I might have had more fun making gigantic gnomes in The Sims 4 than actually playing the game, at least so far, and right now you can do the same. In what acts like a cheat but seems like a bug (a forgotten debug command?), you can press Shift and ] to grow almost any item you are holding in build mode to a seemingly limitless size. So we decided to push it as far as it could go and capture the results in a video—gnomes, toilets, computers, we made it all huge.
This week's roundup is a particularly gorgeous one, and not just because of my recent cosmetic surgery. (After much deliberation I opted for the rhinoplasty – I'm now primarily encountered in the African outback.) Beautiful glitches, garish peoplescapes, a cute wickle bunny rabbit and more await your peepers after the break.
Japanese developer Keita Takahashi - more famous for such console favourites as Katamari Damacy and Noby Noby Boy - has joined Canadian developers Tiny Speck to aid them on their forthcoming MMO Glitch.
Take a look at the trailer. If you're familiar with Takahashi's work, you'll already understand why he's shown interest in the title. Takahashi is blogging about his experiences in Canada and at Tiny Speck for Japanese magazine Famitsu, which you can read here. In regards to him joining the project as a freelance contributer, he writes: “The reason of joining Glitch, it looks interesting. To create the game, to live the daily life at foreign country, there are quite interesting for me even if includes many troubles. The another reason is because I could feel similar atmosphere of Glitch and Katamari and NOBY.”
Glitch is currently in closed beta, but you can sign up for a chance to test at the game's official website. Tiny Speck themselves are made up largely of the team who created Flickr, the popular image hosting website.
Obsidian CEO, Feargus Urquart has told Play Magazine that he wishes Fallout: New Vegas "Wasn't as glitchy when it came out." He also mentioned that the developer are hoping to avoid similar issues with Dungeon Siege 3, saying "We've been playing and playing and playing and playing to ensure it's of a high standard."
The internet is a scary place. It’s a place full of information, far too much for any one person to absorb even a fraction. It’s a place that caters to every desire, however depraved and esoteric. It’s a place full of other people. Isn’t that terrifying?
And, more than that, you’re expected to interact with these people. Have discussions, comment on articles you’ve all read, and troll one another. It’s enough to make that hermetic ideal of cave living, where you only have to worry about which end of the skunk to eat first, look most appealing. But it’s ok, I’m here to help.
Games are perhaps the best way to survive contact with other humans. They let you vent your frustrations, or work together without having to, y’know, have a proper conversation about it. You’re hidden and safe behind the anonymity of the internet, and the rules of the game. It’s a controlled environment, and so you’re probably going to be ok.
And so, allow me to aid you to submerge yourself in the unwashed masses, a toe at first, before the rest of your leg, and then all to follow. Below is a list of games aimed at interaction over the internet, all from within the safety of your browser. Some are short-fire bursts of multiplayer gaming, others aiming for something much more long form and arduous, but oh-so more rewarding because of it.