Scary true story. A week after ETS2 reversed, beeping, into my life, I collected a friend from a house in the middle of nowhere. We’d driven about a mile down a winding country lane when the friend enquired “Er, shouldn’t you be on the other side of the road?” Days of whisking simulated cargoes along simulated continental highways had stealthily displaced a decade and a half of unsimulated British motoring experience. I veered to the left, and blurted a confession.
Game of the Year 2012
The launch of Guild Wars 2 had the energy of an election night. The candour of ArenaNet’s original tradition-defying mission statement gave way to a year of rising expectations, tempered by the trickle of information from the beta and the gloomy subscription forecasts battering its rivals. It was a relief when the game turned out to be something special.