Sherlock Holmes was the original cosplayer, and when he wasn't walking around bat-and-ball expos dressed as Amelia Earhart, he liked nothing better than pretending to be a butler or vagabond to dig up clues in places the regal Holmes wouldn't quite fit in. This disguise element is finally in one of his games, and based on a new trailer, there are quite a few different tops and hats and trousers and facial hair and spectacles you can wear in Crimes and Punishments. Select a particular outfit—in this case, that befitting of a sailor—and Holmes will adopt the relevant accent when chatting with suspects and the like. A terrible Irish accent and an arm-wrestling minigame await you after the break.
I'm starting to think I might be the only one intrigued by Frogwares' latest Sherlock Holmes game, which drops the Great Detective in an Unreal-powered old-timey world filled with suspicious suspects, evidential evidence, and a bucket-load of stuff for Holmes to deduce with the aid of his thinking deerstalker and keen, opium-riddled eyes. Crimes and Punishments' last trailer was a big'un, showing most of a case save for some spoilery deductions and the revelation of whodunit, but this latest one is exceptionally brief. That's because it's there to contain one salient piece of information: the game's release date. I'm going to pretend you didn't read it in the headline up there and secrete it, like an evil genius, after the break.
If you think I'm writing about Crimes and Punishments just so I can link to the best Sherlock Holmes song ever written, My Dear Watson by Thee Headcoats, then you're half-right. I'm also writing about it because a massive new trailer has just released. In its 23 minutes of footage, Holmes doesn't say the word "elementary" once, but he does look a bit like a Victorian Matthew Mcconaughey, so that's something I suppose. This latest 'narrated gameplay trailer' contains commentary by the guy what did that Styx: Master of Shadows one, which makes sense as both games share a publisher.
When you're a respected detective like Sherlock Holmes, your opinion carries a certain degree of weight. If you're going to accuse someone of foul play, you'd better be right. Because if you're not, somebody is probably going to suffer for it. Crimes and Punishments, Focus Home Interactive's new Sherlock Holmes games, promises rather more serious consequences for getting it wrong, as its new E3 trailer shows.
Sherlock Holmes, as far as I know, has never sent the wrong man to jail, never asked Watson to shoot the wrong hellhound or, conversely, ever played any of the right notes on the violin - he is, as far as his deductive skills are concerned, infallible. That's why Crimes and Punishments, Frogwares' latest Sherlock Holmes game, is so intriguing. As the titular detective, you'll comb through the evidence, interview suspects and accuse the potential perpetrators yourself, in the seven different cases that comprise the game. Do a slap-dash job and you could send the wrong person to the gallows; even once you've determined whodunnit, you may be able to arrange a more compassionate outcome, as revealed in the following trailer.
Magnets! How do they work?! Inquisitive rap artists will only be further confused by Magrunner: Dark Pulse, a firstperson Portal-alike in which the principle puzzle gimmick – magnetising stuff – functions in exactly the way reality doesn’t.
In Magrunner, similar charges attract one another and opposite charges repel. You can imbue selected objects with either polarity simply by clicking on them, thanks to a hand-mounted device that can also fire a magnetised robotic dog, enabling you to shunt polarised platforms hither and thither, or surf across test chambers on the back of a suddenly repelled cube.
Initially, you'd be forgiven for noticing a whiff of Portal emanating from the trailer for first-person physics puzzler Magrunner: Dark Pulse. That smell quickly dissipates, as the tone shifts towards an extremely earnest brand of psychological horror. This is why you don't put Cthulhu in charge of scientific testing. Honestly, you thought GLaDOS was bad?
Say what you will about Portal 2 - unless it's some nonsense about it being five minutes long - but it sure could have used a few more elder gods knocking about the place. As developers of the similarly Cthulhu-themed Sherlock Holmes: The Awakened, Frogwares (now 3 AM Games) have some experience in this area, and they're putting it to use in a first-person puzzle game that bears more than a passing resemblance to the likes of Portal and Q.U.B.E. In Magrunner: Dark Pulse you're solving puzzles with the aid of a special glove what channels magnetism - however, in addition to beating brainteasers you'll be using it to battle ancient cosmic horrors as well. Now that's what I call multi-purpose. Catch the non-Euclidean trailer after the break.
Developer Frogwares has revealed the latest entry in their long-running series of Sherlock Holmes-based adventure games, one of which resulted in the most terrifying video on YouTube. While their previous games haven't strayed too far from the Jeremy Brett school of Holmes, there are changes afoot for The Great Detective's latest mystery, a couple of which appear more than elementary. This new game comes with a new Sherlock, who publisher Focus Home describe as a "more modern character perfectly matching the new artistic ambitions of the title." The released screenshots suggest that statement can be translated as 'Sherlock's not wearing a coat', an act which was close to scandalous in Victorian times.
The E3 trailer for Frogwares' upcoming third person detect-'em-up suggests that the adventure game dev is after a bit of Rockstar's flare. There's a touch of L.A. Noire to its cinematic presentation of Victorian London, which we're invited to freely roam around while discovering "the dark side of Sherlock Holmes."
The Testament of Sherlock Holmes is due out in September.