Future of PC Gaming

The future of PC games: bold predictions from the PC Gamer staff

PC Gamer at

All week long, we're peering ahead to what the future holds for the PC gaming industry. Not just the hardware and software in our rigs, but how and where we use them, and how they impact the games we play. Here's the final entry in our five-part series.

By 2020, cars will fly and the DeLorean will make a successful comeback. The Large Pixel Collider will usher in a new age of global prosperity as President of Earth. Half-Life 3 will, finally, be close to release. Those are just a few of our wildest predictions for what's on the horizon. Below we throw caution to the wind to make our boldest predictions about the future of PC gaming and a variety of genres, from shooters to RPGs and MOBAs.

The future of PC gaming: GPUs and 4K monitors

PC Gamer at

All week long, we're peering ahead to what the future holds for the PC gaming industry. Not just the hardware and software in our rigs, but how and where we use them, and how they impact the games we play. Here's part four of our five-part series; stay tuned all week for more from the future of PC gaming.

We dream of futuristic graphics cards with chrome Hot Rod piping and names as cool as The Pixelator. In reality, future graphics cards won't be human-sized or be styled after 1950s automobiles, but they will be faster than what we're running today. More importantly, APIs like AMD's Mantle will let our computers talk directly to our graphics cards, delivering better performance through more efficient coding. And we're going to need that performance, since 4K monitors are already on the horizon. Here's our look at the 2014 GPU landscape and the future of (entirely too expensive) 4K displays.

The future of PC gaming: virtual reality

Tyler Wilde at

All week long, we're peering ahead to what the future holds for the PC gaming industry. Not just the hardware and software in our rigs, but how and where we use them, and how they impact the games we play. Here's part three of our five-part series; stay tuned all week for more from the future of PC gaming.

Palmer Luckey has dedicated his career to virtual reality and bet millions of investment dollars on the idea, so it’s expected that he would call it “the most exciting technology of the last century.” It’s still a bold statement from the young entrepreneur and founder of Oculus VR, and we told him as much during our chat at CES 2014.

The future of PC gaming: eSports, livestreaming, and fiber Internet

PC Gamer at

All week long, we're peering ahead to what the future holds for the PC gaming industry. Not just the hardware and software in our rigs, but how and where we use them, and how they impact the games we play. Here's part two of our five-part series; stay tuned all week for more from the future of PC gaming.

The future of PC gaming is online. So is the present, actually—Twitch livestreams and massive League of Legends tournaments are already integral pieces of the PC gaming community. As the audiences for livestreams and eSports surge over the next few years, our broadband infrastructure's going to be hard-pressed to keep up. Here's our look at what the future holds for online gaming: bigger and better eSports, the culture of livestreaming, and the slow spread of fiber Internet that could hold us back from our gigabit dreams.

The future of PC gaming: the living room

Cory Banks at

If anyone can direct and dictate the course of PC gaming for the next 10 years, it’s Valve. The creators of Steam—and a little game called Half-Life—have already changed how we get our games, and the prices we’re willing to pay for them. Now the company is going one step further, with an initiative that will expand where PC games are played.

It’s a plan comprised of three parts: SteamOS, the open-source operating system compiled by Valve and running on the Linux kernel; Steam Machines, PCs that are custom-built for living in an entertainment center; and Steam Controller, Valve’s solution to the input issues that have made living room computing, at best, an uncomfortable compromise. The message, according to Valve, is simple: “You want to bring your Steam library onto your sofa, and we’re building the best way for you to do that.”


The future of PC gaming: exploring the trends and technology of the next five years

Wes Fenlon at

Steam Machines and virtual realities, 4K monitors and fiber Internet—these are a few of the techno-ingredients coming together to form the exciting future of PC gaming. We've been thinking hard about where PC hardware and Internet technologies and eSports are going over the next few years, and all week we'll be posting our research and predictions about PC gaming's future.

Sit back, imagine you're strapping on an Oculus Rift, and get ready for a sneak peek at what the future holds. We think it'll look a little something like this...