims engine supports "more zombies than you can kill in a lifetime"

Ian Birnbaum at

H1Z1 is SOE’s next game, and the confluence of the Planetside 2 engine and the zombie survival setting has a shot of adding an interesting amount of depth to the walking-dead genre. Jimmy Whisenhunt, senior designer on H1Z1, came by the live Twitch stream show at E3 to talk more about the game’s goals and SOE’s devotion to involving the community in the development process.

H1Z1 trailer forgoes flashy effects in favour of open-world drama

Phil Savage at

There's a Microsoft conference happening as I write this, and—in a tiny window in a corner of my stream—I'm being distracted by the whizz-bang particles and drama of the big-budget shooter. Pft, and maybe even tish, say I. I'll take the decidedly more lo-fi action depicted in H1Z1's survive-'em-up. SOE have released a new E3 trailer showing the range and scope of their open-world alpha.


SOE launch unified All Access subscription

Phil Savage at

As reported earlier this year, SOE are today launching their revised All Access Pass. It's a unified service that, for $15 per month, gives subscribers "top-tier" membership across all SOE games. As part of the transfer, individual subscriptions are being dropped; meaning Planetside 1 is now free-to-play. Or will be, at least, once they finish their maintenance period.


H1Z1 developers streaming design meetings, gameplay for 12 hours today

Cory Banks at

I applaud Sony Online Entertainment's transparency lately. The MMO developer and publisher has been extremely forthcoming with new details on H1Z1, its in-development zombie apocalypse MMO. CEO John Smedley has addressed lots of community questions on the game's subreddit, and we're bound to learn a lot of info from the 12 hours of livestream that the development team is doing today.


H1Z1 money-making strategy will focus on player customization, won't be pay-to-win

Ian Birnbaum at

H1Z1, SOE’s upcoming zombie MMO, continues to draw ideas and feedback from the growing community and new subreddit. In a new post, SOE’s John Smedley has shared some notes from a recent meeting on monetization—that is, how the free-to-play H1Z1 will make money for its developers. The short version: character customization and wearable items will be up for sale.

H1Z1 footage shows that, yep, it looks a lot like DayZ [Update: DayZ similarities addressed in Reddit post]

Tom Sykes at

The Long Dark's creative director reckons the apocalypse doesn't have to feature zombies - but, erm, here's one more open world post-apocalyptic game that does. As announced last week, Sony's entry into the DayZ genre is the wittily (if clinically) named H1Z1, a game that differentiates itself from Dean Hall and Bohemia's game by...well, that part's not totally clear yet, but it's been a fairly democratic process so far. H1Z1 game designer Jimmy Whisenhunt and technical director Tom Schenk took to Twitch a few hours ago to show off the game as it stands now; you'll find 50-odd minutes of walking, zombie-battering, scavenging and driving, in a game that admittedly looks very pretty but so far doesn't seem to boast any distinguishing characteristics.


H1Z1 survivalists can vote to create custom servers

Patrick Carlson at

H1Z1 wants to give us a more personal apocalypse. The upcoming zombie MMO will let players vote to establish and join custom servers, according to a new Reddit post from Sony Online Entertainment president John Smedley. The system will revolve around a token system the developer hopes will let it gauge the interest and commitment of the free-to-play game's player base before it ramps up support for a specific custom server.


SOE shows H1Z1, its new zombie MMO [Update: monetization and game map discussed]

PC Gamer at

Well, isn’t this always the way? You wait years for a massively-multiplayer, post-apocalyptic, zombie survival sandbox to come along, then several hundred come staggering over the horizon at once. Next to join their rotting ranks is H1Z1, the new free-to-play MMO from Sony Online Entertainment.


H1Z1 is probably Sony Online Entertainment's next game, but what is it?

Evan Lahti at

What is H1Z1? We’ve spotted what seems to be a game homepage for Sony Online’s next project. We’ve heard the name H1Z1 before, actually: in January, when we learned that SOE had registered it as a trademark.