Hawken has thrown away its rusty brown color palette with its new map, the Last Eco, as announced in a forum post at the Hawken community site. Set in the last remaining forest on the continent, the map will have players stomp-stomping past old growth forests, run-down structures deep in the wilderness and what looks like massive mushrooms.
Free To Play
MechWarrior Online continues the unstoppable march towards its official release date, and has picked up some new friends along the way. The latest patch for the free-to-play mech battler bumps the player count, with the previous 8v8 limit now raised to 12v12. Piranha have released a video, showing the effect an extra eight mechs can have on a battlefield. Hint: more lasers.
EverQuest Next's entire environment—hills, forests, deserts, and cities—will be made of voxels, little bits of matter which can be smashed apart by explosive spells and giant Golems. Before we start breaking things, though, SOE wants us to start building—the developer is announcing today that it will be sharing its voxel building tools in EverQuest Next Landmark, a separate free-to-play MMO going into beta before the end of the year.
Perfect World today released an infographic celebrating Neverwinter's crossing of the two million player mark with various impressive stats and figures, by way of comparison to some fairly random achievements. Those two million players, for instance, can fill Brazil's Olympic stadium 33 times over. You've gotta hand it to them; the strange comparisons amid these stats are as impressive as the stats themselves.
MechWarrior Online's new Terra Therma map looks like it will melt the armor plating right off your giant battle robot. Full of craggy peaks and open lava flows, the new environment went live today, making it the (doubly) hottest game world in developer Piranha Games's free-to-play, still-in-beta shooter.
Activision Blizzard released its preliminary second quarter earnings results yesterday and revealed that World of Warcraft’s slow slide in subscribers is continuing as expected, down to 7.7 million active players. We’ve been marking the decline, it seems, every time new financial reports come out.
The F.E.A.R. series has been contorted into a free-to-play online multiplayer shooter, developed by Korean company Inplay Interactive and published by MMOs-you've-probably-never-heard-of specialists Aeria Games. According the press release, F.E.A.R. Online "will focus on several team combat modes spanning over ten ominous maps packed with grotesque details such as still-twitching bodies hanging from meat hooks and messages smeared in blood." Messages like "Have you remembered to buy enough Aeria Funbucks?", perhaps?
You might not have known it, but Fatshark's rendition of the 15th century English battle, War of the Roses, has been a free-to-play game for quite some time now. The base game became a free trial earlier this year, being free-to-play in all but name. Now, it has the name.
"You wanna be a space ninja?"
That was the cry Digital Extremes PR settled on at PAX when tempting booth loiterers to play Warframe, a PvE third person shooter involving space ninjas. Turns out, because booth loiterers are only human, the answer was a resounding yes.
The game is currently in open beta and has been since March. You might have seen it hovering around the periphery of the Steam most-played top ten and, occasionally, venturing in. With its ninth update the developers announced 3 million registered accounts and you might see anything from 10,000 to 30,000 concurrent players on its servers.
"Yoink!" That's the imaginary sound we hear when a long-planned feature in PlanetSide 2 gets yanked from an upcoming patch to the game. Sony Online Entertainment president John Smedley tweeted yesterday that following community feedback, consumable, class-boosting implants would not be part of the free-to-play MMO shooter's next update.
Last week, Hi-Rez's Todd Harris made a statement to the Tribes: Ascend community, informing them that the free-to-play FPS would not receive any major updates for at least sixth months. That, in addition to an already long period since the last major content drop, seemed to imply that the team were planning on eventually abandoning the game. Apparently that's not quite the case, as Harris has now revealed his desire to plant their development flag in the well-defended base of the game's community.
The ninth major update for free-to-play sci-fi shooter Warframe has just gone live. It brings a new addition to the robo-ninja roster with NOVA, which was created in part by The Design Council. They're a shadowy cabal of the game's community supporters, and were put in charge of deciding the Warframe's theme: anti-matter. At least if any universes implode, you'll know who to blame.
The third person MMO based on the Syfy TV show is inching a little closer to “free to play” territory today by offering a free, 72 hour demo to those who are curious what the Bay Area looks like after the San Francisco Giants win a World Series.
Hi-Rez studios have dropped the flag of Tribes: Ascend development, and don't seem to be in a hurry to pick it back up. In a statement on the free-to-play shooter's forum, studio co-founder Todd Harris answered a Reddit question asking about the lack of recent updates. He confirmed that no major patches were planned, while the developers ski off to concentrate on their third-person lane pusher, Smite.
Turn-based WWII strategy game March of War just hit Steam Early Access, and though it’s still in development, it’s one of the most interesting new directions for the war strategy genre for a long time.
Children are a tricky subject for an often violent medium. They are evil, but society still seems invested in protecting them. Luckily we have Teacher Story: a free-to-play JRPG in which you beat up children with education, using a turn-based battle system to shoot knowledge and inspiring speeches into their uninterested heads.
46,941,487. That's how many mechs have been destroyed during the open beta of MechWarrior Online. Never mind the strain that must put on the pilots, what about the guys who have to put them all back together? Let's hope they get overtime. And it'll only get worse, because the full 1.0 release of the game has now been set for September 17th. To celebrate, developer Piranha Games have released an infographic showing the havoc being caused by the respective owners of the game's 1.1 million registered accounts.
I still can't pronounce its name without adding an extra 'iv' in the middle - 'Survivarium' just sounds so much better to my ears - but I'm still champing at the bit to play this sorta-spiritual-successor to the Stalker series. Survarium is currently undergoing a selective alpha test, but as this tweet from the development team reveals, the rusty iron door to the survivalist MMOFPS is about to be opened a little wider. Head here to register for a chance to join the post-apocalyptic battle for survival, but remember to pack your Geiger counter.
Gordon Calleja (and fellow Mighty Box co-conspirators') online game Will Love Tear Us Apart sets itself up against the song: each chapter is based on a verse of the morose Ian Curtis lyrics. It’s impossible to extricate the two from each other: the comparison has already been made. I succumbed, and rebelled. Inspiration doesn’t have to be a comparison, and yet, this game felt like a very personal slant had been taken on one of post-punk’s most adored songs.
The long in-development free-to-play MMO shooter Firefall will hit its final closed beta milestone tomorrow with the introduction of a new story mode and new PvP content, a fictional eSport called “Jetball.” Developer Red 5 has also released a sneak peek of its upcoming live-action trailer for Firefall, which features some interesting hair and not much else... yet.