DuoScreen wants to give your laptop monitor a sidekick

Wes Fenlon at

The desktop has so many advantages over the laptop: power, price, multiple monitors. A powerful gaming laptop has the advantage of portability, but we hate giving up the productivity of two (or three) side-by-side monitors. So do the creators of a soon-to-be Kickstarter called the DuoScreen, apparently: they’ve built a prototype laptop dock that, true to its name, houses a fold-out second screen.


Battlefield 4: Final Stand DLC promises a chilly trip to Russia

Andy Chalk at

The final piece of Battlefield 4 DLC has been revealed. It's called Final Stand, a trip to the blustery north of Russia packed with futuristic weaponry including a powerful rail gun and a prototype hovertank.


The Sims 4 review

Chris Thursten at

There's a blithe naivety to the way that life is presented in The Sims that is either comforting or a little disturbing depending on your mood. The series is softly apolitical in the way that a Barbie house is apolitical, and by that I mean that it isn't apolitical at all. The Sims is loaded with assumptions about the way that people function and about the way that success in life is gauged, but it feels churlish to point them out because it's all just a bit of fun, isn't it. The Sims is set in a world where buying things is always awesome and everybody is twenty-five until they're sixty. Regardless of environmental aesthetic, the series has always been functionally and fundamentally Californian.


Show Us Your Rig: Minecraft creator Markus "Notch" Persson

PC Gamer at

Welcome to Show Us Your Rig, where we feature the PC gaming industry's best and brightest as they show us the systems they use to work and play.

Markus “Notch” Persson, creator of Minecraft, has a powerful rig with a deceptive appearance. Hidden behind its ancient keyboard and healthy layer of dust, Persson’s computer houses some serious punch. Notch was kind enough to spend some time telling us about his set-up, what he’s been playing lately, and the keyboard that has withstood the test of time.

The Sims 4 gay filter will be fixed quickly, EA promises

Andy Chalk at

You may have noticed while playing The Sims 4 that if you use words like "gay," "queer," or "homosexual" in your Sim's name or description, you cannot share him or her in the public gallery: Doing so results in an error message stating that "the description contains a forbidden word." But it's not a bug, it's EA's automated, and somewhat overenthusiastic, filtering system in action.


The pile of shame: an unconquerable mountain

Andy Kelly at

Choice. That’s one thing a PC gamer is never short of, thanks to cheap games, seasonal sales, and pay-what-you-want bundles. Over the years my Steam library has grown into a vast, overwhelming thing, bursting with games I’ve never, or barely, played.


Ultraworld is a surreal and beautiful first-person exploration adventure

Phil Savage at

Ultraworld—or ULTRAWORLD, as it prefers to be known—immediately grabbed my interest with a strong trailer accompanied by a weird and ethereal electronic soundtrack. I know, I'm pretty easy to please. It's an exploration-driven indie game created in CryEngine by James Beech, who previously worked on Crysis 3 and, of all things, the classic Half-Life 2 mod Weekday Warrior. It's a game that boasts "exploring, relaxing, and thinking" as its primary features, which should give you some idea of what to expect.


Alien: Isolation trailer reveals what happens when you don't escape

Phil Savage at

Here's a terrifying new trailer for next month's Alien: Isolation. By terrifying, I mean it's using a Twitter hashtag as part of its title—summoning nightmare visions of a dystopian future in which hashtags break free from the social media service as part of a wider ideological mandate for enforced brand engagement. I'm getting the chills just thinking about it. As for the video itself, it shows one of the gruesome deaths possible at the hands of the infamous Xenomorph. Which in itself is pretty scary.


DayZ's producer addresses community concerns about the game's development

Phil Savage at

Ah, DayZ. In many respects it's the architect for modern survival gaming, and, in many other respects, we still have no idea what its final form will even be. Neither the Arma 2 mod nor the standalone early access release are in a finished state, and that's led to some concern within its community. Brian Hicks, producer for DayZ, recently addressed these concerns in a forum thread titled, "has anyone else lost faith in DayZ?"


Noct is a top-down survival horror game, now on Kickstarter

Phil Savage at

If we can learn anything from popular culture, it's that the total collapse of society isn't going to be all fun and games. It does inspire fun and games, though. In a world where people will literally bring an abundance of unhealthy food to your house for money, there's something appealing about pretending to be in a desperate and harrowing battle for your life. Hence Noct, a top-down survival horror that depicts a decaying world filled with eldritch terrors—but does so in a particularly stylish and unusual way.


Battlefield 4 anti-cheating measures detailed

Shaun Prescott at

Battlefield anti-cheat administrator Sabina af Jochnick has detailed the ways DICE is combating the scourge of exploit hungry players. While it's known that Battlefield 4 uses the FairFight anti-cheat software to monitor and flag unusual activities by players (also used by Titanfall), the software is not responsible for enforcing the rules. Jochnick says the studio needs to take a more hands-on approach when it comes to punishments, and that the community can play a role in swatting cheaters.


Starbound studio announces Wayward Tide, a co-op puzzle game about pirates

Shaun Prescott at

Few people will complain there are too many pirate games. Frankly, there are not enough. Starbound studio Chucklefish is doing its bit for the under-represented criminals with the announcement of Wayward Tide, a top-down cooperative puzzler with an aesthetic which will please anyone who has sunk countless hours into Starbound.


Spec Ops: The Line lead narrative designer leaves 2K Games

Shaun Prescott at

Spec Ops: The Line was a stock standard third-person cover shooter on the outside, but on the inside it was a bracing meditation on military games which prompted whole book long dissections. So it's sad to hear that Walt Williams, the game's lead narrative designer, yesterday announced his departure from 2k Games after nine years with the publisher.


Warlock: Master of the Arcane is (briefly) free during the Humble Store End of Summer Sale

Andy Chalk at

The Humble Store End of Summer Sale is currently underway and they've got some pretty solid deals on, like Batman: Arkham Asylum for a fiver, or The Wolf Among Us for ten. But what's of particular interest at the moment is Warlock: Master of the Arcane, which until 10 am PDT on September 9 you can pick up for the price of absolutely nothing.


Resident Evil 5, Dead Rising 2 dropping Games for Windows Live in favor of Steamworks

Andy Chalk at

I don't know about you, but I'm at the point now that when I hear about games transitioning away from Games for Windows Live, my immediate reaction is surprise that there are still games out there using Games for Windows Live. But there are, among them the popular Capcom titles Resident Evil 5 and Dead Rising 2—but not for much longer.


The best CS:GO tips I've received from angry teammates

Evan Lahti at

Playing a competitive online game means being subjected to a certain amount of unsolicited criticism. I think you receive a bit more of it in CS:GO, though, because your dead teammates form a kind of peanut gallery who can talk to you from beyond the grave. Being the last one alive as four other players hover over your digital shoulder is a quintessential CS experience.

I’ve been that digital shoulder hundreds of times, struggling to clutch while a person I’ve never met tells me which gun I should grab to retake Nuke’s A bombsite, or chastises me for using a grenade in a one-on-one situation. It’s annoying, but I’m actually grateful for a lot of the harsh feedback that’s been handed to me in these moments because it’s shaken me out of some bad habits.


Divinity: Original Sin studio says it wouldn't "be correct" to crowdfund its next game

Andy Chalk at

Divinity: Original Sin is a really good game, thanks in no small part to the 19,541 people who threw nearly a million bucks at it on Kickstarter. Yet in spite of that success, and the resulting establishment of Larian as a reliable place for your crowdfunding cash, studio boss Swen Vincke says it probably won't go back to Kickstarter for its next game.

Sims 4 developer warns there won't be a Sims 5 if this one doesn't sell

Andy Chalk at

Good games get sequels and bad games get dropped. It's a fairly simple sort of math, although not necessarily the most consistent, as demonstrated by my ongoing wait for Arx Fatalis 2. Even so, it's rare that a developer is as blunt as Sims 4 Producer Grant "SimGuruGrant" Rodiek was when he said that if you ever want a new Sims game, you better buy the one that just came out.


Metro 2033 Redux video: max settings at 2560x1440 on LPC

PC Gamer at

We’ve already shown you what Metro 2033 Redux looks like when put side-by-side with the original, but the game looks so darn pretty that we wanted show it off in wonderful fullscreen. So we fed it to that benevolent giant we call the Large Pixel Collider and ran it on max settings at 2560x1440 resolution. You can also check out our review of Metro 2033 Redux here.


Warner Bros. Interactive may be readying its own Steam-like platform called WB Play

Andy Chalk at

Steam's sucess as a digital distribution platform has inspired publishers to try their own hands at it. There's Origin from EA, and uPlay from Ubisoft. Now Warner Bros. could be creating its own distribution service, and if the clues are true, it's called WB Play.