The JRPG has gone through a lot of changes in the last thirty or so years, and Evoland chronicles all of them - well, most of them, ignoring the bit when they turned into barely interactive cutscenes featuring screeching, hyperactive eight-year-olds, in favour of Zelda-style adventuring and even Diablo-esque loot absorption. Sure, it's a selective history of 'action/adventure' gaming, but Evoland crams in an impressive number of evolutions nonetheless, taking us from the days of monochrome sprites to more detailed polygon people, in a game that will take a few hours of your time. Initially hammered out in around 30 hours for the Ludum Dare compo, Evoland has since evolved into something bigger, pricier, Steamier and GOGier, if you have the gold to spare.
Valve has announced the fifth set of games to be promoted from Steam Greenlight to Steam distribution. The service gives everyone with a game and $100 the chance to earn a Steam distribution deal—so far, 76 games have been greenlit, and 16 of those have been completed and released on Steam. The latest batch is inside...
Ludum Dare 24 winner Evoland's central theme took you through an evolving game world that started as an 8-bit monochromatic Zelda like dungeon crawler, and ended as a flash game styled Zelda like dungeon crawler. Admittedly it wasn't sweeping in its scope, but what can you expect from a game made in 48 hours. Now Evoland is set to be revisited and expanded with a far more dramatic evolutionary path.