EVE Online fan fest

EVE Online creative director on microtransactions: "I personally think we shouldn't be doing it in the near future"

Owen Hill at

Torfi Frans Olafsson, Creative Director of EVE Online doesn't hate microtransactons, but he's not sure they're the best fit for his massively multiplayer space opera, EVE Online. Last year, CCP introduced cosmetic items that can be purchased for real money, including a $70 monocle that made a lot of people extremely annoyed. And more are incoming, despite the creative director describing his game as a "vulnerable little flower in a vulnerable little ecosystem."

"Yes - we're looking at microtransactions for our future business models" said the CCP dev. "However, we are very reluctant to do that in EVE because it's so established. It's like changing the DNA of a living organism after it's born. That didn't work in Blade Runner."


EVE Online: A Future Vision trailer shows a future vision

Graham Smith at

CCP Games just released this pre-rendered trailer depicting their vision of the future of EVE Online. It shows a lot of things we've known about for a long time, including detailed characters, explorable stations, and the interplay between EVE's space war and ground battles happening in console action game Dust 514. It's an almost staggeringly ambitious project, and although the trailer doesn't show any actual game, it's easy to get excited about its potential.