The Sims 4 and Seinfeld share one thing in common: they’re not really about anything. So it’s no surprise that one Sims player has recreated the cast and set of the ‘90s TV series in Maxis’ new simulator. The images below come courtesy of Imgur user IanRoach, and will surely please anyone with a love for things about nothing.
Previously on the Adventures of Yogventures: Yogscast raise over half a million dollars in Kickstarter money to make an open world sandbox, that game is eventually cancelled, backers are understandably not happy, and a game called TUG is offered as a replacement. Now: backers have received a game key for Sony Online Entertainment's Landmark as well. Yogscast have struck a deal with SOE to provide Yogventures backers with a key for Landmark's Settler Founder's Pack, which gives immediate, "unrestricted" access to the closed beta and a few small digital doodads as well.
Tom Marks has been having fun with a weird bug/cheat/oversight in The Sims 4 that allows players to scale objects to ridiculous sizes, but what other cheats are hiding in Maxis' game? The folks at SimsGlobe have collected a few of the known codes so far, and if you've ever wanted to make your Sims immortal, give them a free rung on the property ladder, load their bank accounts with Simoleons or give them the power of teleportation, then you've come to the right place.
There are nine main cities in Skyrim, seven large towns, a dozen smaller settlements, plus scads of farms, mills, shacks, camps, caves, lairs, and ruins. All together, the game sports over three hundred locations, so naturally we all have the same thought: that's just not enough, is it? The Legendary Cities mod adds ten beautiful and historical cities to Skyrim from The Elder Scrolls: Arena (the first Elder Scrolls game from 1994). This mod has been around for a while, but a recent update makes some major improvements to optimization and fixes an incompatibility with popular follower mods, meaning it's the perfect time to check it out with your favorite companion.
Before buying a game, it's a good idea to visit several different sources to determine if it's worth your time and money. Read reviews on gaming sites. Watch your favorite YouTube personality play it. See what people are saying on Twitter. Ask random people on the street. Call up your elected political representative. Buy a copy of the World's Number One Gaming Magazine. Buy several copies, in case something happens to your first copy.
You can even check out reviews on Steam, written by people who have played the game. Just use caution. While there are plenty of great writers filing reviews on Steam, there are also, shall we say, not-that. Here are a few of the weirdest, silliest, and worst reviews we've seen on Steam.
Sherlock Holmes was the original cosplayer, and when he wasn't walking around bat-and-ball expos dressed as Amelia Earhart, he liked nothing better than pretending to be a butler or vagabond to dig up clues in places the regal Holmes wouldn't quite fit in. This disguise element is finally in one of his games, and based on a new trailer, there are quite a few different tops and hats and trousers and facial hair and spectacles you can wear in Crimes and Punishments. Select a particular outfit—in this case, that befitting of a sailor—and Holmes will adopt the relevant accent when chatting with suspects and the like. A terrible Irish accent and an arm-wrestling minigame await you after the break.
NetherRealm's incredi-gory Mortal Kombat X is all about (slight) environmental interaction, picking different character 'variants', and, yes, ripping your opponent's spine out or punching a hole through their chest or, I don't know, plucking out their eyeballs or something. It's all a bit brutal for me, but I appreciate the fast-paced combat, the lovely backgrounds, and their integration with the side-on scraps, as shown off in a recent PAX stream. If MK10 seems like your kind of fighting game, you'll be pleased to hear that it's not too far out from release, as a date of April 14th has just been announced.
We got our first significant look at Firewatch last weekend at PAX. I spoke to Jake Rodkin and Chris Remo shortly after Campo Santo's panel.
Every week, Richard Cobbett rolls the dice to bring you an obscure slice of gaming history, from lost gems to weapons grade atrocities. This week, a handful of much requested games get their turn in the spotlight. Or firing line. One of the two. Whichever.
Yes, as part of our dives into the obscure, we've looked at over 200 games that people have probably never heard of, and a few that it's a surprise so many people have. (Goodness, was I not expecting so many people to be aware of Tongue Of The Fatman...) Some games however are, while not the kind of thing you're likely to see on GOG or anywhere any time soon, so famous or well-explored in their relative obscurity that devoting a whole week's column to them seemed a little excessive. But every dog has its day. And so too does every dog's dinner. Today, by popular request, is that day.
Project Cars may not be a great name for a videogame, but there's no denying it's awfully pretty. And now, a little shy of three years after it was first revealed to the world, a North American launch date has been announced.
Remember Camelot Unchained? It's an MMO being developed by City State Entertainment, a studio founded by Mark Jacobs, who also happens to be a co-founder of Dark Age of Camelot developer Mythic Entertainment. It rang up more than $2.2 millon on Kickstarter in May 2013, and has presumably been going quietly about its business ever since. But the studio revealed recently that things are running behind schedule, and the alpha test it hoped to have ready for August won't actually get rolling until next year.
It's not quite ready for prime time yet, but The Binding of Isaac: Rebirth now has a launch date that's not too far down the road. A "release date trailer" has also made its way to the tubes, and I'm not exaggerating when I say that it can generously be described as quite possibly the weirdest thing you'll see all day.
As part of an effort to show how the United States uses propaganda to influence the mindset of its citizens, a historical documentary recently aired by Russia's Channel One offered up what it said was a First World War-era poster portraying German soldiers as monsters who literally eat babies. One problem: It wasn't a soldier, it was the Soldier, and the poster is Team Fortress 2 fan art.
Tindalos Interactive's Etherium is a throwback to the classic era of real-time strategy games such as Command & Conquer. The game will feature three playable empires, fighting each other to control the game's precious resource, also called etherium. As to be expected, each empire will have its individual characteristics, strengths, weaknesses, technologies, and special skills, such as climate control, espionage and precognition. Sounds like a classic RTS, and now you can see if the game lives up to the hype: We're giving away keys to Etherium's beta.
Chris Livingston has already extolled the virtues of Grand Theft Auto 4's amazing #WatchDogsIV mod. For the uninitiated, it brings Watch Dogs style environment hacking into GTA's Liberty City. For a full round-up of what it enables, head on over to Chris's Mod of the Week post. For a small look into the type of chaos it supports, head inside.
Like an idiot, I've only just got around to watching that Firewatch trailer and, holy wow, everyone was right. However, a recent livestream from developer supergroup Campo Santo managed to improve on that by showing twenty-odd minutes of in-game footage. Probably don't watch the following video if you want to go in completely cold, but if you're on the fence or if you think last week's trailer was maybe a bit serious, know that Firewatch is a lot funnier in-game, at least in this early segment of the "first-person mystery". There's some terrific writing/characterisation in evidence here too: after only a short time, I feel I know Henry and Delilah pretty well as characters, and there's a great sense of chemistry between the two leads.