The very cool tones of Blues News bring word that Natural Selection 2 developers Unknown Worlds have released their 'Decoder' IDE - their Integrated Development Environment, or Thing Wot They Used To Program The Game - for free, taking the exciting decision to make it open source as well. The team created Decoder in 2007 using the programming language Lua, and until now they've been licensing it out to other developers, using the money to fund the company. Now that NS2 is out, Unknown Worlds have decided to not only remove the licensing fee but to open its innards to the public, with the intention of making it "the best IDE out there!"
Play enough games, and at some point your mind is going to start creating your own. If you can program, if you can draw, maybe you can sit down and make them happen. If not, there are tools like GameMaker and Unity and the UDK to make them happen. But what if you'd been inspired before these modern marvels came along? What if you'd had a genius idea for your own 3D world back in 1991? Then maybe, just maybe, you'd have found the 3D Construction Kit (or Virtual Reality Studio) the answer to your prayers. If so, you'd be the only one. 3D Construction Kit was where your ambitions went to die.