Following the decree that says that all first-person puzzlers must feature a tricksy metaphorical narrative and be scored by sad piano music, Mind: Path to Thalamus is first-person puzzle game promising both of those things. Heavy Rain-style dad-shouting aside, Mind also contains a bunch of stunning environments, impressive stormy weather effects, and lots of other visual/physics elements that should make your computer sing. It's out on Steam now, and I have two sad-piano trailers waiting after the break.
Volition’s still hard at work on a set of Saints Row IV mod tools for all you tinkerers out there, but the delay hasn’t stopped a few prolific modders from allowing you to "serve and protect" the fine citizens of Steelport through the eyes of your character.
Last year’s Dark Souls was a fun third-person hack ‘n slash, but everything is better with a little tinkering. Now a modder has adjusted the default view to zoom the camera right into the back of the player’s head. The result is a nauseating journey into a world of flailing arms and upside-down elbows, but if it helps you get in character, I say go for it.
And now for a completely different kind of Cloud to the one that's hovering all around us, keeping us from playing certain games or consoles when our internet drops out. Indie adventure/puzzle/horror Master Reboot revolves around the Soul Cloud, which lets you "upload your soul to our dedicated servers and relax knowing that a part of you will live on for eternity". Sounds like a perfectly fine scenario where nothing at all will go wrong - oh, I mentioned this had horror elements, right? The gorgeous first-person adventure has just been added to Steam Greenlight, and it's worth a look if you're a fan of Kairo or Dear Esther.
Unofficial patches for System Shock 2 and Thief have appeared on a French forum, offering support for widescreen monitors at high resolutions. C'est bien! There are a few mods out there that'll do you a similar service, but these patches are bundled with some bug fixes. Both patches seem to share the same changelist, which will be a relief for all guards on shallow water watch as "AIs now breathe from their head instead of their stomachs. They will no longer drown when up to their waist in water."