Come one, come all to see an Xbox One launch game running at 1440p! We recently got a preview build of Ryse: Son of Rome's PC port, so Tyler went through the introductory level with the graphics settings maxed (minus supersampling, but come on). It's pretty, isn't it?
Shocking news today: I'm playing another game! This time I take a look at Spacebase DF-9, an Early Access game from Double Fine that I've already put about 10 hours into. The goal: build a sweet space station without everyone dying terribly.
Minimum has, as its name suggests, a minimalist look, but it's not totally simple. In the main mode, two teams build base defenses, upgrade their weapons, and pop creeps to power up their Titans: giant robots that clamber toward each side's base for the win. It just left Early Access, so I jumped in to see what it was all about—watch me be a general nuisance to my team as I figure it out.
LA Cops is a game with a badass title. It should probably just be the title of every game. LA Cops: Inquisition? I'd play that. Plus, the trailer made me think of Hotline Miami, which was more than enough to get me to download it and give it a shot. It's in Early Access, and the current version is a small part of its future whole, but I recorded my impressions of a couple levels for a quick look at what's there now.
We're still working on our Sims 4 review, but here's a quick look at the first half-hour of play, from creating a family to micromanaging their toilet schedules. Watch as Tyler and Tom M. roughly design PC Gamer's US team, choose a home, customize it for their needs—mostly by adding computers—and generate laughter, tears, conversations with the corner of a room, and delicious grilled cheese sandwiches.
This week we've reviewed Titanfall, evaluated Titanfall's server status, snapped some Titanfall GIFs, and complained about Titanfall's absurd hard drive footprint. Now we turn our attention to the game's 15 maps, rendered at high-res on the LPC.
Five minutes of Assassin’s Creed IV: Black Flag gameplay, filmed at Gamescom last week, shows a chunk of the new naval warfare and the assault on an island fortress. Black Flag is shaping up to be a huge oceanic sandbox, so solid naval combat is going to be crucial to the game’s success.
I could probably spend hours just zooming in and out of Planetary Annihilation's forested planets. Space! Ground. Space! Ground. Spaaaace! Until I can—the "end of May," if Uber Entertainment hits the alpha release goal it sets at the end of this video—we can all see the scale of the Kickstarted RTS in today's archived livestream, in which Uber's Steve Thompson and Jon Mavor walk us through pre-alpha gameplay.