Video game music is occasionally labeled as "just a bunch of bleep and bloops." But if there's a company that's demonstrated how well music and games gel together, it's Rockstar. Bully, Grand Theft Auto, L.A. Noire, and Red Dead Redemption all exemplify the company's discerning musical taste—a group founded by the sons of the owner of a famous British jazz club, coincidentally.
While we wait patiently for Rockstar to confirm or rule out a PC version of Grand Theft Auto V, the publisher has delivered a huge dump of info overnight via the December edition of Game Informer magazine.
The game will literally be the "biggest" in the series, with GTA V art director Aaron Garbut telling GI that the world is bigger than those in Red Dead Redemption, GTA: San Andreas and GTA IV combined.
We know that Grand Theft Auto V's anti-hero is a father who relocates to San Andreas' Los Santos, and we can guess at themes of economic depression from the trailer. That's it. In its typically coy fashion, Rockstar is only serving nibbles of information - appetizers to makes us salivate over the imagined deliciousness of the main course...
Games. Most of them land with an explosion of excitement, only to burn out quickly and shuffle off into our memories. Occasionally though, one takes root in our hearts and becomes something more - a game that defines a generation, a genre, a memory, or the warm feeling of falling in love for the first time.
But bottoms to that touchy-feely crap! Today, we're taking five games you think you love, and driving the boot into their smug, over-rated faces. Prepare to watch your darlings be murdered, or at least get their toenails lightly ripped out. Nostalgia? That's just another way of saying 'too damn soft'.
The GTA V trailer provoked a lot of intrigue here at PC Gamer. Are characters from other GTA games going to make appearences? Will it be a retro setting, or will it, like IV, take place in the modern day? Will there be a poorly optimised PC mission where you have to awkwardly pilot a remote control helicopter into a maze-like building?
One element of the game that’s looking increasingly certain is the lead character, and - more specifically - the voice actor lending his tones to him. According to Eurogamer, Ned Luke’s IMDb page currently lists him as “Albert De Silva” in Grand Theft Auto V, and a tweet from actor Jimmy Taenaka said, “My fellow thespian Ned Luke is the lead voice and profile in the upcoming game by Rockstar Grand Theft Auto 5! Way to go Ned! Wholly Molly!”
Sometimes vanilla isn't enough. Perhaps you've finished the game and grown bored, or maybe it wasn't quite your taste to begin with, but you've reached a point where you need more. That's what mods are for: they're the chocolate sauce of games, making new what was old, and building a more perfect way to play. I've recently discovered the perfect way to play Grand Theft Auto IV, and it involves leaping between islands, playing in first-person, and using a gravity gun. Yes. I've included videos of my shenanigans and instructions on how to get those mods working below.
First person is a good perspective. Don't believe me? Nine out of ten eyeballs prefer it. That's obviously the explicit thought-chain that went through GTA modder C06alt's head as he built this first person mod for Grand Theft Auto the Fourth. It works well! Here's a video of it running: