Ghost Recon

Takedown: Red Sabre weighed down by launch-day bugs

Ian Birnbaum at

The much anticipated Takedown: Red Sabre finally released last Friday, but has unfortunately been beset by launch bugs. Problems with server connections and the enemy AI have marred the launch of the Kickstarted hardcore tactical shooter created by the designer of Tom Clancy’s Ghost Recon 2.

Ghost Recon: Future Soldier: Khyber Strike: launched: trailer inside: yes

Marsh Davies at

The Khyber Strike DLC for Tom Clancy's Ghost Recon: Future Soldier has now launched, bringing with it several new maps, a new game mode, new achievements, a 10 point raise to the level-cap and a new trailer to show these very things off.

The new maps are: Switchback, a close-quarters deathtrap of twisting alleys; Palace, a palace; and Transit, a Moscow metro station with hazardously mobile trains. Meanwhile there's an additional sniper-friendly map for the Guerrilla game mode, called Village, plus Takeover, a game mode in which your regular kills are multiplied by territorial possession.

Ghost Recon: Future Soldier review

Marsh Davies at

It may be the future, but the Kevlar-padded embrace of the Clancyverse feels much the same as ever, with its geopolitical gibberspeak of Zambian warlords, Bolivian gunrunners, PMCs, coup d’etats and Russian rogue spears.

In other ways, too, Ghost Recon seems to have gone forward to come back: recent console outings have seen the military shooter series regress to a bro-squad arcade gunblam rollercoaster, all slow-mo exploding helicopters, tactical nukes and fist-bumps.

With this latest instalment, however, there are substantial concessions to its more subtle, tactically-minded origins. Sure, it resorts to gruesome-looking cinematics, tired turret sections and bombastic slaughter, but when it’s at its best, Future Soldier discards the pop-up scripted corridors that have recently maligned the series and becomes a sandbox of sightlines and sentries, a battlefield puzzler solved with well-timed bullets.

Ghost Recon: Future Soldier released. Day one patch included

Tom Hatfield at

Ghost Recon: Future Soldier is now Ghost Recon: Present Soldier. Except in the UK, where's he's Ghost Recon: Coming Out Tomorrow, Honestly Guv Soldier. Yes the high tech manshooter has finally arrived on PC, after the customary last minute Ubisoft delay. That's not all either, he's brought along his good friend, Private Day One Patch.

Ghost Recon: Future Soldier PC delayed until June 29

Tom Senior at

In today's news, the Earth turned, the sun rose, birds sang and a Ubisoft PC game was delayed by a couple of weeks at the last minute. In a move almost as predictable as Prometheus, Eurogamer note that Ubi have pushed back Ghost Recon: Future Soldier's release date to June 29, it was due to come out tomorrow. No reason has been given for the delay, but it gives its high tech soldiers a chance to hang out in the future for a little longer before they make the near-instantaneous transition through Present Soldier into Past Soldier. They'll still have access to their armoury of neat gadgets, though, including fighter drones and cyber-awesome war-goggles. Find out a bit about how those work in this Ghost Recon: Future Soldier trailer.

Steam sale targets Ubisoft this weekend

Chris Thursten at

Ubisoft are having a sale on Steam this weekend, with 33% off the vast majority of games in their catalogue. There are also daily deals - until 6pm GMT tonight you can get the Ghost Recon Complete Pack, including every game up to GRAW 2, for £6.24/$7.49.

See below for other highlights and links to our reviews.

E3 2011: Ghost Recon: Future Soldier Trailer is posh as hell

Tom Hatfield at

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Jeeves my good man, fetch me my copy of Ghost Recon: Future Soldier will you? We're just out for a night of light opera and horribly murdering enemy insurgents, it's extremely cultural, very in. What what? Tally ho!

Free-to-play Ghost Recon game announced: Ghost Recon Online

Tom Francis at

Ubisoft have just announced Ghost Recon Online, a free-to-play multiplayer game in their near-future combat series. It's a primarily third-person shooter with an unusual cover system, three player classes, and unlockable weapons and abilities. It's built for 16-player games, uses dedicated servers and is exclusive to PC. There's no server browser, but there is a party system to let you play with friends. We've had a play of it, see what we thought in our Ghost Recon Online preview. We've also got the first trailer, showing a lot of the class abilities in action. Screenshots below.

Ghost Recon Online trailer

Tom Francis at

Ubisoft have just announced Ghost Recon Online, a free-to-play multiplayer game in their near-future combat series. The launch trailer is above, showing some in-game footage of the character classes in action. We've had a play of it, and you can read what we thought in the first Ghost Recon Online preview.