If you've played Mirror's Edge, the idea of a sequel that focuses more heavily on its combat probably sounds like the nightmare by-product of a dark, alternate timeline. In fact, according to DICE general manager Karl Magnus Troedsson, it's the real future of our existing timeline. It's not all bad, though, as the studio are looking to refine and improve upon the first game's awkward fisticuffs.
first person parkour
Every Monday, keen screen-grabber Ben Griffin brings you a sumptuous 4K resolution gallery to celebrate PC gaming's prettiest places.
Mirror's Edge was the game that proved dystopia didn't have to be dirty. The crisp, elegant, angular city was in beautiful contrast to the corruption and double-dealings happening inside it. Throughout, the game drew the player's eye with a restrained use of colour across the clean white and glass backdrop. It was in parts muted and vivid, as Faith travelled over, around and inside the distinct architecture. To celebrate the gorgeous setting, here's a selection of the best Mirror's Edge locations, captured in a gloriously detailed 4K resolution.
What's this? It looks like the Mirror's Edge prequel/reboot might be an open world affair according to EA Labels president Frank Gibeau. CVG note that he described Mirror's Edge as an "open-world action adventure game" in the EA E3 2013 analyst call.
Mirror's Edge appears in EA's "new & reimagined" category alongside Ultima, Command & Conquer, Star Wars Battlefront and Titanfall. Gibeau also says "there are probably about five or six new IPs that are fully owned and we haven't announced yet," though they could easily be part of EA's IOS and console plans.
In the last week, listings of Mirror's Edge 2 have been spotted on various retailer websites and, most recently, as a page on EA's own Help Center. While promising, it's far from confirmation that a sequel to 2009's freerunning adventure is on the way. Instead, think of it as that slow, early build of momentum that could well lead to a glorious leap into existence. That, or it'll awkwardly stumble, and fall into a chasm of "nope, not going to happen."
EA have seen a prototype of Mirror's Edge 2 and decided to can the project, moving the small team of DICE developers who were working on the sequel to other projects.